The Star Citizen Thread v8

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I agree with what you said but will keep my own thoughts about such people because despite disposable income or not being bothered with a total loss themselves this is far from smart or responsible spending behavior. Turn it as you want, Stigbob paints it correctly...spending that much money is simply insane.

There is no 'responsible' or 'smart' part to spending disposable income. Some spend it on booze, or cigarettes. Others collect expensive stamps, hire prostitutes, buy more musical instruments than they can play or throw money at a game development studio. In the end it is noone's business, nor is it 'insane'. It only becomes insane when it is non-disposable income. Honestly, the 'spending much money on SC is insane' part seems to be driven to a large extent by a 'I despise CIG and hate seeing people give them money' sentiment.
 
Maybe reading beyond the first word instead of complaining about it's deployment would be of use.
Im not sure where the attitude is coming from. 'Nope' is the answer to a question - I didn't ask one. Seems reasonable for me to ask what you saying is incorrect in my post. "Complaining" .. ? The hell's wrong with you, guy? Im not justifying spending that money or saying it's worth it. I'm saying there are entire groups of people who waste this kind of money on junk. I live among them. The reasons you would need to spend $6,000 on a something insignificant isn't theirs - that's the point. Clicking the link I had posted, which does a little to explain these people, might help you out. Also, I referred to the rest of you post after editing my post/before seeing yours. The rest of your post seems completely unrelated to mine, beyond what I asked post-edit. Here, I'll post the link again for you - Cashed up Bogan: https://en.wiktionary.org/wiki/cashed_up_bogan https://www.urbandictionary.com/define.php?term=Cashed up bogan
I agree with what you said but will keep my own thoughts about such people because despite disposable income or not being bothered with a total loss themselves this is far from smart or responsible spending behavior. Turn it as you want, Stigbob paints it correctly...spending that much money is simply insane.
What the hell? I didn't turn anything. I'm just pointing out there are plenty of people willing to waste money. I've seen two guys spend a collective $9,000(ish) on two cars that were destroyed, for fun, on a paddock in the same day. Excuse the formatting, it gets removed when I post.
 
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There is no 'responsible' or 'smart' part to spending disposable income. Some spend it on booze, or cigarettes. Others collect expensive stamps, hire prostitutes, buy more musical instruments than they can play or throw money at a game development studio. In the end it is noone's business, nor is it 'insane'. It only becomes insane when it is non-disposable income. Honestly, the 'spending much money on SC is insane' part seems to be driven to a large extent by a 'I despise CIG and hate seeing people give them money' sentiment.

It also becomes insane when you get scammed out of that money and get nothing in return, and then go on to suggest that this is ok because the money was “disposable.” As if its not being needed for something critical means it's ok for people to steal it from you. And really, that's the logic we're talking about here — that's the insane part.

Spending “too much” money on something, in the sense of paying far more than it's sensibly worth, is one thing. It's the cornerstone of branding and conspicuous consumption and all that goodness of the modern market. That's where the “it's disposable anyway” excuse works.

Spending money on nothing, on the other hand — and doing over and over again, with the same result, and not even being fed the logic of gambling to buttress that complete lack of reciprocation — is a very different matter altogether. The excuse no longer works. Just because you can afford to not have that money does not mean it's ok that you get ripped off; much less that it happens repeatedly; even less still that you willingly make it happen.

The difference between the examples you provide and SC is that, while you could argue the “goodness” of the goods they get in return, they still get something in return. In the case of SC, all that comes out in the end is entertainment… for us, not them. [haha]
 
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Im not sure where the attitude is coming from. Im not justifying spending that money or saying it's worth it. I'm saying there are entire groups of people who waste this kind of money on junk. I live among them. The reasons you would need to spend $6,000 on a something insignificant isn't theirs - that's the point. Clicking the link I had posted, which does a little to explain these people, might help you out. Also, I referred to the rest of you post after editing my post/before seeing yours. The rest of your post seems completely unrelated to mine, beyond what I asked post-edit. Here, I'll post again for you - Cashed up Bogan: https://en.wiktionary.org/wiki/cashed_up_bogan https://www.urbandictionary.com/define.php?term=Cashed up bogan What the hell? I didn't turn anything. I'm just pointing out there are plenty of people willing to waste money. I've seen two guys spend a collective $9,000(ish) on two cars that were destroyed, for fun, on a paddock in the same day. Excuse the formatting, it gets removed when I post.

I've got a recurve archery bow across my lap right now (fine tuning) that cost about £700 all in, it's a silly toy I bought with disposable income that I've had about a decade. I use it at least once a week and I'm now a master bowman with an enjoyable hobby. Money well spent I think.

