OKAY so people can't understand why I find this annoying so I went back to do some more screenshots (sorry I don't have a vid capture setup at the moment). I'll stick them behind spoiler tags so as not to make the thread look too bad.)
First up - coming in to land - can't see a thing, not even darker than dark patches, no chance of picking a spot:
Now fair enough, no reason to land on a dark side unless you have an installation / port to go to.
So, on the surface, Anaconda lights on, SRV full beam and this is the view from above:
Which just shows how useless the ship / SRV lights are.
Now in the SRV - full beam - can't see more than, what 100 - 110 m? Certainly can't determine if there are rills, craters or owt interesting beyond that loom:
Finally, here no lights, same position and you will note that there is not even the slightest amount detail discernible - so there is no ambient light illumination at all. I have left this one sort-of full-size (albeit cropped) so you can see in detail that basically there
is no detail.
As an amateur astronomer I have spent an awful lot of nights outside on moonless nights and I can tell you that there is illumination there when your eyes adjust - so I don't think it would be too much of a stretch for us to be able to flick a switch and enable night-vision in the ships and SRV. Prior to this latest 3.02 update, the SRV view started off as dark as this but then a higher-level illuminated view cut-in after a few seconds, I just would like to have that back.