Bloomin' marvellous 
Sorry guys, no ranting or moaning from me this time.
So far, I've done the new Guardian puzzle, Love it, love the atmosphere, those cute little sentinel guys, the different maps and all the new materials to be found.
I've done engineering again, wasn't sure how I'd feel about this, I'd spent an awful lot of time engineering everything in the past and knew how to work the system, but, this new method is pretty good, I've already taken some of my old top spec modules and improved on them, I like it.
The material trader is good, still not sure if the various exchange rates make sense, but it works and it saves a load of time.
Fought and killed some scout ships, got my backside handed to me by a medusa, good fun.
Unlocking some of the new tech, still no idea what's going to be useful long term, but... New stuff
Took the orca out for some passenger runs, made 30 million fairly quick, and bought.....
The chieftain, I love this ship
still need to figure out the best loadouts etc but it's fun to fly 
The planets look great now, I actually want to go and explore, and I'll do that this weekend.
And I've still got to try out the new trade stuff, and wing mission's, and go figure out all the new comms beacon stuff and I haven't even got started on looting megaships and digging into the new crime and punishment setup.
I've now got weeks, if not months, of stuff to keep me busy.
I appreciate some things are bugged, but they'll get fixed, I know that everything isn't perfect, but come on, seriously, this is a fantastic update. I moaned a lot about 2.4, the pacing and the lack of options, but it got there in the end, but with 3.0 they've won me back 100%
It's no bad thing that the "300 million an hour" credit farming has been nipped in the bud, for now. New ones will turn up and we'll all use them for a bit, but to have those things in the game for weeks or months at a time does destroy the balance, but I won't complain about a few high paying things that might pop up for a short time here and there
Sorry guys, no ranting or moaning from me this time.
So far, I've done the new Guardian puzzle, Love it, love the atmosphere, those cute little sentinel guys, the different maps and all the new materials to be found.
I've done engineering again, wasn't sure how I'd feel about this, I'd spent an awful lot of time engineering everything in the past and knew how to work the system, but, this new method is pretty good, I've already taken some of my old top spec modules and improved on them, I like it.
The material trader is good, still not sure if the various exchange rates make sense, but it works and it saves a load of time.
Fought and killed some scout ships, got my backside handed to me by a medusa, good fun.
Unlocking some of the new tech, still no idea what's going to be useful long term, but... New stuff
Took the orca out for some passenger runs, made 30 million fairly quick, and bought.....
The chieftain, I love this ship
The planets look great now, I actually want to go and explore, and I'll do that this weekend.
And I've still got to try out the new trade stuff, and wing mission's, and go figure out all the new comms beacon stuff and I haven't even got started on looting megaships and digging into the new crime and punishment setup.
I've now got weeks, if not months, of stuff to keep me busy.
I appreciate some things are bugged, but they'll get fixed, I know that everything isn't perfect, but come on, seriously, this is a fantastic update. I moaned a lot about 2.4, the pacing and the lack of options, but it got there in the end, but with 3.0 they've won me back 100%
It's no bad thing that the "300 million an hour" credit farming has been nipped in the bud, for now. New ones will turn up and we'll all use them for a bit, but to have those things in the game for weeks or months at a time does destroy the balance, but I won't complain about a few high paying things that might pop up for a short time here and there
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