Live and let live?

Hi Commanders
As I’ve seen this forum evolve over the years (from launch) I’m sort of scared what response I’ll get, but here goes ...
Yesterday I used the current reputation gain missions mechanic to rank up to Rear Admiral.
My personal view is that previously it was far too slow to try to achieve this rank, although I had tried at points.
Some will think of this as an exploit and, some I guess, will feel agitated that I’ve done this in a shorter time frame than they achieved
This is the thing I don’t get.
I’ve been playing since launch and have assets of about 1.5 billion. In that time I’ve gained Elite trader status, but have got a long way to go in terms of the ships I want etc.
I’ve never done any skimmer missions and I believe that recently it was possible for people to earn billions in hours.
What I don’t understand is why people really feel aggrieved by this?
Why does it matter if people take a route to get somewhere they want to be in considerably less time/effort than it may have taken themselves?
I play the game for my enjoyment and don’t balance out that to what others are doing. I really don’t get it.
I feel it would be better just to appreciate everyone who loves the game, whatever that game means to them.
I maybe missing something I guess so I would welcome others views (albeit with trepidation!).
Fly safe.
 
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get while the getting is good, there are a lot of """exploit"" trolls who arent happy that new people can get this stuff as easily/fast as they were able 2 ages ago so they always have a fit about it
 
Oh look. Another one of these threads....

That's because you weren't here in the beginning. You think earning 40mill/hr was hard?

Try earning 10k.

Yep. You kids really have it easy these days. When I first played around 1.2, earning 10k in a single go was a big deal to me.

So there's always the bitter factor in that people who are just starting have it much easier then we who were the first around have it.

The other problem is that while money=enjoyment, we have to suffer on the forums. Following the first big Gold Rush, there were endless topics about Rebuy and complaining that it was too expensive. The conclusion we drew from this? People were playing in ships they weren't ready for.

Frontier is trying to simulate a 'realistic' cost to these ships. Small ships which are limited in scope but because of that, are very inexpensive. You can lose as many of these as you want but because it doesn't take as much time/resources/manpower/space to make, they can manufacture these in vast numbers with little cost to the buyer.

Bigger ships however because they're massive, they need more of everything. Therefore all that cost gets passed on to the buyer.

The intent being as follows: One trains in a smaller ship to gain the necessary experience that you can't get in a tradtional game that is "Spend points/More Powerful". There is an actual layer of player ability necessary to master through hours of actual practice. I can't tell you how many times I've been blown up in my Viper 3.

However I learned from it.

And now I can fly my Viper 3 for hours in combat without incurring a rebuy unless I do something REALLY stupid.

I got familiar with my ship. It now fits like a second skin.

Every time I went up a ship size, I had to relearn to fly all over again. Carefully inching forward to learn the limitations and how to manage certain situations. Otherwise bite off more then you can chew and there goes your investment.

The problem is that people see bigger ships and think they're more powerful. With the amount of money they sink into those ships they think they're invincible and quickly find out they aren't.

See the Trope of "Karma's A B-" (The "I am Invincible!" edition)

So they want to remove the consequences for having their big powerful "invincible" Frigate by reducing the cost and rebuy. The very consequences necessary to train you into getting better.

So by allowing the removal of consequences, those who took the time to get better are going to suddenly find Elite far more harmless then they already do and they'll get bored. Those who wanted the consequences removed are not going to get any better and they're still going to find themselves at the Rebuy screen more frequently then before.

Essentially, anybody who supports Gold Rushing is trying to treat this game like WoW where there's a clear progression making you the biggest and baddest on the block.

Abridged Kirito puts it best (See 3:23):
[video=youtube_share;tTOzLTOQ9OU]https://youtu.be/tTOzLTOQ9OU?t=3m23s[/video]

Elite Dangerous is not WoW.

Bigger numbers, are not always going to save you here.

Case in point:

In WWII the Japanese Zero Fighter is considered the most legendary fighter of it's time boasting a 12-1 killing ability.

The US was forced to adopt better aerial tactics in order to counter the Zero fighter in their more inferior machines. These better tactics won the day and negated all the advantages the Zero Fighter had.

The only inferiority the US fighters had against the Zero? They were heavier.

The Zero fighter was the most maneuverable of it's time and able to easily outmaneuver anything the US had. When the US however devised a new squad tactic to ensure that there was always a fighter supporting it's wingmate, the Zero was helpless against the heavier caliber weapons due to it's lack of armor.

This is not to say the Zero fighters couldn't fight back. They continued to inflict massive damage when they caught planes unsupported and out of position before and during engagement.

