The fact of the matter is that this playstyle-limiting change didn't need to happen. If stackable, high paying skimmer missions was a problem, they should have taken the steps to....
(a) Not have mission boards spam them (something they need to do in general)
(b) Reduce the payout for them
(c) Make them fail on ship destruction (something that nearly all missions need to have)
Instead, they chose to "hotfix" them (for the what... third time?) by applying a dumb mechanic that limits gameplay possibilies, but is still easily worked around by dumb gameplay.
What was the progression on these? First they made it so that the skimmers have reverb abilities. Then they made it so that you had to skim the ground to get them to spawn. Now you have to actually drop into the SRV.
Back when, you could fly 3km up and still have skimmers spawning down below. It made my strike eagle awesome. Since then it's just gotten gamier and gamier....
https://i.imgur.com/XwwOqGq.png