Stop killing immersion for the sake of Atari gameplay.

The original Elite and Frontier: Elite 2 did also get an Atari ST release and they were both very well-received games.

Have no problems with them, but you dont make games with same level of gameplay and borderline visual realism.
I've played quite a few Final Fantasy games. Turn-based gameplay was great, but they had to abandon it because graphical engine is too modern.
 
I've played quite a few Final Fantasy games. But they had to abandon turn-based gameplay because graphical engine is too modern.
So if the graphics are too realistic or modern, you can't have turn-based gameplay? Have you not played the more recent XCOM games then? Or any other games from the turn-based combat genre?
 
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So if they graphics are too realistic or modern, you can't have turn-based gameplay? Have you not played the more recent XCOM games then? Or any other games from the turn-based combat genre?

Of course I had played XCom, quite a lot I would say. But this game doesn't pretend to be realistic.
That gameplay would look too small for 1:1 open universe. Especially if you add more unnecessary, unrealistic or unfinished aspects to the gameplay than there are now.
By the way, I find EVE more immersive. Because cause and effect lines are intact.
 
Of course I had played XCom, quite a lot I would say. But this game doesn't pretend to be realistic.
That gameplay would look too small for 1:1 open universe. Especially if you add more unnecessary, unrealistic or unfinished aspects to the gameplay than there are now.
By the way, I find EVE more immersive. Because cause and effect lines are intact.
But Final Fantasy does pretend to be realistic? I think you have some weird and contradictory preconceptions about games and game design.
 
Yes, I am in the process of modernising my fleet and a bit tired from jumping so I'm practicing political essay skills.
Look at most of recent forum posts. Something is clearly not right with the game, no? Who are those "most" you speak about?

Well, odd thing to ask me that particular follow up question on, but I went and checked the suggestion forums and could find not a single request for our hollo-mes to be able to view x-rated videos and post on forums in game. Since no one has asked for it, then I feel safe in saying that most would not consider these to be priorities.
 
Actually if they listened to a reasonably toned suggestion i think the forums at least would look different.

Ah, I actually have an example of that. Two, in fact, in my own personal experience.

1. I suggested once that Alliance factions should be using their new toys, the Type-10 and the Chieftain, in combat zones. Alliance, and some Independent, factions now use those ships in combat zones. I've also been seeing them be used by Alliance Powerplay NPCs, and by bounty hunters.

2. I pointed out that the radial menus on the PS4 supply incorrect info. Not only did they fix that, but they revamped the look of them, at least when using the Thrustmaster 4.
 
But Final Fantasy does pretend to be realistic? I think you have some weird and contradictory preconceptions about games and game design.

FFXV have an integral universe. Cause and effect lines are intact. And it doesnt have same old gameplay because of realistic graphics engine. That is what ED does wrong.
Best I can conclude on my expirience of ED world is that all of that happened due to universe was being ruled by dumb communistic bureaucrates with too much power for ten centures. Which would hardly work on universe scale.
 
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I've dropped Elite a while ago, but returned as some steps in the right direction are clearly being made. The game started to give hope. But I am far from playing immersed as things are now.
Its interesting that you compare elite to the x series of games, i do that myself sometimes and see elite just not measuring up in some areas.
What i think the dev team are failing to see is that technical sufficiency isnt the whole of the battle when you are trying to make a good game. One of the things that made the x games as good as they were was the creative effort that went in to creating the back story and fleshed out the in game features.
In the x games, things like the encyclopedia, the trade command software, the weapons all had some little blurb or back story that pulled you into the game.
If you add the game unbalancing grind of the engineers to Elites creative deficiencies, imo there is no amount of technical proficiency thats going to make ED a satisfying game experience.
I played the x games for weeks straight every waking moment, i cant play elite more than an hour or two tops without finding something broken, but that would be forgivable i think if the game had some creative depth to it.
 

verminstar

Banned
FFXV have a belivable universe. Cause and effect lines are intact. And it doesnt have same old gameplay because of realistic graphics engine. That is what ED does wrong.
Best I can conclude on my expirience of ED world is that all of that happened due to universe was being ruled by dumb communistic bureaucrates with too much power for ten centures. Which would hardly work on universe scale.

I tried reading most of the thread, then stopped right on the first line...¨FFXV have a believable universe¨...I even corrected the typo.

That line right there proves there is a level zero...and yer on it right now. Ye make some half decent points, but yer delivery is just woeful and thats the sugar coated version.

Yer new here...the content of yer posts confirm that more than anything else and eve wasnt immersive at all...I played that fer 8 years and it was only ever about the pvp. Ones perception was wrapped around that and everything bent to accomodate pvp only...cool fer role play which elite isnt great at but role play is creating ones own immersion with the game merely backing it up. Honestly, thats about the only thing eve does better and its trumped on every other level by elites flight engine that gives ye the impression of actually flying a ship as opposed to just controlling it.

Its not perfect by any stretch of the imagination, but yer delivery comes across like the apprentice telling the tradesman how to do his job. And yer perception of reality versus immersion leaves a lot to be desired...with yer opening statement, it borders on flat out delusional ^
 
But Final Fantasy does pretend to be realistic? I think you have some weird and contradictory preconceptions about games and game design.

Final Fantasy is realistic? Oooh, I want their hair gel then.

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Yeah, that stuff right there. :D
 
You're playing E: D on an Atari?!

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Actually, 'Atari' doesn't make a lot of sense here, because FEII was available on the Atari ST (not quite as good as the Amiga version obviously) and that was actually less arcade-y than ED in terms of the flight model and therefore combat. But that's being a bit pedantic I suppose.
 
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