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EDIT:
Thanks for all those who provided their input to this thread. I particularly appreciated the voices of experience who described how they continued to improve very old software - it gave me hope that this game may indeed have more life in it, maybe a lot more. We shall see....space legs and atmospheric landings next week right?!
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I'm not a programmer, so I was amused and curious when I saw the term "spaghetti code" used on here a few months ago. Apparently it refers to a phenomenon in which a program is so complicated and its code so intertwined, that making a change in one part does crazy and unexpected stuff in totally different areas, causing things to break whenever something is changed.
From the eyes of an outside observer, it certainly seems that Elite is fully "spaghettified" now (if that is a thing?). In the 2.x updates for example, we must have seen exquisite focus crystals, cracked industrial firmware and biotech conductors disappear from the game 3-4 times - every time something was changed, that (and a million other things) broke, with crazy new bugs popping up with increasing frequency at each new update. And...this seems to be accelerating. Frontier obviously cares about their community and product, and they are quite amazing - but the bugs have exponentially increased as they have tried to fix things and add new features.
I'm glad that they have undertaken the effort to deepen the experience and develop previously underused functions - it was a needed effort, but now I see why they hadn't done it earlier. Personally I'm very much hoping there is no version 4.0 - that instead they will start with a new game....and that the next Elite contains everything we've all been hoping for in so many hundreds of suggestion threads. I've played for 1500 hours and I truly enjoyed that time - AND CONTINUE TO ENJOY PLAYING THE GAME - but I think it's clear that this framework has reached its limits. I will joyously part with my ~200 earth worlds discovered, fleet of 20 G5 engineered ships, billions of credits, triple elite and admiral/king rank, and look forward to the next game. This has been a FANTASTIC game and I place it up there with the greatest games I have ever played - right up there with my favorites of all time (Legend of Zelda 1 for Nintendo, Phastasy Star 2 for genesis, Sid Meier's Pirates for Amiga, Privateer 1 and 2 for PC, Master of Orion 1 and 2 for PC - and Elite Dangerous now right up there with the best of them.)
I plan to continue to play this great game obviously - I'm still enjoying it, for all the growing problems. I'm riding this train until the wheels come off....and they ARE coming off...I just personally hope a new train pulls up!
EDIT:
Thanks for all those who provided their input to this thread. I particularly appreciated the voices of experience who described how they continued to improve very old software - it gave me hope that this game may indeed have more life in it, maybe a lot more. We shall see....space legs and atmospheric landings next week right?!
********
I'm not a programmer, so I was amused and curious when I saw the term "spaghetti code" used on here a few months ago. Apparently it refers to a phenomenon in which a program is so complicated and its code so intertwined, that making a change in one part does crazy and unexpected stuff in totally different areas, causing things to break whenever something is changed.
From the eyes of an outside observer, it certainly seems that Elite is fully "spaghettified" now (if that is a thing?). In the 2.x updates for example, we must have seen exquisite focus crystals, cracked industrial firmware and biotech conductors disappear from the game 3-4 times - every time something was changed, that (and a million other things) broke, with crazy new bugs popping up with increasing frequency at each new update. And...this seems to be accelerating. Frontier obviously cares about their community and product, and they are quite amazing - but the bugs have exponentially increased as they have tried to fix things and add new features.
I'm glad that they have undertaken the effort to deepen the experience and develop previously underused functions - it was a needed effort, but now I see why they hadn't done it earlier. Personally I'm very much hoping there is no version 4.0 - that instead they will start with a new game....and that the next Elite contains everything we've all been hoping for in so many hundreds of suggestion threads. I've played for 1500 hours and I truly enjoyed that time - AND CONTINUE TO ENJOY PLAYING THE GAME - but I think it's clear that this framework has reached its limits. I will joyously part with my ~200 earth worlds discovered, fleet of 20 G5 engineered ships, billions of credits, triple elite and admiral/king rank, and look forward to the next game. This has been a FANTASTIC game and I place it up there with the greatest games I have ever played - right up there with my favorites of all time (Legend of Zelda 1 for Nintendo, Phastasy Star 2 for genesis, Sid Meier's Pirates for Amiga, Privateer 1 and 2 for PC, Master of Orion 1 and 2 for PC - and Elite Dangerous now right up there with the best of them.)
I plan to continue to play this great game obviously - I'm still enjoying it, for all the growing problems. I'm riding this train until the wheels come off....and they ARE coming off...I just personally hope a new train pulls up!
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