Newcomer / Intro Instant death in 3.0

Come on. I just got jumped by a wing of 4 AI that destroyed me in under 10 seconds. (Eagles and Sidewinders) It's not uncommon to be jumped but never by so many with over engineered weapons. This is definitely a new thing in 3.0 and it sucks. I will take on four ships but not if they have engineered weapons. That is just B-S. I was flying a fully A classed Diamondback Scout BTW.
 
Chaff only works against gimballed and turreted weapons so may not be of any benefit.

If they are leaving you alone until the scoop is deployed then if using collectors fire at the target then open the hatch when the collector has returned close the hatch and boost. If scooping then if left alone approach right up to the targeted item then again open the cargo hatch just long enough to scoop.
I would also see if using heat sinks would delay the opposition.
If you have one using a ship with a fighter might help.

As for the emoji Baaa.

I tried going into silent mode the second I dropped onto the objective. It didn't matter. Roasted like a peanut in seconds, even with some 3A shield upgrades. It's almost hilarious, how fast you die. :D
 
I tried going into silent mode the second I dropped onto the objective. It didn't matter. Roasted like a peanut in seconds, even with some 3A shield upgrades. It's almost hilarious, how fast you die. :D

Errrmmmm.... doesn't silent running disable your shields (and boost)?
 
Great suggestions aRJay, thanks.

Last minute scooping is probably an obvious tactic but up until now I’ve been crawling towards canisters at the 15-20km/s mark to ensure they don’t bounce off me as so many have before. I also need to get into the habit of outfitting in a mission specific manner.

Fighters, totally unknown to me but I recently bought and stored an Anaconda which I’m slowly upgrading so I’ll be able to use them in that without feeling I’m losing too many of my ‘must have’ modules.

Scooping is one of those activities that really deserve practicing in your chosen ship, actually you should practice in every ship available to you as many of the ships are absolutely awful to scoop with, the Anaconda is a problem due to its dimensions firstly you are a long way above the cargo hatch which makes things tricky until you can train yourself to only look at the scooping screen secondly its immense length you can be bouncing canisters off the nose at ranges other ships are still lining up at. Other ships have things that interfere with the path to the scoop I was surprised to find the other day that the Aliance Chieftain scoops extremely well.
When you find a ship that works for you/get the hang of scooping you should be able to work nearer the limit speed of 40.

If you start using an Anaconda for this type of mission fit a collector limpet controller.

Errrmmmm.... doesn't silent running disable your shields (and boost)?

Yes (not sure) which was why I suggested heat sinks.
 
silent running vs. npcs is pointless once they have seen you, and below a certain distance (was something between 1 and 2 km)

all these reports here suggest that the pirates in this situation got the ATR AI, comming in "weapons hot".

I really have to try this tonight after finishing my two wing haul missions.
 
Errrmmmm.... doesn't silent running disable your shields (and boost)?

Yessir, but my "test strategy" was just to see if I could be invisible so they'd leave. Sorry, should have clarified that. I'm at the point where I'll try anything! I spend hours getting my rep up with factions just so I could get decently paying missions that don't involve combat, since I suck. I'm also a white knight that won't take on illegal or strike missions, so these salvage missions were my bread and butter. I have a 988,000CR one sitting in my bucket, and it kills me (literally) that I can't complete it. This is detracting from my "Python fund". :D
 
Yessir, but my "test strategy" was just to see if I could be invisible so they'd leave. Sorry, should have clarified that. I'm at the point where I'll try anything! I spend hours getting my rep up with factions just so I could get decently paying missions that don't involve combat, since I suck. I'm also a white knight that won't take on illegal or strike missions, so these salvage missions were my bread and butter. I have a 988,000CR one sitting in my bucket, and it kills me (literally) that I can't complete it. This is detracting from my "Python fund". :D

Why not do something else until FD have got the bugs sorted? Your "Python Fund" could be as easily if not more easily augmented by some sensible trading (several million an hour is comfortably possible) or, maybe, potter off and explore for a bit (the road to riches will net you more than salvage operations at virtually zero risk - though to me it feels like an exploit). If you don't want to trade off your own bat then stacking delivery missions for those factions with which you have built up a reputation can be profitable, if tedious.

I have been playing this time around for coming up to ten months, have never carried a weapon, never done anything illegal (save once by accident during a rares run), never been successfully interdicted and certainly never been involved in combat. For whatever reason those salvage operations no seem to be very dangerous and carry a high risk of loss. It seems sensible to do something else for a bit.
 
Why not do something else until FD have got the bugs sorted? Your "Python Fund" could be as easily if not more easily augmented by some sensible trading (several million an hour is comfortably possible) or, maybe, potter off and explore for a bit (the road to riches will net you more than salvage operations at virtually zero risk - though to me it feels like an exploit). If you don't want to trade off your own bat then stacking delivery missions for those factions with which you have built up a reputation can be profitable, if tedious.

I have been playing this time around for coming up to ten months, have never carried a weapon, never done anything illegal (save once by accident during a rares run), never been successfully interdicted and certainly never been involved in combat. For whatever reason those salvage operations no seem to be very dangerous and carry a high risk of loss. It seems sensible to do something else for a bit.

Oh I have been. I haven't quit the game in a huff. I just went back to delivery missions. Trading is completely foreign to me, so I'll have to research that this evening. I've never made millions an hour before, that sounds enticing!
 
Hmmm, I wonder if something got fixed. I was able to do two of them in a row tonight, without issues. I was working on a 3rd, but then the game crashed on me. I know there was a bug fix release recently, and I read the notes and didn't see anything specific to this issue, but we might be cured.
 
