My main issue with notoriety is that it is the most "ungreen" mechanic that FDev have invented.
I get notoriety? I leave my box on all night, until it expires in the morning. I have to leave it on, as notoriety is not in the game world time, but in the real world playing time. That is not good for my electricity bill or the environment.
I'd prefer a longer notoriety tick-down, but it ticks down even if your not playing. More green.
BTW I also killed an NPC by accident that I was ironically trying to save from a pirate. Clearly - in the game rules - this is currently murder, there is no concept of manslaughter, or accidental killing, or mitigating circumstances [i.e. the NPC certainly lived at least 5 minutes longer than he would have done if I hadn't tried to help]. I am OK with this. C&P has always been annoying in ED, and it will continue to be - in a different way.
It seems justice isn't as easy as everyone would like to believe...
Your decision to leave things on is FDev's fault?
What rubbish.