I'm asking nicely this time. FD, can you please give us panels to render to?

Please, FD, please! I'm begging please! Give 3'rd party developers in-game panels where they can render.

It can be anything from an extra tab on an existing panel, a brand new panel, a projection on the helmet visor, or where ever else information can be displayed.

Please make this a feature, please FD! Please!

I know I ended the thread title with a preposition. I'm sorry! I was being emotional.

Thank you for your consideration.

:-D
 
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As long as FDev refuses to put stuff in the game that should have been there all along and that 3pty devs have to do it, then yes, makes sense to me.
 
Like OVRDrop and Oculus Dash?

You know the obvious problems with OVRDrop and Oculus Dash. They render over the game. They may appear in the distance, but if the visual cone for the overlay coincides with the game, the overlay occludes the game, and they appear external to the game and not part of the game. We shouldn't have to rely on things like this.

Who would be up for a kickstarter to hire a team dedicated to creating a proper API? FD, can you give us a cost estimate?
 
You know the obvious problems with OVRDrop and Oculus Dash. They render over the game. They may appear in the distance, but if the visual cone for the overlay coincides with the game, the overlay occludes the game, and they appear external to the game and not part of the game. We shouldn't have to rely on things like this.

Who would be up for a kickstarter to hire a team dedicated to creating a proper API? FD, can you give us a cost estimate?

Not going to happen, at least not that way. Cobra is a proprietary game engine and ED is a proprietary game, and any contractor that you hire would need access to the source code for one or both - and I don't see a huge upside for FDev to let another company see the recipe for their secret sauce. If ED had been written with say Unity then yes, what you're proposing might be possible. But ED is completely proprietary.
 
And you have to click out of the game for overlays in order to interact with them.

Stop saying, "It's not going to happen!" Negative thoughts breed negative actions. Don't you know this? Instead of saying, "It's not going to happen," why don't you phrase it in a more positive light? Such as, "Hmm... That's a good idea! Perhaps when developer resources free up FD can take a look at it." See the difference?

As for propriety code, that's where a proper API comes in. A proper API would propel this game to heights "never seen before." I wonder if the lack of developer enthusiasm is because ED isn't making any money? Sure, we have the online store for props and gimmicks, but I don't see that as a major revenue generator. I have always thought ED should be a subscription service. Offering the game play for free, with the exception of the initial buy, is nice and all, but there comes a time where people want to get paid for their work, and props and gimmicks aren't going to do it. I would be more than willing to pay $9.95 a month in exchange for increased developer resources which would lead to faster, and better game releases, and more content, and dedicated servers instead of peer to peer.
 
snip..

Stop saying, "It's not going to happen!" Negative thoughts breed negative actions. Don't you know this? Instead of saying, "It's not going to happen," why don't you phrase it in a more positive light? Such as, "Hmm... That's a good idea! Perhaps when developer resources free up FD can take a look at it." See the difference?

..snip

Amen!
 
And you have to click out of the game for overlays in order to interact with them.

Stop saying, "It's not going to happen!" Negative thoughts breed negative actions. Don't you know this? Instead of saying, "It's not going to happen," why don't you phrase it in a more positive light? Such as, "Hmm... That's a good idea! Perhaps when developer resources free up FD can take a look at it." See the difference?

As for propriety code, that's where a proper API comes in. A proper API would propel this game to heights "never seen before." I wonder if the lack of developer enthusiasm is because ED isn't making any money? Sure, we have the online store for props and gimmicks, but I don't see that as a major revenue generator. I have always thought ED should be a subscription service. Offering the game play for free, with the exception of the initial buy, is nice and all, but there comes a time where people want to get paid for their work, and props and gimmicks aren't going to do it. I would be more than willing to pay $9.95 a month in exchange for increased developer resources which would lead to faster, and better game releases, and more content, and dedicated servers instead of peer to peer.

No..... no subs.


I might however give a one shot amount in a KS or similar type crowdfunding that would allows Fdev to hire one dev to do just that, create a proper working API like people have been asking for.

One thing about this community is that there are quite a few people doing 3rd party tools that are just great so IMO Fdev should allow us to help them help these people all the while letting fdev concentrate on what they feel are priorities.
 
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Fully agree on this! even if it is the cheap 'read json file' and show a few rows, at least something to put all our notes available, and updateable from outside of the game!
 
And you have to click out of the game for overlays in order to interact with them.

Stop saying, "It's not going to happen!" Negative thoughts breed negative actions. Don't you know this? Instead of saying, "It's not going to happen," why don't you phrase it in a more positive light? Such as, "Hmm... That's a good idea! Perhaps when developer resources free up FD can take a look at it." See the difference?

It's not going to happen until, perhaps, after 10.4 releases, when there's nothing left to do but to patch the bugs that have been around since 1.0.

