(oh boy, here i go killin again)
+1 rep for the Krombopulous Michael reference.
(oh boy, here i go killin again)
Small shields, wrong ship. That's basically it.![]()
Exactly!
That and likely being fired on by 4-6 ships at once.
U ned 2 git gud s0n. wen u git smashT ask "Y" not "gud ship". ez pz
We need you to post more often.![]()
I haven't done much PvP as of late (I can generally avoid it). But one engineering special effect will increse the recharge rate by 15%. Add that on top of a bi-weave and it's going to make it even more useful.
I just can't see a KB being much of a PvP ship, though, given how those other ships are going to be specialized to the task and you're essentially handicapping yourself. Still, if you had another player in the fighter you at least would have that going for you.
Entered as Peoples' Exhibit A : Proof having all the knowledge of humanity at your fingertips is not increasing intelligence.
Im piloting a keelback with 3A shields (boosted with 0A), 2D reinforced hull, and point defense; but when investigating a distress beacon knowing good and well theres gonna be enemies there (oh boy, here i go killin again) my shields are taken down INSTANTLY and my hull plummets to zero within 10 seconds.
Someone please please PLEASE explain what I am doing wrong i got on the forum specifically for this cause I couldnt find anything elsewhere.
U ned 2 git gud s0n. wen u git smashT ask "Y" not "gud ship". ez pz
We need you to post more often.![]()
They have been throwing FDL's, etc, against my Sidewinder, on local message missions.
OP, I feel your pain. You simply have to accept that every ship in Elite is going to get hit. This is why multi-role ships that can survive long enough to escape are popular. Cobra 3, Asp Explorer, Python.
WIS is very different from INT.![]()
I got a good laugh from this. A Keelback with a class 3 shield is NOT a good ship.
If you want a Keelback that can handle combat, you need at least 5C Bi-weave shield. Nothing smaller.
A fighter bay is also a 100% absolute necessity.
Here's a build that I used back in 2.4. With an NPC pilot, and some fighter skills, you can handle any Small Sized ship with it.
http://www.edshipyard.com/#/L=B0Z0,...cI0Ani0B3_0BIW0Bb60,,7T401rq0072005U04xo02UI0
Note that you really can't trade AND do a combat focus in the Keelback. You have to pick one, and if it's Trade, you need to focus on defense. If it's combat, don't expect to haul a lot.
Oh, and don't jump into fights outnumbered, and don't fight at all without a fighter. The Keelback has some defenses, but its still a Type-6 at its core.
Im piloting a keelback with 3A shields (boosted with 0A), 2D reinforced hull, and point defense; but when investigating a distress beacon knowing good and well theres gonna be enemies there (oh boy, here i go killin again) my shields are taken down INSTANTLY and my hull plummets to zero within 10 seconds.
Someone please please PLEASE explain what I am doing wrong i got on the forum specifically for this cause I couldnt find anything elsewhere.
Allow me to shamefully hijack this thread with asking about, how can I find distress signal USS? I have not seen that since like a year ago.
I believe the general assessment of the issue can be summarized thus:
"LOL Keelback"
Nah, better summarized as a whole bunch of trolls responding to the OP who need to sit down, shut up, and get in the drum full of lye.
Allow me to shamefully hijack this thread with asking about, how can I find distress signal USS? I have not seen that since like a year ago.
We need you to post more often.![]()