I figured I could make a small little thread about this.
Kind of just wondering if there are others that just enjoy playing for a bit of "spaceship fix"? I guess as opposed to grinding all the time to get the biggest ship, or something.
Me I just enjoy flying a bit, maybe landing on a planet and use the SRV haphazardly and enjoy the vistas for a while. Maybe I chase some radar blips, and back to the ship. I'm a very casual player, despite having VR. I'm playing maybe 2 times a month (give or take), say 1 hour maybe at a time. I'm basically lost in this game despite having had it since late 2014. And despite this basically being my "big dream" for VR. I had the DK2, now Vive and I still want the Vive Pro for the resolution upgrade, if I can afford it
Playing solo ofc as I don't like online as much (tried it a little though). Seems lone-wolf style is out since the last update btw, I'm not doing missions delivering 123129 tons of Gazorpaglopian Beer for 10 million credits. It'll take me ten years IRL.
Similarly with other missions btw, the time runs even when not playing. I get that it's because of the "persistent universe" or that it's the same (ish?) for everybody that uses it (the game). Or something. Actually I'm not sure if I get it. Anyway it's not a good practice imho, to "capture" players time like this. Even if I don't have a life, I often just can't be bothered. Mission failed.
Seems everyone on these forums are so knowledgeable about all aspects of this game. ("you are doing something seriously wrong if you get less than 10 mill / hour" etc..). Well I guess I am. I'm pretty clueless. Except for the latest update favoring (almost exclusively?) wing missions, oh and the engineer thingy a while back, I can't say I've noticed any other major differences since I got Horizons. Not that I think the engineer thing was particularly helpful btw, with its RNG machine and hunt for stuff (don't remember the details atm). It plays the same for me (sure you could say I don't really play it, or not very well). It has the same old flaws and silly cumbersome ways of doing things (7.5 km max for requesting docking? No planetary "bookmarks" (Lon/Lat) that you can set, SRV steering wheels still not linear, atmospheric landing will likely never happen, other small minor QOL stuff etc. Oh and what's with the "glide" portion of landing on a planet without an atmosphere? Seems silly).
If I take on a assassination mission I'm just toast (though I think I can manage pretty well if interdicted unless the enemy - NPC enemy - is wastly more powerful), so I just avoid those. Besides I never seem to have enough Uumph (power) when using weapons anyway. I used to like some skimmer / power grid takedown missions now and then, but can't really find any now. I know there's other things like mining, or trading, but meh.. it also requires an almost complete "overhaul" of which modules you have, and there's no saving in this game to sort of try stuff out and just go back. Here you are actually set back and have to work your way up again. It's like a job.
Not to mention the somewhat confusing module system.. alright not that confusing, just go for a higher number and lower letter basically. Still kinda messy.
I've gotten all the way to a Cobra MkIII and currently have 11 million credits (A joke I know). I like the MkIII better than MkIV for some reason, forgot why. I guess it's either a bit faster or more flexible, and well it's a pretty cool ship. I even bought a few paint jobs. So it's not that I hate the game or think it's particularly bad - it's awesome in VR, but still it's also kind of boring. A bit like an Excel spreadsheet in space.
Well, not sure about the point of all this. I know there are lots of things I didn't mention, and lots of things works well too. The game is part boring part awesome. Just my 0.02 credits.
Kind of just wondering if there are others that just enjoy playing for a bit of "spaceship fix"? I guess as opposed to grinding all the time to get the biggest ship, or something.
Me I just enjoy flying a bit, maybe landing on a planet and use the SRV haphazardly and enjoy the vistas for a while. Maybe I chase some radar blips, and back to the ship. I'm a very casual player, despite having VR. I'm playing maybe 2 times a month (give or take), say 1 hour maybe at a time. I'm basically lost in this game despite having had it since late 2014. And despite this basically being my "big dream" for VR. I had the DK2, now Vive and I still want the Vive Pro for the resolution upgrade, if I can afford it
Playing solo ofc as I don't like online as much (tried it a little though). Seems lone-wolf style is out since the last update btw, I'm not doing missions delivering 123129 tons of Gazorpaglopian Beer for 10 million credits. It'll take me ten years IRL.
Similarly with other missions btw, the time runs even when not playing. I get that it's because of the "persistent universe" or that it's the same (ish?) for everybody that uses it (the game). Or something. Actually I'm not sure if I get it. Anyway it's not a good practice imho, to "capture" players time like this. Even if I don't have a life, I often just can't be bothered. Mission failed.
Seems everyone on these forums are so knowledgeable about all aspects of this game. ("you are doing something seriously wrong if you get less than 10 mill / hour" etc..). Well I guess I am. I'm pretty clueless. Except for the latest update favoring (almost exclusively?) wing missions, oh and the engineer thingy a while back, I can't say I've noticed any other major differences since I got Horizons. Not that I think the engineer thing was particularly helpful btw, with its RNG machine and hunt for stuff (don't remember the details atm). It plays the same for me (sure you could say I don't really play it, or not very well). It has the same old flaws and silly cumbersome ways of doing things (7.5 km max for requesting docking? No planetary "bookmarks" (Lon/Lat) that you can set, SRV steering wheels still not linear, atmospheric landing will likely never happen, other small minor QOL stuff etc. Oh and what's with the "glide" portion of landing on a planet without an atmosphere? Seems silly).
If I take on a assassination mission I'm just toast (though I think I can manage pretty well if interdicted unless the enemy - NPC enemy - is wastly more powerful), so I just avoid those. Besides I never seem to have enough Uumph (power) when using weapons anyway. I used to like some skimmer / power grid takedown missions now and then, but can't really find any now. I know there's other things like mining, or trading, but meh.. it also requires an almost complete "overhaul" of which modules you have, and there's no saving in this game to sort of try stuff out and just go back. Here you are actually set back and have to work your way up again. It's like a job.
Not to mention the somewhat confusing module system.. alright not that confusing, just go for a higher number and lower letter basically. Still kinda messy.
I've gotten all the way to a Cobra MkIII and currently have 11 million credits (A joke I know). I like the MkIII better than MkIV for some reason, forgot why. I guess it's either a bit faster or more flexible, and well it's a pretty cool ship. I even bought a few paint jobs. So it's not that I hate the game or think it's particularly bad - it's awesome in VR, but still it's also kind of boring. A bit like an Excel spreadsheet in space.
Well, not sure about the point of all this. I know there are lots of things I didn't mention, and lots of things works well too. The game is part boring part awesome. Just my 0.02 credits.