Few questions..

Hello everyone o/

I been watching some youtube videos ( i saw the jump drive, total nerdgasmn) and its really peaked my interest.

I also watched the capital ship fight trailer.. do fights actually take place like that where you lasers burn into the hull of other ships, and able to fly through them (well that particular ship?)

The game is pretty much a sandbox, like x3's your just kind of thrown in there and you figure out what to do? Is it a very complex game or more simple?

The last time i was this excited was for X Rebirth.. and well we all know how that went :eek: so this is why i ask :cool:

Also are most the major features in game already?

Do you feel its worth the 75$ ?

Would really appreciate responses. Thank you
 
Honestly, I don't regret buying in during beta. Mind you there are a lot of bugs and features that still need some work. But as long as you keep in mind that it's NOT finished, then it's a blast. (Especially if you have a DK2 on the way :D I'm SOOO excited)

SO if your an enthusiast then absolutely! I mean a full AAA title is going to cost you $60 anyways so it's not like it's a far stretch financially speaking.

BUT if your tight on funds then there is really no harm in waiting as there will be a wipe anyhow (Game will be reset on official launch) So it's just for messing around at this point.

I think it's worth it, this is going to be huge!

EDIT: Sorry got carried away. Yes you do fight that ship (Capital ship) but as it's more as a static prop right now you can't kill it... but you can fly around it and fight other ships. I'm sure that will change very soon
 
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Many core systems have been implemented, many are still to come. I'd say if you want to play *right now* then go for it, just be aware it's not feature complete yet.

If you have an oculus then ED is an immediate must purchase. It's simply the VR killer app.
 
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I also watched the capital ship fight trailer.. do fights actually take place like that where you lasers burn into the hull of other ships, and able to fly through them (well that particular ship?)
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Pretty much, although that's an early trailer with rendered content. The best way to get the feel for how the game really looks is some of the fan videos on Youtube, which are 100% in-game captures. I can recommend anything by Neon Raven, especially.

The game is pretty much a sandbox, like x3's your just kind of thrown in there and you figure out what to do? Is it a very complex game or more simple?

The comparison with the "X" franchise is reasonable. There are similarities in lots of areas, particularly the flight and combat, but Elite does everything better IMHO. Elite is not aiming for the business-empire building concept that the X games have, however (at least not at this time, and likely never).

Also are most the major features in game already?

I think it's fair to say that the flight, combat, trading & general mission systems that we currently see won't be changing fundamentally, but they will be further polished and refined throughout the beta phase, and maybe after. There is however a lot of content that we have not even seen yet.

Do you feel its worth the 75$ ?

I do, but only you can say if it is worth that much of your disposable income. The game is certainly in a relatively stable condition now, although many bugs persist, and there will be progress wipes to come.
 
I also watched the capital ship fight trailer.. do fights actually take place like that where you lasers burn into the hull of other ships, and able to fly through them (well that particular ship?)

As mentioned, that was an example that was put together to show what Elite would be like. It used both ingame assets and pre-rendered effects, but the finished game should have all of it, including the cap ships.

The game is pretty much a sandbox, like x3's you're just kind of thrown in there and you figure out what to do? Is it a very complex game or more simple?

You make your own way in the game. There are no set missions (except the offline 1 player ones) And the game itself is as simple or as complex as you want it to be. If you've played the X games, then you'll have no problems. The ships are easy to get the hang of, but can be difficult to master. It really does rely on the skill of the individual player.

Also are most the major features in game already?

Nope, I don't think so. There'll be quite a few patches and updates to it before all the features are truly there. The features that are there probably need some refining before they're perfect. Combat is sound and needs little doing to it, but I think other areas like trading need some work. Also, the game universe will have the possiblity to explore over 400 billion systems on release, but right now it's limited to about 58 systems. So I think there's still alot to add.

Then there are graphic enhancements, like depth of field, which is about to be implemented which should make things look a little better :smilie: But this is beta, and all of this is still a work in progress.

Do you feel its worth the 75$ ?

If you're expecting a finished product, then I feel you would be best to wait for the final release, as it does seem from your post that you're hoping that it'll all be in the beta. It isn't there yet, but it's quickly getting there. So I'd say pre-order the finished game. You won't have to wait long before it's release as that's not far away now :)

But keep watching those youtube vids for newer fan videos to see how it is improving.
 
