And its going to keep going down until they fire the guy with the sock puppet on his shoulder.
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DOWN!!! according to the Steam charts...
http://i68.tinypic.com/2bp8aw.png
Maybe the FDev's will start listening to their playerbase, and stop listening to the 500 or so 'Fanboys' who log in everyday and say 'everything is great'.
Oh ye - and FDevs - if you need some advice, or pointing in the right direction.. just open a single thread on the first page of your forums, and read it (i.e. that means listening to what the players are actually saying about your game). Implement those changes - and BAM!! Elite starts being the game that everyone hopes it might be someday.
Maybe all the pc players have bought consoles and joined the dark side...steam could read zero and there would still be a few thousand players missing in action from the pie charts...steam means very little these days truth be told ^
I love the lies, damn lies and statistics in this thread. Here's an idea: How about people try to interpret the data objectively instead of trying to massage it to fit a point of view?
People claiming that the Steam users are not a representative sample and can be discounted need their head read. So do people who think a flattish player number is healthy after so many sales.
Mixed reviews. 3 stars. High churn. Farmville In Space?
seeFor the OP's information:
Steam has such a small percentage of all ED "accounts" as to be of such infinitesimal importance I really don't know why FD even bothered to release via that platform/service. It has been nothing but aggravation with it's self-important stats and misleading headlines since just about day one. As for some of the ED reviews by Steam users....what world do they live in? Words fail me! I actually signed up and bought an old game title because Steam promised it still supported online P2P play where the developer had closed the servers down....... of course that was a stone cold lie too! Refunded and closed Steam Account... after a huge palaver! But that's another saga for another day! Sorry rant over and I don't lump all Steam users together when I generalise. Apologies
o7 fly safe
Going a bit deeper into this, on Aug 15th Esold 2.75M copies according to fdev: Link
Now using the way back machine, we can check steam spy on Aug 30th, only two weeks later and see that at that time there were 1,148,618 owners on steam: Link
This gives us a figure of 41% (with an error of 1%) of all copies of elite dangerous being on steam. The actual portion of the playerbase who are steam users will be larger than this as some players own the game on steam and on other platforms as well, thus skewing the number above against steam users..
So even if steam player patterns have NOTHING to do with the rest of the community, they still represent up nearly half of the total player base.
Maybe all the pc players have bought consoles and joined the dark side...steam could read zero and there would still be a few thousand players missing in action from the pie charts...steam means very little these days truth be told ^
What's that, game returns to regular 6 - 7k players per day?
Average concurrent players April 2015: 4,471.1
Average concurrent players March 2016: 3,234.4
Average concurrent players March 2017: 4,453.3
Average concurrent players March 2018: 6,286.4
If people still argue that the game is dying... Well I guess it can't get more idiotic.
http://steamcharts.com/app/359320
Let's see, OP just focuses on a cut section showing the last few months and tries to show a short term trough as an overall barometer indication that the game is "dead or dying"? Which can hardly be considered conclusive on many levels especially with little context and no relative normalization.
Exactly, the current low is about 6.5k. There were previous lower points in the past three years. All the current pattern shows is a reverting to a lower end of a cycle which taken in context of the entire history (where the flattened section of few data points still show a decent average of ~ 5k players for the entire history of ED on steamcharts) is hardly a indication that a "dying" zone has been reached. Plus the 6-7k numbers are just peak concurrent numbers, not a total of how many different account logins (with their particular login times and session lengths) occurred during the average day of the last two weeks.
Good summary earlier of steamcharts and steamspy graphs. "Farcry 5" also came out yesterday. So a major game's release would
probably account for some temporary migration of numbers with steam numbers. Here's a comparison of the major genre space
games with mmo (or otherwise loosely advertised) niche. Note that the drop of ED's numbers was not more than 15% from peak
and still significantly above the others on average peak graphs where ED still leads on relative positioning on the "racetrack". So nothing really to worry about, game is still resilient and surviving I'd think for many more years to come.
https://i.imgur.com/94crt51.jpg
In fact, if you look at the whole graph, the beyond update has the sharpest spike in more players playing, AND the sharpest and quickest drop in players playing ever in the history of the game
And its going to keep going down until they fire the guys with the sock puppet on his shoulder.
They still played long enough to buy that sweet, sweet celeste voicepack and even a chieftain kit probably.
Mission accomplished for Fdevs.
Maybe the FDev's will start listening to their playerbase, and stop listening to the 500 or so 'Fanboys' who log in everyday and say 'everything is great'.
Yeah, I don't agree with op's notion the end times are coming any time soon, but his data does show that a whole lot of players came back to the game for beyond, played for a short while, and then left again very shortly after. In fact, if you look at the whole graph, the beyond update has the sharpest spike in more players playing, AND the sharpest and quickest drop in players playing ever in the history of the game.
Seems to indicate to me that a lot of people came back to the game with high hopes for beyond and then left after their hopes turned out to be misplaced.
Let's see, OP just focuses on a cut section showing the last few months and tries to show a short term trough as an overall barometer indication that the game is "dead or dying"? Which can hardly be considered conclusive on many levels especially with little context and no relative normalization.
Exactly, the current low is about 6.5k. There were previous lower points in the past three years. All the current pattern shows is a reverting to a lower end of a cycle which taken in context of the entire history (where the flattened section of few data points still show a decent average of ~ 5k players for the entire history of ED on steamcharts) is hardly a indication that a "dying" zone has been reached.
And the steamcharts numbers are just peak concurrent numbers, not a total of how many different account logins (with their particular login times and session lengths) occurred during the average day of the last two weeks which is currently about 91k on steam counts alone, where Babelfisch earlier posted a steamspy chart showing ED consistency around 70 to 10k for the last two weeks which still seems decently healthy. https://forums.frontier.co.uk/showt...Dangerous-is?p=6576821&viewfull=1#post6576821
Good summary earlier of steamcharts and steamspy graphs. "Farcry 5" also came out yesterday. So a major game's release would
probably account for some temporary migration of numbers with steam numbers. Here's a comparison of the major genre space
games with mmo (or otherwise loosely advertised) niche. Note that the drop of ED's numbers was not more than 15% from peak
and still significantly above the others on average peak graphs where ED still leads on relative positioning on the "racetrack". So nothing really to worry about, game is still resilient and surviving I'd think for many more years to come.
https://i.imgur.com/94crt51.jpg