But there are no rewards for controlling systems in ED. Well, except for RP rewards, seeing your faction in control.
The PvPers could go crazy working the BGS and there would still be no real reward for the PvEers to reap.... although not sure why it makes sense in ED for the PvPers to do the BGS work, surely it would make more sense for the PvEers to do the work and the PvPers to reap the rewards... if such existed, freeing up the PvPers from the doing the PvE BGS work. (or Powerplay work for that matter). Unless there could be (as i've suggested before) a new PvP only territorial game for the PvPers to take part in.
Hell, even Powerplay really doesn't give any rewards for players outside the PP modules (half of which are pants) beyond the satisfaction of controlling areas. Yeah, there are some benefits, depending on what you are doing, but otherwise, either rewards tend to be personal and not shared for other members, so don't affect the bigger picture, or global within the faction's region of control, so everyone can benefit even those who are not pledged.
Perhaps this is an area that can be improved upon, more territorial rewards for those pledged.... although imagine if pledging was a requirement for rewards, Li Yong would overnight become the most popular power
Anyway, i ramble.
I agree with all of this. And maybe thats why we havnt seen change in this regard? There is nothing to really fight for besides expansion into other systems and stations.
All Ive been saying this whole time. As games continue to grow like WoW as I mentioned. Core changes have always been adjusted and tweaked. Battle for Azeroth shows this.
Back to the first time I came to these forums voicing my opinion on change. It took less than 10 seconds for you to send me to the hotel california thread. I just found it really odd in the design of the game not to reward PVP activities in it.
And I understand why people look at what we have because everything is control by PVE related content.
But then I got involved with a player faction. And owned systems. Fdev works with player factions and PMF's like crazy. As a matter of fact we have that community goal thats currently active for ours to boot! So thats pretty dang awesome.
There is stuff to fight for. There is attack and defend scenarios.
All Ive been saying is there is the chance to change and reward PVP in our current systems. Like buffs and debuffs in the way Boom and bust works. But with PVP related activities when you flip a system.
Im looking at what we have now, and what we could have with the current parts of the game. I simply cant apply another layer because who knows how that would work with the current systems since everything would need to be adjusted and tweaked when it comes to BGS player owned systems.
So I look at what we have now, what could be added and taken away.
Showing the need for change with everyone in mind. Believe it or not, I really am on every-ones side here.
Back to the world of warcraft thing. I know we have specific members in our group that dont want anything to do with PVP. And we have had escorts and security during our CG. Those guys asked for the PVPers help so they felt safe in open. They didnt want to use the other modes.
Its nice to feel needed as a PVPer, instead of a side show. And I think, again going back to those WoW videos.
Being able to fight for everyone involved so the PVEers can enjoy the buff too. WOuld be awesome. ANd if we need backup and are losing. Maybe some of the PVEers would get involved in PVP just to support and win that area of control.
Team work is all im asking for here. For everyone involved.
Its doesnt have to be toxic. It can be fun.
And thats why I harp on this so much. Its not about "Oh you just want to grief". If this was the case, I wouldnt be here fighting for it like I do.
I could go grief in the game right now, because basicially. Thats all there is.
Thats not fair to me. And thats not fair to the poor dude getting wrecked for no reason. Thats why I only Defend my systems if possible. Or I only fight other PVPers.
Does this make sense? And is this not enough grounds in asking for some sort of change here?
Because to me the Salt is not worth it. Its not fun.
Define PVP, Is all im asking for with the current features of the game.