I have access to the same info as you & I think it's much clearer than before. If I make a mistake I'm punished, if I do it on purpose I know what to expect. My ship is equipped with an AFMU and hull repair limpets, I can re-arm from mats, I spent half an hour repairing it in an empty instance a couple of days ago because I wanted to stay in the system rather than jump away & spend ages supercruising my way back to my location.
Because I planned ahead, I was able to lick my wounds after getting my butt kicked & stay in the moment for the sake of immersion. But I could have just jumped away & docked somewhere else too. I like a good dilemma![]()
unless i've missed it, none of this info is in the game anywhere and unless you're parsing everything from forums, the system is very obscure.
but really, a few people get big fees thrown at them because they switched modules out and the solution is hurling several babies out with a swimming pool of water? the issue is the slightly weird hot modules being a thing in the first place. until someone can actually try the new update, i'm assuming by "any port" they mean anarchy systems too. if that turns out to be the case, then the system is just...not very well thought out at all.