First and foremost I would like to take the time to clarify that player dissent is a good sign for developers. It signifies that players are invested in a game and genuinely care about the progress. I'm talking about genuine dissent not "whining". The fact that players speak out is a good thing. Elite Dangerous is by far one of the most expansive games I've played....Ever. I've been playing for over a year and a half, something I have done with no other game before. I love this game and will continue to love it. BUT what I don't enjoy is being pressured or steered into a certain playstyle...especially in an open ended game. I personally enjoy PVP (I know its not for everyone), I love the competition and the player interactions. I find myself engaging in the PVP community even at work! (Shhhhh! Don't tell the boss!) Fact is though that PVP (or any playstyle for that matter) takes credits. Constant cash flow is nessecary, especially when new ships are emerging (good thing!).
I don't WANT to grind money. I don't like board flipping, or travelling an hour in Supercruise, or shooting 100's of skimmers. It is simply a means to an end. The game has many facets which I have not yet experienced, I've never been to Sag A, or even seen a black hole! I haven't seen a Guardian site, or Colonia, or recovered Jameson's messages. I want to but am perverbially stuck. GRIND GRIND GRIND!
I get it though. New players want to jump right in and feel what the old players have put in hundreds of hours to accomplish. It's a nasty situation. I've heard about embracing the "Gold Rush", higher payouts on CG's, Trade, Explo, and Bounties. Some of these are very intriguing thoughts....but they don't solve the core issue. How can you engage new players without spurning the veterans? Let's be honest here, the old folks probably deserve some leisure in the game and the new guys need to put some time in. So whats the solution?
Immersion! This is probably the largest driving force behind most players involvement in the game. We want to fall into a game, but it's hard when our human logic breaks down in game. Skimmer missions, Smeaton Runs, Quince Scans...none of this is REALLY immersive, in fact grind is immersion's evil nephew thats here for the summer and won't leave you alone, when all you really wanna do is go hang out by the pool. It's just not cool.
Currently I sit on 4 Billion in assets, own all of the big ships plus many more, but I only fly 1 at a time, while the others collect dust. If, in real life I owned mulitply transport vessels, I would be the worlds worst business man if I let 10+ vessels set idle, doing nothing. NO! I would hire people and have those vessels work for me. Why can't we do that!? Let my trade Cutter go trade, let my Corvette go bounty hunt. All the while I'm burning my way to the center of the Galaxy in my AspEx. PASSIVE INCOME! The more ships I have the more I make. The veterans get their justified income, and the newbies have something to work towards. In reality, I don't see missions as Immersive, I just don't see that in real life....I pick something up here and sell it over there. I bag a bad guy and collect the bounty. No extra money for doing "X" amount. Real Immersion in game for me is Investing time, and earning justified rewards.This galaxy that we play in is set in one of the most complex economies ever. Let me invest in that, and reap good rewareds from it. Let me hire an NPC (or even a real player!) to fly my ships, and I take a cut. Sprinkle in some RNG risk/reward senarios and things get really interesting, sometimes I win, sometimes filthy pirates take my stuff, sometimes the markets crash and I'm in the damn hole! I'm ok with that. I hire a person for a day and only make 100k, a month and I make 100 mil. My Cutter makes more than a sidewinder. Elite pilots cost more up front but make more in long term contracts. Really the options are endless. And all the while I get to go enjoy the many facets this game has to offer while still making money.
I don't WANT to grind money. I don't like board flipping, or travelling an hour in Supercruise, or shooting 100's of skimmers. It is simply a means to an end. The game has many facets which I have not yet experienced, I've never been to Sag A, or even seen a black hole! I haven't seen a Guardian site, or Colonia, or recovered Jameson's messages. I want to but am perverbially stuck. GRIND GRIND GRIND!
I get it though. New players want to jump right in and feel what the old players have put in hundreds of hours to accomplish. It's a nasty situation. I've heard about embracing the "Gold Rush", higher payouts on CG's, Trade, Explo, and Bounties. Some of these are very intriguing thoughts....but they don't solve the core issue. How can you engage new players without spurning the veterans? Let's be honest here, the old folks probably deserve some leisure in the game and the new guys need to put some time in. So whats the solution?
Immersion! This is probably the largest driving force behind most players involvement in the game. We want to fall into a game, but it's hard when our human logic breaks down in game. Skimmer missions, Smeaton Runs, Quince Scans...none of this is REALLY immersive, in fact grind is immersion's evil nephew thats here for the summer and won't leave you alone, when all you really wanna do is go hang out by the pool. It's just not cool.
Currently I sit on 4 Billion in assets, own all of the big ships plus many more, but I only fly 1 at a time, while the others collect dust. If, in real life I owned mulitply transport vessels, I would be the worlds worst business man if I let 10+ vessels set idle, doing nothing. NO! I would hire people and have those vessels work for me. Why can't we do that!? Let my trade Cutter go trade, let my Corvette go bounty hunt. All the while I'm burning my way to the center of the Galaxy in my AspEx. PASSIVE INCOME! The more ships I have the more I make. The veterans get their justified income, and the newbies have something to work towards. In reality, I don't see missions as Immersive, I just don't see that in real life....I pick something up here and sell it over there. I bag a bad guy and collect the bounty. No extra money for doing "X" amount. Real Immersion in game for me is Investing time, and earning justified rewards.This galaxy that we play in is set in one of the most complex economies ever. Let me invest in that, and reap good rewareds from it. Let me hire an NPC (or even a real player!) to fly my ships, and I take a cut. Sprinkle in some RNG risk/reward senarios and things get really interesting, sometimes I win, sometimes filthy pirates take my stuff, sometimes the markets crash and I'm in the damn hole! I'm ok with that. I hire a person for a day and only make 100k, a month and I make 100 mil. My Cutter makes more than a sidewinder. Elite pilots cost more up front but make more in long term contracts. Really the options are endless. And all the while I get to go enjoy the many facets this game has to offer while still making money.