I would never have paid £70,000 for a vague promise of maybe getting the same bow.

That's where the disposable income explanation fails, nobody sane ever voluntarily pays 100 times the price of a thing.
 
Well, I have to say 3.1 is, atleast for me, indeed a big jump forward compared to 3.0 and 3.0.1, atleast performance wise. The game is now actually somewhat playable. In 3.0 and 3.0.1 I usually had FPS in the 5-15 Range together with some insane stuttering and microfreezes in the PU, while AC ran somewhat smoother in the 30-40 FPS range(which I personaly consider playable, as I don't mind low FPS that much if they are atleast stable FPS). With 3.1 I now get around 25-35 FPS in the PU constantly, the microfreezes and the stuttering are gone, which is nice especially since I'm still running this from my HDD instead of an SSD. Though I will see if it stays like that for longer sessions or if it will decline after a while, since I just did a relatively short testrun of about 30 Minutes (walked around Olisar for a bit, then flew my Loaner Hornet around the station and some of the other ships that flew around there, then headed to yela, with only one interdiction on the way and finally landed at the research outpost). What I noticed is that the game now uses considerably less RAM than before. For my testrun the averange RAM usage was around 7 to 8 Gig with a peak of around 10 gig, so they indeed optimized it quite a bit considering what a RAMhog 3.0 was.
 
Patch 3.1 has been pushed to live, nice to see CIG hit their deadline.

I saw this on reddit and really hope it is something they address, I can't think of anyone that wants to trade view for in ship panels, certainly not to this degree
2bCOGn2.jpg
 
I've got a recurve archery bow across my lap right now (fine tuning) that cost about £700 all in, it's a silly toy I bought with disposable income that I've had about a decade. I use it at least once a week and I'm now a master bowman with an enjoyable hobby. Money well spent I think. I would never have paid £70,000 for a vague promise of maybe getting the same bow. That's where the disposable income explanation fails, nobody sane ever voluntarily pays 100 times the price of a thing.
I have three VR headsets and one head. I get spending money on things you enjoy. Nothing in my posts was about how YOU would spend it or how YOU define 'disposable.' It wasn't about how I would, either, for that matter. Walk outside in your city, imagine picking 1,000 people at random, BUT, they all have to currently live below the poverty line. Let's call them 'white trash' or 'rednecks' in your local tongue. (I assume you're from the states) Now, suddenly, give each of them $120,000 p/a. Now ADD a new 1000 people to that group, each year, for the next 15 years. That's what I'm talking about.
 
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Patch 3.1 has been pushed to live, nice to see CIG hit their deadline.

I saw this on reddit and really hope it is something they address, I can't think of anyone that wants to trade view for in ship panels, certainly not to this degree

I saw someone in reddit a while ago claim CIG were using obstructed views as a means to balance the game. Yes, coffee did eject and cover the monitor when i read that.

Well, I have to say 3.1 is, atleast for me, indeed a big jump forward compared to 3.0 and 3.0.1, atleast performance wise. The game is now actually somewhat playable. In 3.0 and 3.0.1 I usually had FPS in the 5-15 Range together with some insane stuttering and microfreezes in the PU, while AC ran somewhat smoother in the 30-40 FPS range(which I personaly consider playable, as I don't mind low FPS that much if they are atleast stable FPS). With 3.1 I now get around 25-35 FPS in the PU constantly, the microfreezes and the stuttering are gone, which is nice especially since I'm still running this from my HDD instead of an SSD. Though I will see if it stays like that for longer sessions or if it will decline after a while, since I just did a relatively short testrun of about 30 Minutes (walked around Olisar for a bit, then flew my Loaner Hornet around the station and some of the other ships that flew around there, then headed to yela, with only one interdiction on the way and finally landed at the research outpost). What I noticed is that the game now uses considerably less RAM than before. For my testrun the averange RAM usage was around 7 to 8 Gig with a peak of around 10 gig, so they indeed optimized it quite a bit considering what a RAMhog 3.0 was.

I wish i had 10 gig. I only recently upgraded to 8. :(
 
Well, I have to say 3.1 is, atleast for me, indeed a big jump forward compared to 3.0 and 3.0.1, atleast performance wise. The game is now actually somewhat playable. In 3.0 and 3.0.1 I usually had FPS in the 5-15 Range together with some insane stuttering and microfreezes in the PU, while AC ran somewhat smoother in the 30-40 FPS range(which I personaly consider playable, as I don't mind low FPS that much if they are atleast stable FPS). With 3.1 I now get around 25-35 FPS in the PU constantly, the microfreezes and the stuttering are gone, which is nice especially since I'm still running this from my HDD instead of an SSD. Though I will see if it stays like that for longer sessions or if it will decline after a while, since I just did a relatively short testrun of about 30 Minutes (walked around Olisar for a bit, then flew my Loaner Hornet around the station and some of the other ships that flew around there, then headed to yela, with only one interdiction on the way and finally landed at the research outpost). What I noticed is that the game now uses considerably less RAM than before. For my testrun the averange RAM usage was around 7 to 8 Gig with a peak of around 10 gig, so they indeed optimized it quite a bit considering what a RAMhog 3.0 was.