But you also have to keep in mind that this sort of extension is only going to be applicable to a small sub-set of players. Not everyone has spare tablets sitting around to become dedicated Elite panels. This also rules out the Xbox and PS4 audiences who cannot make use of these. So it has to be one of the lowest priority items.

Of course, there are options already available to clever enough programmers. I know of at least one applet that runs on the Logitech Gamepads and outputs to the LCD display on it. It might be worth looking into this particular venue and adapting this to your needs.
 
I would be more than willing to pay $9.95 a month in exchange for increased developer resources which would lead to faster, and better game releases, and more content, and dedicated servers instead of peer to peer.

Perhaps you would be prepared to pay a monthly fee, but Frontier cannot introduce that without breaking the sales terms of all the players who bought the game with the understanding that they could play it without paying extra. Legal Department will never sign off on that.

An analogy (imperfect, as metaphors go): it would be like selling a house and then demanding the buyers to pay rent after the sale.

On dedicated servers: I would be happy to rent a server from FDev for me, my friends and my enemies if they would also give us the tools to set and enforce policies (PvP or no PvP, kicking/banning combat-loggers and other cheaters, etc..). That way those who do not want to pay extra can still play peer-to-peer as they do now, and those who want to pay extra for a stable server could have that too.
 
It's not going to happen until, perhaps, after 10.4 releases, when there's nothing left to do but to patch the bugs that have been around since 1.0.

But you also have to keep in mind that this sort of extension is only going to be applicable to a small sub-set of players. Not everyone has spare tablets sitting around to become dedicated Elite panels. This also rules out the Xbox and PS4 audiences who cannot make use of these. So it has to be one of the lowest priority items.

Of course, there are options already available to clever enough programmers. I know of at least one applet that runs on the Logitech Gamepads and outputs to the LCD display on it. It might be worth looking into this particular venue and adapting this to your needs.

That's why the suggestion of a KS just for the development of a proper API is a good idea. It doesn't matter if it applies to only a small subset of players if those players are willing to fund a KS that would allows FDev to hire and oversee a dev who's sole purpose would be to create this API.

You could say even it wouldn't matter then if this was not FDev's top priority as the KS and new hire wouldn't affect their planned progression.
 
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And you have to click out of the game for overlays in order to interact with them.

Stop saying, "It's not going to happen!" Negative thoughts breed negative actions. Don't you know this? Instead of saying, "It's not going to happen," why don't you phrase it in a more positive light? Such as, "Hmm... That's a good idea! Perhaps when developer resources free up FD can take a look at it." See the difference?

As for propriety code, that's where a proper API comes in. A proper API would propel this game to heights "never seen before." I wonder if the lack of developer enthusiasm is because ED isn't making any money? Sure, we have the online store for props and gimmicks, but I don't see that as a major revenue generator. I have always thought ED should be a subscription service. Offering the game play for free, with the exception of the initial buy, is nice and all, but there comes a time where people want to get paid for their work, and props and gimmicks aren't going to do it. I would be more than willing to pay $9.95 a month in exchange for increased developer resources which would lead to faster, and better game releases, and more content, and dedicated servers instead of peer to peer.

Totally agree, I had no problem paying for multiple accounts for years when I played Eve back in the day and only left due to dumming down of the game bringing about changes that I didn't like.
 
Perhaps you would be prepared to pay a monthly fee, but Frontier cannot introduce that without breaking the sales terms of all the players who bought the game with the understanding that they could play it without paying extra. Legal Department will never sign off on that.

An analogy (imperfect, as metaphors go): it would be like selling a house and then demanding the buyers to pay rent after the sale.

On dedicated servers: I would be happy to rent a server from FDev for me, my friends and my enemies if they would also give us the tools to set and enforce policies (PvP or no PvP, kicking/banning combat-loggers and other cheaters, etc..). That way those who do not want to pay extra can still play peer-to-peer as they do now, and those who want to pay extra for a stable server could have that too.


Paying rent on a house already sold?! That's a horrible idea! Oh wait, I did it too, didn't I? Negative thoughts; let me phrase it this way. I love the way you think! However, it's not possible to ask for rent for a house already sold because, you don't own the house. :-D

FD can amend the terms. If enough players like it it will be incorporated into the original agreement. I like the idea of FD renting servers. They would have to be in charge of server and the data center on which it resides, though.
 
There's another one! Stop it! Do you guys need a course in positive thinking? I'd be happy to teach it. :-D

I am positive though... positive that this is not a top or even middle priority item at this time - and that's perfectly fine. Besides, wouldn't it better to develop and release this sort of thing once everything is in place and won't change from release to release, forcing continued updating and redeveloping of these sorts of things?
 
Really bad idea. FD cant adequately support ED. Your suggestion would put them in the position of supporting 3rd party apps.
 
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