How's this for a mission payout?

Good 'ol FDevs.. keep up the mission balancing and 'fair rewards' system... you guys are doing a great job! (lol)

p.s. 4482 units of survival equipment = 2,460,618 Cr.

21kmng7.jpg
 
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its a joke and because i worked so much irl i didnt get to enjoy the skimmers like everyone else so i guess i still have to just scrounge for rebuys because i have to work irl these devs are braindead
 
its a joke and because i worked so much irl i didnt get to enjoy the skimmers like everyone else so i guess i still have to just scrounge for rebuys because i have to work irl these devs are braindead
Yup, you are the only player who has a life and works hard. They rest of us are all unemployed with no kids or other commitments. We just sit and play 24/7 and rake in the space dough.
 
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Never actually seen a +++++ rep mission before, wonder if it would make you allied (think your friendly from the piccie!), so that is interesting. The Biotech Conductors are not bad either. Definately one for a wing of 4 to knock off quickly though. I would look at the distance between the station and the entry point at both ends.

Ohh - your complaining :)

Simon
 
Baffling.

A couple of weeks ago I was hauling loads of around 200t of Emergency Shelters and getting paid C55m-10m a pop, with a handful of MEF thrown in for good measure. [sad]

Granted, most of 'em were deliveries 300Kls from the drop-in point but, meh. 10 minutes for Cr10m.
 
you kids are funny all i can picture is a bunch of youtube dorks playing this that do work at mcdonalds or just live at home with parents and do play 24/7 all im saying is i work anywhere from 60-90 hrs a week its hard to get ahead at that rate don' have much time to play but guess people will allways have somthing to say to try and look cool on the internets
 

Deleted member 38366

D
Matches every single Wing Mission I've seen so far.

5x-10x the required effort, but payouts seem unchanged compared to normal vanilla Missions we're used to.

To this date, I haven't flown a single Wing Mission for that reason - despite me being quite interested in them originally.
They provide no incentive, neither from a Credit perspective, not from a Materials perspective and not even from a BGS perspective. They're just.... very poor. Like a design study, interesting to look at but ultimately not worth it/impractical.

If they at least had the Option of : Reward = 25x Grade 5 Mat, that'd be something.
Instead, all I'm seeing is stuff like this : Reward = 38 tons of {useless Commodity} - probably with the only exception of Modular Terminals for those that still need to unlock that infamous Engineer.
 
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you kids are funny all i can picture is a bunch of youtube dorks playing this that do work at mcdonalds or just live at home with parents and do play 24/7 all im saying is i work anywhere from 60-90 hrs a week its hard to get ahead at that rate don' have much time to play but guess people will allways have somthing to say to try and look cool on the internets
Dude, you're the one who has the attitude - calling the developers brain dead. It's not FDev's fault you don't have enough time to play ED. And stop assuming that you're the only one who works a lot of hours or has a lot of commitments.

There are tonnes of games I'd love to play, but I don't play them simply because I don't have enough time to commit to more games. If you're short on time, then maybe find a game that is better suited to what time you do have.
 

Deleted member 38366

D
You guys are behind on the latest meta. Wing missions is the new credit maker. :p

That'd mean the income curve has been wrecked entirely across the board if these poor Wing Missions were to become the Meta ;)
(I did look at the recent Wing MSN Vid, but that's just what it is - an Exploit capitalizing on a Bug allowing Players to cash in without having done anything for it)
 
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Dude, you're the one who has the attitude - calling the developers brain dead. It's not FDev's fault you don't have enough time to play ED. And stop assuming that you're the only one who works a lot of hours or has a lot of commitments.

There are tonnes of games I'd love to play, but I don't play them simply because I don't have enough time to commit to more games. If you're short on time, then maybe find a game that is better suited to what time you do have.

Same attitude as ever ...
It is not about you! Or how stupid somebody may be. It is about the whole Community!
I bet he did enjoy the game a lot more when you could make at least 50 Mil/h.
Now you spend x amounts of the time than before and the payout is what?
Don’t you think it’s time to admit, this time they messed it up a little?
 
Imagine the buff wand coming out as fast as the nerf hammer. Devs rushing in Monday to add well paying missions at the first opportunity, because they just can't leave commanders with access to such low paying jobs. Community managers being like, "Hi guys, after an investigation we discovered wing missions were paying way below what we deem reasonable, and as such we will be adding additional well paid missions till we can come up with a more permanent solution, thanks guys."

Man that would be something ;)
 
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Patch 3.0.3 - "Increased bulk passenger mission rewards and balanced the rewards for Wing Delivery missions, and addressed issues with reputation gain"

From the coming Patch notes. But what does it mean....?

Hilarious that some Solo players think some Wing missions pay poorly, but they are considered an easy money exploit if you do them in actual Wings.
How do you balance that?
 
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Hmm... I think it should be more like 10,519,254Cr for the goods + 500,000Cr for distance so 11,019,254Cr for this job, but I also think that payouts for wing missions should be divided between wing members, + I think all missions that can be, should be shareable... no need for special missions for wings
 
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The supply wing missions are broken, as their pay is basically cost of goods supplied + mission reward. A lot of free credits in a wing, when each person only needs to supply 1/4th, but pay is not adjusted.

For a mission to, e.g., supply 2000 gold, it should pay 10000Cr for each ton delivered, and then have a 4MCr mission reward for each member
 
Matches every single Wing Mission I've seen so far.

5x-10x the required effort, but payouts seem unchanged compared to normal vanilla Missions we're used to.

To this date, I haven't flown a single Wing Mission for that reason - despite me being quite interested in them originally.
They provide no incentive, neither from a Credit perspective, not from a Materials perspective and not even from a BGS perspective. They're just.... very poor. Like a design study, interesting to look at but ultimately not worth it/impractical.

If they at least had the Option of : Reward = 25x Grade 5 Mat, that'd be something.
Instead, all I'm seeing is stuff like this : Reward = 38 tons of {useless Commodity} - probably with the only exception of Modular Terminals for those that still need to unlock that infamous Engineer.

It's kind of incredible that missions are still all over the place at this stage of the game.
 
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