Source?
Just based on doing it. I don't see them nearly as much in Deep Space as I did in 2.4. Flying between planets in large systems with Deep Space indicated now will often spawn no USS at all. That is new.
Source?
I got the 80 Supercap. in Slatus, but I have no idea if it is still good. Some days ago as I said. I think it was 3/3. But this is not a unique system. It’s just a high population system that happened to be in the right state at the time. Also remember that both the system and the controlling faction has to be in the same state for it to be really good.
As I said - I think there’s a difference from platform to platform. I don’t doubt (now) that they just won’t spawn for some people - maybe entire platforms.
I think there’s a difference from platform to platform. I’m on PS4 and I got more than 80 Supercapacitors in 3 hours some days ago. In general I have no problems getting HGE’s to spawn at all.
This happens sometimes:
https://i.imgur.com/TQVNAFe.jpg
Remember that higher population = higher spawnrate of HGE’s. It means a lot. I can’t stress that enough. I use EDDB.io to find a system in the right state and with the highest possible population. I gladly travel hundreds of light years to get to a high population system. It’s worth it.
Now you're just showing off :-D
Why don't you try another system in the same state? If I am in a system specifically for HGEs and I am not getting what I think I should be getting in terms of spawn rate, I pull up the GMAP and use the "STATE" filter to find another system in that same state.
It does make a difference a lot of times... Moving somewhere else. Give that a try.
I am also not 100% convinced that there isn't a bug in the current code that stops making these just before the system state changes. When I say just before, I am saying that this might be happening as early as 12 hours before the state officially changes to something else.
I noticed this kind of diminishing returns when my home system went from Outbreak into Boom. When the state first changed to Outbreak I was getting a lot of PIs popping up. But as time went on, they seemed to be diminishing, until eventually I couldn't find any.
The system was still listed as being in Outbreak, but less than 12 hours later it flipped into Boom and "Proto Heat Radiators" started showing up pretty frequently.
Just a hunch... To explain the possible disparities we see from one player to another. And unless you just happen to be in a system that changes state, I don't believe there is any way to know how long a system has been in any particular state when you get there.
And they are favored over Deep Space now as well.![]()
They way I see the brokers are nothing more than bandage on an gaping wound (RNG). RNG needs to be removed from the engineers completely, since we are achieving the same G5 levels I see no reason why some rolls take 10 times and others 5.
I got the 80 Supercap. in Slatus, but I have no idea if it is still good. Some days ago as I said. I think it was 3/3. But this is not a unique system. It’s just a high population system that happened to be in the right state at the time. Also remember that both the system and the controlling faction has to be in the same state for it to be really good.
As I said - I think there’s a difference from platform to platform. I don’t doubt (now) that they just won’t spawn for some people - maybe entire platforms.
Very good point, the controlling faction needs to be in the same state as the system (War or Civil War)... This should be added to the list of requirements...
Reporting back that this is not a requirement.
I am at Tau-2 Gruis A. Empire, Civil War, High sec, Agriculture (but with High Tech sub) 11B popluation, controlling faction in Boom.
Got some Imperial Shielding and good amount of MGA, but mostly MSC. Filled ~14 to 99 now in short amount for time (~90 min).
Got most success at 5k+ range where 1st to 3rd were HGE. Relog if no HGE after 3rd.
Usually stick with under 2.5k range to scan ships, but seems not successful.
I think high pop, high sec are the key factors for HGE frequency.
Interesting. I didn't know this, I always based on controlling faction state. That may explain some anomalies I've encountered.
I think high pop affects USS frequency, but not necessarily HGE.
Reporting back that this is not a requirement.
I am at Tau-2 Gruis A. Empire, Civil War, High sec, Agriculture (but with High Tech sub) 11B popluation, controlling faction in Boom.
Got some Imperial Shielding and good amount of MGA, but mostly MSC. Filled ~14 to 99 now in short amount for time (~90 min).
Got most success at 5k+ range where 1st to 3rd were HGE. Relog if no HGE after 3rd.
Usually stick with under 2.5k range to scan ships, but seems not successful.
I think high pop, high sec are the key factors for HGE frequency.
I said: “Also remember that both the system and the controlling faction has to be in the same state for it to be really good.”
What I mean is that it’s best that no other states are in effect in the system. If they are, and especially if the controlling faction is, you’ll get a mix of different HGE’s. That means, that you’ll get less of those HGE’s you really want over time. Simple logic, right - and I know it’s a fact. On the other hand if you are low on several different high tier manufactured materials you can use this to your advantage and get them them all in the same sysyem with mixed states. I do that sometimes.
This kind of sounds like exactly the situation Material Traders were introduced for. Have a bunch of stuff one doesn't need, or in an excess amount, trade it off for what one does need. There is no advantage to hoarding materials, unless one is of the mindset where they have that one box in the attic that has not been unpacked or even opened since the move 15 years ago, but they can't part with it because they may need it someday.
Loads of PIs collected today in Anarchy/Outbreak system. Problem is though I started off looing for CIFs.....lol
As these are G3 I may just look to trade to save time.
Got it. Just replying to Susanna that it's not a requirement.
My next session at Kitche landed 2 HGE in under 25min. No Imperial Shielding in these two sessions.
I now have 93 PIs, so going for improvised components next.
I was out gathering and decided to try looking IN a shipping lane for a while, since that's supposed to work now. Nothing. But as soon as I went back to Deep Space I started finding them again.
The RNG is strong with this stuff. You just can't make any conclusions, as far as I can see. Everyone has their own experience.
I've managed to (tediously) get most of what I want, but only by cruising mindlessly along in Deep Space, just like before 3.0. It's...poor gaming.