Formidine Rift - D-Day from far away

Greetings cmdrs,

a few weeks ago I was watching a lot of Blind Pew.
I also saw what happened in the Formidine Rift.
I just remembered there is a Raxxla Patrol, surveiling space out there between two points, as if something from outside of the bubble is coming.
The Thargoids are rapidly gathering materials and establiah a presence.

Either way they are just the first wave and tge rest is coming from there or they are trying to reinforce their fleet which also means getting rid of us pesky little humans - but against what?

So far, the Thargoids only handed out warnings not to interfere with their mining. Starports only get damaged while they could easily blow them up.
The Cyclops are not agressive, only when attacked or if we carry Thargoid cargo.

They still know of our strenght from the Mycoid.

What if we are the meatshield for what is coming.

There is still an unknown faction out there.
One that easily defeated the Thargoids and the Guardians.

The Reapers, erm, I mean Constructs are maybe returning from their dormant status.

Why?
Information procession works better in a colder environment - the universum getting older cools down. But resources must be secured. An entire Galaxy would offer enough - but it must not be exploited by others.
The Thargoids return, having placed Barnacles all over the Galaxy, max have woken them up.

We should also watch the Formidine Rift, especially that Patrol.

We may be at the brim of a war with a machine race.
 
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I get your drift (pardon the pun), it does seem odd to me that Thargoids haven’t yet wiped out stations or wholly overrun systems.

Maybe it’s a limitation of the game, or maybe they are actually just damaging locations that impinge on their needs.

Hopefully time will tell.
 
I get your drift (pardon the pun), it does seem odd to me that Thargoids haven’t yet wiped out stations or wholly overrun systems.

Maybe it’s a limitation of the game, or maybe they are actually just damaging locations that impinge on their needs.

Hopefully time will tell.

Why are they mining agressively is what concerns me and why are they not waging full war against humanity.
We should be a high threat having almost eradicated their entire race with the INRA Mycoid.
Then there is the Guardian war which was about resources.
We may be just in the way of their harvest scedule.
Yet, there is no such thing as permanent lose ends, especially not in the rift.

I'm almost tempted to drift out into the rift and have a look.

Edit*
I think if you can add burning starports with debris you can also replace a starport with a huge debris field and wreckage parts.
There are more than enough stations in game. A few more or less would not make a difference.
 
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A machine race would have been a logical enemy from day one of release. They could even use existing assets.

But no.

I just came through the rift from out beyond bovomit. And stopped at the soul station. Nothing new. I wouldn't hold your breath on any thought out plots that have to do with it that haven't already been done.
 
A machine race would have been a logical enemy from day one of release. They could even use existing assets.

But no.

I just came through the rift from out beyond bovomit. And stopped at the soul station. Nothing new. I wouldn't hold your breath on any thought out plots that have to do with it that haven't already been done.

So the purpose remains unknown
 
So the purpose remains unknown

The purpose of the rift was fumbled and then resolved in a way that satisfied nobody.

If the explanation that is official doesn't work for you because it is super lame, you are not alone. But the mysteries surrounding the rift are solved and complete. They are just lazy and weak ones to resolve a story that someone at fdev got tired of working on.
 
Interesting. I left for the Formidine Rift over a week ago, but I'm taking my time and exploring along the way. I'll let you know if I find anything of note.
 
The purpose of the rift was fumbled and then resolved in a way that satisfied nobody.

If the explanation that is official doesn't work for you because it is super lame, you are not alone. But the mysteries surrounding the rift are solved and complete. They are just lazy and weak ones to resolve a story that someone at fdev got tired of working on.

But what is that patrol for, then?
 
But what is that patrol for, then?

Forgotten plot lines that got basically retconned without the replacement story.

What we got instead of a scary thing out that way was a dead megaship seeding Earth like worlds with nav sats that also don't exist in the game.
 
I still think that the Thargoids are a red herring and the true enemy will end up being the guardians. I think that what looks to us like them invading our space is really them being pushed back into our space, pursued by an actual threat which we called when we found the first guardian base.
 
