If you've seen the name... you know who they are.
Doesn't matter where you saw it.
Besides, that's kind of an odd thing to do. Why not play in a PG if you're just going to block everyone?
That's an awful lot of extra work for something that can be done with a single click, or a few clicks of whitelisting people into your group.
The funny thing is, I’ve used that argument about grinding, mode switching, and all the other unpleasantness people do rather than simply enjoying
this game, other MMOs, or any form of entertainment, really. Some people, in return, consider my refusal to use trade route calculators, using the ejection rules, and wishing Frontier had retained the original version of Supercruise and the Economic Sim to be gaming masochism.
The fact of the matter is that there are some players that are genuinely unpleasant to play with. How unpleasant they are to play with varies from person to person, and that can change depending upon the situation as well. For example, if I had to
choose between a PvP or PvE server, with no moving back and forth between them, whether or not I choose the PvP server or not depends upon easy it is to evade them.
I happen to feel that PvP can enhance my experience as a role player, so I’m willing to put up with the occasional jerk that likes to pretend they’re an 1337 PvPer by attacking newbies, non-combat players, or use exploits and cheats to gain an advantage, because
genuine PvPers tend to be fun to play with. But if the ratio of jerks to fun encounters are too high, or if an encounter with a jerk is “you’re dead” with no option to flee or evade*, then I’m going to choose the PvE server sooner or later. Or quit the game entirely, if IMO the PvE side of things is too easy.
Bottom line is that I can easily see players who like Powerplay or the BGS, but have zero desire to be
forced to play with jerks to do so, using every tool Frontier gives them to have fun in this game. If they
those tools are taken away, they’ll quit playing those parts of the game, or quit playing this game entirely. Such a move IMO would gut the already small Powerplay playerbase, and reduce BGS manipulation
entirely into a game of who can grind PvE the most.
Both of those effects is why I consider this concern for PP or the BGS to be a smoke screen for people who want easy kills in Open, as opposed to a
genuine interest in improving PvP in Open. I’ve seen some
great opt-inideas for adding PvP influence to both systems that don’t involve forcing people who have zero interest in being the content for jerks into Open. The main problem is that it involves
adding PvPcontent to the game in such a way that colluding players can’t manipulate the system to their own advantage.
Well, that and players who opt-in to PvP tend to know how to protect themselves, so they require
some skill to kill, making hard for certain players to pretend they are 1337 PvPers. Probably why they keep on harping about “Open Only” instead.
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* Main reason why PvPers tend to be fun to play with is that those that
do seek out encounters with non-PvPers intentionally self nerf, give a player ample opportunity to escape, are genuinely gracious in victory
or defeat, and sometimes even give advice on how to improve in the middle of combat!