Having lived in many places around the world, I can tell you that people will always complain and moan about something. If they're complaining about a videogame feature, then they're exceptionally lucky that they don't have any bigger problems to worry about.
You can always find a minute to complain about something else, no matter the greater problems occupying you otherwise.Having lived in many places around the world, I can tell you that people will always complain and moan about something. If they're complaining about a videogame feature, then they're exceptionally lucky that they don't have any bigger problems to worry about.
Having lived in many places around the world, I can tell you that people will always complain and moan about something. If they're complaining about a videogame feature, then they're exceptionally lucky that they don't have any bigger problems to worry about.
Having lived in many places around the world, I can tell you that people will always complain and moan about something. If they're complaining about a videogame feature, then they're exceptionally lucky that they don't have any bigger problems to worry about.
You can always find a minute to complain about something else, no matter the greater problems occupying you otherwise.
The problem with that equation is that this:
(invert[target audience type])
returns an error of "Unknown Value".
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Just occurred to me.
Code:if [implemented feature] is for [target audience type] then expect backlash from (invert[target audience type])
if (nerfingEverything())
dont();