But what is that patrol for, then?

I asked this some time back, because I thought if players were being sent 10K LY out to patrol an an empty area of space you'd expect (at least I would) there would be something to find, right?

But it seems that there wasn't, and the reason for the patrol was 'roleplay'. I must have missed that somehow, thankfully I didn't sign up for it (they wanted a 24/7 presence out there).

The Frift storyline was not really a mainstream part of the game. There are a few unresolved things such as what are the artifacts that some crews mention deploying? What were the weird ship signatures some of them observed? Why didn't we find any of the gear they were deploying around earthlikes?

Probably because there are no in game assets to find, but we have no way of knowing. This is one of my bugbears with the game - don't talk about stuff that will send people on wild goose chases looking for something that just isn't there.

I did enjoy the Frift thing though, the galaxy needs more things like that.
 
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I’m going say we’re a long way of the constructs or AI, coming into any overt role in the game. The Thargoid invasion storyline has only really just begun. If the last three years have taught me anything, it’s Nothing happens quickly in the Elite Dangerous narrative. This is not always a bad thing from a story telling perspective.
 
The purpose of the rift was fumbled and then resolved in a way that satisfied nobody.

If the explanation that is official doesn't work for you because it is super lame, you are not alone. But the mysteries surrounding the rift are solved and complete. They are just lazy and weak ones to resolve a story that someone at fdev got tired of working on.

I MUST stop reading threads that mention the Rift. I just end up being salty about the time I spent investigating and researching something that FDev didn't care about, until they needed a hook to hang the Thargoids on.

One day DrewW will tell us what he REALLY thinks about how the Rift panned out ;)
 
I MUST stop reading threads that mention the Rift. I just end up being salty about the time I spent investigating and researching something that FDev didn't care about, until they needed a hook to hang the Thargoids on.

One day DrewW will tell us what he REALLY thinks about how the Rift panned out ;)

The rift was a giant anticlimax after a long two year wait. I joined the Salome event, it was just loads of confused cmdrs sitting around being confused in chat( there was lots of confusion lol). While the big player groups had fun running the show.I'm glad I never actually went to the rift itself.
 

verminstar

Banned
The rift turned out to be what made me turn my back on the entire background lore...a massive anti climax to say the least. Once bitten, twice shy Im afraid which is why I take what they claim about stuff still not discovered with a very hefty pinch of salt...been down that road already and it leads to nowhere but disappointment ^
 
You can't make events in the game mean anything or be impactful to the lore and in-game universe and role playing when none of those things have any foundational basis in the game. So in the end, these things are all destined to be anti-climatic, because what can they ever really offer when the only thing you have in the game is buying ship parts and ships.

The only thing these things can really hope to offer is lore related excitement and fdev has done very little since release to foster role playing.

And above all that, you have thargoids who's invasion consists of opt-in gameplay. Seriously. opt-in invasion.

Suffice it to say, i dont think you need to worry about anything anywhere in the game or be left in suspense or concerned about your safety from some future mystery threat. You can always rely on the game decision being one that will ensure you dont have to worry about having to rebuy your ship. If i could do a violent eye roll so hard someone nearby could feel it, this would be where i'm doing that.
 
You can't make events in the game mean anything or be impactful to the lore and in-game universe and role playing when none of those things have any foundational basis in the game. So in the end, these things are all destined to be anti-climatic, because what can they ever really offer when the only thing you have in the game is buying ship parts and ships.

The only thing these things can really hope to offer is lore related excitement and fdev has done very little since release to foster role playing.

And above all that, you have thargoids who's invasion consists of opt-in gameplay. Seriously. opt-in invasion.

Suffice it to say, i dont think you need to worry about anything anywhere in the game or be left in suspense or concerned about your safety from some future mystery threat. You can always rely on the game decision being one that will ensure you dont have to worry about having to rebuy your ship. If i could do a violent eye roll so hard someone nearby could feel it, this would be where i'm doing that.

This is rather disappointing.
 
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