Elite Dangerous is meant to support those who help themselves. Those who look to real life examples of squadron flying and pilot ability. It does not cater to "I have the biggest and most expensive gear therefore EYE EEM EEENVEEENCIBBLLLEEEEE!!!"

Those who rely on Gold Rushing are showcasing their lack of skill and/or ability to learn as they want to be the best NOW.

They're not interested in enjoying the journey it takes to get to where they want to be. And then when they get there, not only do they have the funds but the skill necessary to use said gear properly.

So you have the rich spoiled kid who drives around in his expensive car without knowing what the car is capable of. As opposed to a professional racer who has spent most of their life behind the wheel of increasingly faster cars and has a support team who keeps him up to date on things they do to the car to make it faster.

The first one got everything they wanted right then and there but lacks the know how gotten over the years of driving slower cars building up similar to the Racer.

The good news is, it doesn't take years to be good in Elite Dangerous. I'm certainly not the deadliest pilot behind a stick but practice has made me better then most. When I shy away from something because I'm not good at it, that's something I need to practice more on.

Ultimately? Those of us who enjoy Elite Dangerous and don't want Gold Rushing to be a thing understand why the game does what it does. The consequences are in place to make you a better player. Those who want Gold Rushing see the consequences as unfair obstacles and rather then learning how to climb over them, want someone else to move them out of their way.

That's why we're aggravated. We put time and effort into the game learning how it ticks and pushing back when it pushes against us.

Seeing other people complain until they get their way? Why should the bar be lowered and render all the effort we put into overcoming it be worthless?

(See Treatise on Elite Progression)
 
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Whoa that is a lot of words.

Anyway i can help explain it 2 u, people only get mad if they have a reason to get mad.

The only reason people get mad about new folks getting stuff is because they want 2b able to say "i got something u dont got."

But all these people with all this stuff got it an easy way long time ago, but they want 2 pull up the ladder on new ppl so they can say the above.

There's literally no other reason 4 them to get mad like this about it.
 
At the risk of stating the obvious, I guess it depends on the specific situation.

In the OP's case, good on 'em for achieving the rank. [up]
Doesn't bother me, in the least, that it might have taken longer (I won't use the phrase "been more difficult") in the past.
I made the choice to do it and I knew what it'd involve.

For me, "what other people do" only becomes an issue when it involves doing dubious things which some people might avoid because they consider them exploits.
When it came to passenger missions, for example, I think that did need sorting out because the hyperspace exploit and mode-flipping meant that people who were prepared to do those things could achieve more than those who weren't.

This is why FDev should really find a way to incorporate properly sanctioned "gold-rushes".
If players had a legitimate way to earn, say, Cr100m/hr for a couple of days every month then everybody'd know it was there to be taken advantage of and wasn't an "exploit".
Even if other exploits arose, it wouldn't be such a big deal because everybody'd know they had the legitimate opportunities to make similar amounts of credits.
 
Thanks very much for your detailed reply, which I enjoyed reading.
However, I think you may have missed my point (possibly as you have seen this type of question before from others in different situations).
To clarify, I’ve been playing since PC launch.
In that time it has taken me a lot of time to follow my own path in terms of credits earnt and ships I’ve bought.
It certainly took a lot of game time to get to to Elite trader, but it was time I was happy to commit to for how I wanted to progress in the game.
My assertion is that I don’t really feel aggrieved by anyone else following a different path and achieving whatever they achieve in a shorter or “easier” way then I have. It means nothing to me if I’m honest as the game is a personal thing to me.
I accept your view though of course as it would seem like it does matter to you and thank you for taking the time to reply.
Edit: this reply was to Adhoc, but I also very much appreciate the other replies too! And rep for Stealthie and master_xeon! Also!
 
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I remember back in the day when i had to fly to sol through snow up to my neck, and go uphill in my bare sidewinder, BOTH ways.

uHVfDAS.gif
 
Whoa that is a lot of words.

I didn't earn my reputation or Dangerous Forum title for being a vengeful while using text speak.

There's literally no other reason 4 them to get mad like this about it.

Occam's Razor is a nice defense but I've been around enough blocks to understand that nothing exists in a vacuum.

There's plenty of other reasons. From game balance, to C&P, to hours a player spends with the game, even going so far to to be able to link the death of Elite Dangerous (should it ever happen) to Gold Rushing. And as one such Cursed individual I can see it all.

As you said in your first line "Whoa that is a lot of words" is why I don't bother to go down the entire list. As far as I'm concerned, everyone is a who will just blow me off for being 'overly complicated' so I just pick something and stick with it.