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There are no set missions (except the offline 1 player ones)
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Just a note on that - it's correct there are no set missions such as "quests" or other scripted content that everyone plays through in multiplayer, however there are randomly generated combat and trade missions that can be taken.

These are so far of most interest to the starting player, as one good trade mission can earn as much as several normal trade runs. However the devs have said that they will be expanding this aspect, and I wouldn't be surprised to see the mission system linking in to the reputation systems once they come on line, so that as you do jobs for a faction or NPC you both promote the random character to permanent status in the universe and also increase the likelihood of more interesting or profitable work from them. This sort of thing was covered in the DDF thread on missions.
 
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the game is worth more than 75$, maybe not at this exact moment but that is game for many years.

if you want to be prepared for gamma and you want to then just get in and practice, it will take some time to adjust.

all they have shown in trailers will be possible at some point, i can fly through that Eranin capital ship, Federal Fighters usually are stuck there, very funny picture.

as for major features features - some are in but very in limited way - just the basics.
 
its really peaked my interest.

*ahem* erm, piqued.

where you lasers burn into the hull of other ships, and able to fly through them

No. Whether it's planned to be that way, I don't know, but I doubt it.

The game is pretty much a sandbox, like x3's your just kind of thrown in there and you figure out what to do?

Yes. It's complex, but not complicated, at least for me. It's not difficult to figure out or anything. Full release is expected to have a crap ton of features. Go to the beta discussion forum --> click on DDA sticky thread to find out more.

Also are most the major features in game already?

No. We have a 8 different ships or so, combat, travel, and trading are all implemented but are mostly at a basic level. It's still beautiful to look at and incredibly cool your first time seeing everything.

Do you feel its worth the 75$ ?

Absolutely. If you're expecting a lot of game right now for 75, then don't bother; but I see it as necessary support for a kind of game that is very close to my ideal, perfect space game if I could make one myself.
 
No. Whether it's planned to be that way, I don't know, but I doubt it.

I think the burn effect on ships may well be implemented. I doubt they'd put it in that example and then not have it. Playing the game now, you do get a a similar effect of a burn glow on a ship when it's shields are down and you're hitting the hull (and when they're close enough so that you can see it, because it is satisfying to see).

So I reckon it will be in there.
 
Wow thanks for all the replies!

I am one of those people who fully understand what a Beta / Alpha / Early Access entails... not one of the people who post whine threads because of bugs etc in a development stage of the game. (Well i dont whine in general, but still)

I appreciate people emphasizing that though! It seems to be a big problem these days people not fully understanding.

Oculus Rift.. that's something im so impatient for. My buddy at work said one of his friends has it and its absolutely amazing in games. He tried it out in Star Citizen and he was so amazed. I contemplate buying one but especially now i have no idea when it will officially launch, could be 6 months could be a year and at 350 dollars i don't want to drop that for the official one to come out 6 months or a year later.

I think i will pick up Elite in a few days. As said its only 15 more dollars then a standard AAA title which is a good point.

Thanks again everyone!
 
If u luv high caliber space sims pik it up ..now. But fer the luv of Zeus's bum hole do ur research on the DDA before jumpin in...so as to not have unrealistic expectations
of the Beta. :)
 
I think the burn effect on ships may well be implemented.

No idea about the laser scaring but you can certainly fly through that ship.

I should clarify here, I guess. This is what OP said:

I also watched the capital ship fight trailer.. do fights actually take place like that where you lasers burn into the hull of other ships, and able to fly through them (well that particular ship?)

Now, what I took that to mean, because he put lasers burning through hulls and flying through ships in the same sentence, is that he's asking if lasers can cut through ships and split them in half or burn a hole through bigger ones, and you can fly through them.

If he's talking about two totally different concepts (again, in the same breath), then I'd have to agree with you guys. A burning animation from the lasers would be quite possible to implement, and you can "fly through ships" in that you can actually fly through the "hangar" of the larger ones, like the Fed Dreadnaughts. So those are both possible, but the way he said that threw me way off.
 
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