That's good to hear at least. Its good to hear reports of how things are panning out. More testing reports please! Just don't start evangelising ;)
 
I saw someone in reddit a while ago claim CIG were using obstructed views as a means to balance the game. Yes, coffee did eject and cover the monitor when i read that.

Oh yeah I had forgotten about that. They were indeed going to use cockpit views as a means of balance....
 
I have three VR headsets and one head. I get spending money on things you enjoy. Nothing in my posts was about how YOU would spend it or how YOU define 'disposable.' It wasn't about how I would, either, for that matter. Walk outside in your city, imagine picking 1,000 people at random, BUT, they all have to currently live below the poverty line. Now give them all $120,000. That's what I'm talking about.

I know what you are saying, I disagree.

I don't believe star citizen's whales are all poverty stricken people who won the lottery or the wastrel sons of the idle rich. The majority of star citizen backers even those with fleets are average Joe's, a higher percentage than average who claim to be auditors, game dev's or both, but average Joe's nonetheless.

The edge case's you use as an explanation don't normalize it or explain it, they are edge cases. It's still absolutely bonkers (and doomed).
 
I wish i had 10 gig. I only recently upgraded to 8. :(

I jumped at an opportunity on ebay w ahile ago and bought a complete used office PC from which I used only the ram and CPU to upgrade my system. I only payed 100 € for the whole PC and got an I7 2600(Socket 1155) and 8 gigs of ram from it, put both on my mainboard (that had an I3 and 8 gig of ram before) and thus ended up with my current system (i7 2600, Socket 1155 H67 Mainboard, 16 gig ram, GTX670 with 2 gig Vram) that desperatly would need a better vidcard but the prices for those are way to insane for my liking, so my trusty old GTX 670 will still have to do for now.
 
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Viajero

Volunteer Moderator
I have seen some claims that SQ42 was explicitly announced by Erin Roberts at one of the latest ATV etc as coming early 2019? I have not been able to find the reference in any of the usual transcripts, does anyone know? or is this just backer projection and noise?
 
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lol, yeah, I mean something more specific in the last couple weeks maybe?

Well in Feb 2017 the same guy said this.....

So with the next big release a lot of the underlying game is there and then we can look at transferring people between servers so we can have hundreds of thousands of people maybe in one instance, but that doesn’t come online until later.

The next big release improves things significantly because of the new object containers which turn stuff on and off, not just turn it off but everything else which is going on in there so people should see a dramatic improvement in performance, not necessarily the finished article, there are still other things to come but this should make things a lot better.

Over a year ago..[haha]

edit: *Some swear words* Yeah OK Erin performance is great...https://clips.twitch.tv/IronicMotionlessLadiesFrankerZ
 
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I know what you are saying, I disagree.
Disagree with what? That these people exist and spend frivolously? Or that it's possible they have bought into SC?
I don't believe star citizen's whales are all poverty stricken people who won the lottery or the wastrel sons of the idle rich. The majority of star citizen backers even those with fleets are average Joe's, a higher percentage than average who claim to be auditors, game dev's or both, but average Joe's nonetheless.
Neither do I. I said there are sectors of communities that earn and spend money like crazy. Within them, there are 1000's of 20/30 (young) people. On the mine sites, they're fly-in fly-out, the dongers (living arrangements) are full of 20/30 year olds who have to live on site 2/3 weeks at a time. They have PC's and Xbox's like the rest of us. I wasn't saying $6,000 for this game is nothing, I was saying $6,000 itself nothing to some people - no matter what that price tag is attached to. Not because they're rich now and live as such, but because their concept/value of money has been skewed.
The edge case's you use as an explanation don't normalize it or explain it, they are edge cases. It's still absolutely bonkers (and doomed).
It's not normal for you, in your financial situation, no. It's not normal for me. It's normal in my city though. Edge cases meaning the spending examples? Compared to the global community, sure, but if you think they're edge cases in W.A - Google some combinations of: Mining boom Western Australia cashed up bogans. Bonkers? Of course it's bonkers to spend that sort of money.
 
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