Otherwise I'm going to end up writing a paper every time I post and apparently "ain no one got time fer dat".

TL: DR's. If I had a penny for every time they showed up whining about how they didn't bother to attend English Class and what a Conclusion Paragraph was I could personally fund the Development of Elite Dangerous for the next 50 years by myself and would happily do so.
 
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Hi Commanders
As I’ve seen this forum evolve over the years (from launch) I’m sort of scared what response I’ll get, but here goes ...
Yesterday I used the current reputation gain missions mechanic to rank up to Rear Admiral.
My personal view is that previously it was far too slow to try to achieve this rank, although I had tried at points.
Some will think of this as an exploit and, some I guess, will feel agitated that I’ve done this in a shorter time frame than they achieved
This is the thing I don’t get.
I’ve been playing since launch and have assets of about 1.5 billion. In that time I’ve gained Elite trader status, but have got a long way to go in terms of the ships I want etc.
I’ve never done any skimmer missions and I believe that recently it was possible for people to earn billions in hours.
What I don’t understand is why people really feel aggrieved by this?
Why does it matter if people take a route to get somewhere they want to be in considerably less time/effort than it may have taken themselves?
I play the game for my enjoyment and don’t balance out that to what others are doing. I really don’t get it.
I feel it would be better just to appreciate everyone who loves the game, whatever that game means to them.
I maybe missing something I guess so I would welcome others views (albeit with trepidation!).
Fly safe.

I never bothered with money exploits like Sothis or borked missions, I just play the game to have fun.
If it's fun to you to earn a billion in an hour then by all means play it that way, I don't care.

I don't care if another player makes a hundred million more in an hour then me, or has fifty more ships then me.
I'm having fun my way, you have fun your way.

It all changes when someone tells me how I should enjoy this game though.
 
The only grind barrier there ever should have been for ships was their cost. As someone that did the grind back in the day for both the Corvette and Cutter, you do you, buddy.

There will be some people who say, "get rid of the easy rep gain, you should have to grind like I did!" That amounts to, "get rid of the polio vaccine, you should have to live in an iron lung like I did!"

Pass. I wish you all the best in nailing that rank as soon as possible. Good luck

I will point out that the money exploits are another thing entirely. You basically filter everyone into doing the same thing by having one activity worth a lot more credits than everything else, and as a result, you leave many player feeling like they're forced to do that one thing to make any headway. Ezpz money exploits don't get nerfed, they get brought back into balance with everything else.
 
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I'm fine with people using exploits (short of actual cheating) that the game mechanics throw up - it's human nature that people should take advantage of such things. And when F-dev notice and decide to patch them out, I'm fine with that too. I'm even fine with people making angry threads about nerfing - I just don't read them.
 
DO IT THIS WAY. BEACAUSE I DID IT THIS WAY. HOW DARE YOU TAKE A DIFFERENT ROUTE THAN ME.

This is what I see. This is not what I believe.
Be in folks. Get those creds. Go ganking. Be in. Have fun.
 
If the game's military rank structure actually had some real meaning in-game then, yes. I'd get upset at how easy it is to rank up right now.

However ... Fed and Imp ranks are nothing more than a grind used to unlock system permits and ships so ... whatever. Play it your way.
 
I didn't earn my reputation or Dangerous Forum title for being a vengeful while using text speak.

You 'earned' your Dangerous forum rank simply by making the requisite number of posts. Actually (and I wouldn't mention it unless you brought it up yourself), your post/rep ratio is fairly low. Perhaps it would serve you better to be more economical - there is a happy medium between "long-winded and "text speak".
 
You 'earned' your Dangerous forum rank simply by making the requisite number of posts. Actually (and I wouldn't mention it unless you brought it up yourself), your post/rep ratio is fairly low. Perhaps it would serve you better to be more economical - there is a happy medium between "long-winded and "text speak".

AKA- "Spam whine threads every 5 minutes about the latest hot topic and take offense to every post ever written making a response to it".

Or the even more popular "Respond with five words only" posts.

One could even say that I actually earned it by being a contributing member to the forums instead of a helpless troll given my low count.

And the reason my Rep might be low is because I have actually noticed I only get Rep when I post memes, get sarcastic, or go full on pimphand. So every bit of rep I earned was ether because I reenforced someone's beliefs or was just being silly.

Nether of which is easy for me because my humor is abnormal so not everyone finds it's funny and I don't hand out free compliments to be nice.

Frankly I'm happy with it. It reflects a genuine effort to be a member of this community rather then some rapidly inflated puffed up pandering to the audience.
 
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