But you haven't signed the NPC up on a profit share only contract. The NPC is providing his/her services for a % of your INCOME.
Whatever your outlay is, it's not he's problem...it's yours!
Though I do think that when a NPC is not in your ship, there should be a 'shore leave' clause, paying maybe a 1/4 of the contracted income.
Iv had my pilot since the fighters were introduced, I look at him as 'insurance' should I need him when in my larger ships. He takes 5% of my income, I used him for a while, when the fighters first came into the game.
Now he just sits in his cabin getting hammered all the time, as I haven't used him in ages. Hes probably earned around 150mil from me, though I don't care, like I said he's there IF I need him & he goes on all my expedition trips.
Players can't keep blaming FD's poor game design, when they're not planning ahead & wanting to make a quick few million. As others have said, fire the NPC before you 'cash in' then they get diddley squat!
Whatever your outlay is, it's not he's problem...it's yours!
Though I do think that when a NPC is not in your ship, there should be a 'shore leave' clause, paying maybe a 1/4 of the contracted income.
Iv had my pilot since the fighters were introduced, I look at him as 'insurance' should I need him when in my larger ships. He takes 5% of my income, I used him for a while, when the fighters first came into the game.
Now he just sits in his cabin getting hammered all the time, as I haven't used him in ages. Hes probably earned around 150mil from me, though I don't care, like I said he's there IF I need him & he goes on all my expedition trips.
Players can't keep blaming FD's poor game design, when they're not planning ahead & wanting to make a quick few million. As others have said, fire the NPC before you 'cash in' then they get diddley squat!