Don't think so. Lost another commander in a USS ambush last night :(.
Whether pirates spawn will be a RNG event so you just were lucky.
 
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i use my Python with a modest 717MJ shield for salvaging black box missions. Current tactic used was just staying in place while my limpets collected the targeted salvage while simultaneously taking incoming fire from uninvited guests. Even though the screen display shook and my analog controller vibrated vigorously, i never came close to any real danger and never had to use a SCB. FSD activated the moment the last limpet dropped off it's booty.

Your case sounds like the salvaged missions may have been beefed up a bit. Looking forward to testing it out.

I just tried a Salvaging Artwork mission. Several ships jumped in and unloaded on me the moment I sent out a limpet. I ditched the limpet and escape with 42 percent Hull. I think the devs may have been a bit too heavy handed when they have increased the difficulty on this one. Will try later in a shield tank Cutter.


Edit: I gave it a go again with the same ship, Alliance Chieftain. I deployed two limpets and waited til the last minute before i opened my cargo scoop. The enemy spawned in milliseconds before i opened my scoop, so I don't think that is what triggers there appearance. The strategy was to collect what i can on two goes. But instead I engage with evasive maneuvers and started picking off the smaller enemies, I lasted long enough for security to show up. They assisted in taking down the remaining two anacondas. I was able to collect the two remaining Artworks. Left the scene with 80% Hull. Medium Security system, but at least 5-6 security ships showed up.
 
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Don't think so. Lost another commander in a USS ambush last night :(.
Whether pirates spawn will be a RNG event so you just were lucky.

Damn you for crushing my hope. ;) Are you totally up to date with the latest release? I assume you probably are, and maybe I just got lucky as you said. I saw the update release version numbers and thought maybe we had a fix.
 
Damn you for crushing my hope. ;) Are you totally up to date with the latest release? I assume you probably are, and maybe I just got lucky as you said. I saw the update release version numbers and thought maybe we had a fix.

The way the game works you can't play with an older version however some changes to the server side of the game affecting availabilities can sometimes take a while to show up everywhere.
 
I was about to post a video with examples of this happening until I realised that the system I was in was at war so it made a bit more sense for the NPC's to open fire upon me immediately after they find me flying about in the wreckage of other ships. I tried to reproduce the issue last night in a system that isn't at war and couldn't get it to happen so I'm wondering if there's some other factor that leads to this happening more often (security levels, system state, etc.)?
 
I was about to post a video with examples of this happening until I realised that the system I was in was at war so it made a bit more sense for the NPC's to open fire upon me immediately after they find me flying about in the wreckage of other ships. I tried to reproduce the issue last night in a system that isn't at war and couldn't get it to happen so I'm wondering if there's some other factor that leads to this happening more often (security levels, system state, etc.)?

I'd still post your video as it might still be relevant. QA have asked for videos in this thread - https://forums.frontier.co.uk/showthread.php/410547-Pirate-behavior , so that would be a good place for it.
 
Recent observation: if I take a salvage mission at LESS than Elite level, like say Pathfinder, this murderous behavior hasn't happened to me in the last 5-6 missions. That certainly isn't conclusive, but it gives me some hope that there might be an easy way to avoid it. I spent half the day Sunday traveling to a system I'd never been to before (Diaguandri, if I spelled it correctly). Spent a few hours doing data delivery missions to get my rep pumped up, and finally got allied with a local group. They started offering salvage missions with great payouts (900k), but at lower levels like Pathfinder, so I did 5-6 of those without issues. Not sure if that helps anyone, but I haven't been nuked yet and am still making decent coin. FYI CMDRs.
 
Phew not just me then. See post "well that escalated quickly" for my weekend experience in salvage missions. 6 rebuys gave my working capital a hefty reduction.

FYI my 'insta-deaths' happened in various systems for missions of various grades and cred values. I'm only flying small/medium ships with nothing engineered as i don't have the money. I never fly blind into a system without 4 pips to shields. The NPC wings that take you out are hard and fast. 5-10 seconds to strip shields and disable thrusters/FSD/both. Boom suck vac! I managed to get away in my cobra once as I was waiting to boost out as they dropped out of SC. Once I escaped in my asp explorer with very little hull left though not so little as to join the 1% club.

I'm not complaining about being zapped. It's a bad universe. I did use to be able to do some of these missions prior to 3.0. They have been beefed. Guess I had better get much better. Fly safe dudes.
 
i did some salvage missions this weekend,
one type gave me a warm welcome once i grabbed some of the loot,
the other ones not.

ofc, my mildly, legacy modded corvette could concentrate on picking up the black boxes, while my elite fighter pilot took care of the those puny little eagles and sidewinders that wanted to surprise me.
now, the real challange with such a big ship, was actually NOT losing the mission cargo due to planets gravity taking over...

i will try to find out what type of salvage mission will actually spawn those incredible deadly npcs that can counter chaff, shields and HRPs of medium ships ...
 
Salvage of any kind now has a risk of ambush.

I got jumped by at least 8 ships recovering a couple of Black Boxes.
I've also been jumped at a bog standard Degraded Emissions Threat 0.

Both times I got away.

I recommend using targetted Collectors at close range to your booty.
But be ready to cut and run as soon as you hear them jump in.

Have a High Wake jump ready to go.
Close cargo scoop, Boost, Chaff, evasive flight, and drop a Heat Sink as well.

That'll buy you enough time to get out.

The added risk is a good thing in my view.
 
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todays try - black bock recovery: zero hostiles
commercial sample recovery: 2 sidewinders, 1 Eagle and 1 Anaconda jumped in and did literally nothing for so long, that i could invite my friend to my ship and take over one of my fighters (which failed due to another bug)
 
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