Choice of Non-PvP Servers in Full Game?

Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.
 
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Robert Maynard

Volunteer Moderator
Create a private group and invite friends. I do not expect that the fact that the All Group (public access group mode) being PvP enabled will ever be changed.
 
Once the full game is released with its literally billions of star systems it will be unlikely you will even meet another player unless you want to. That aside, there are many mechanisms for dealing with players you do not want to play with.
 
Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.

you guys need to think outside of your mmo bubble, seriously.

the system elite has chosen should be known by now.

this isn't a PVP/PVE game with a huge switch, safe zones or arena style combat.

this is you with or rather against the galaxy. your choice is then only to do this without (solo) or with a few (privategroup/open play) humans alongside you.

and all of this is played out via a few amazon racks that handle the meta-data, most of the rest is done between the players connected on your island (ie the group connections your ip makes with others).

there is NO central server.

does that help?!

oh and have a nice start into the new week. may it bring elite goodness commander ;)
 
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unlikely to be honest......... I have used this comment against the "always online never solo requesters" so I guess it works for you. Check out the faq and it details the different groups clearly.

solo offine (and this can then never go online)

sol online
private groups online
ALL

you can flip flop all 3 of the above if you like.

further more there is an Ionman flavour of the above, this differs from standard because if your ship blows up and you do not eject on time, its is game over.... you can continue in all but if you want to stay in ironman you have to start over.

if you really want what you ask as has already been stated best start a private group.

in the current beta I must admit, whilst I have only seen a handfull of commanders, none have been agressive towards me.
 
Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

It's not clear what you're actually asking for. No NPC (AI) pirates, or no player pirates? For both cases, there will be 'quite safe zones' in core systems where you can learn your trade though, but in any game mode where you can encounter other players, there's the possibility for them to attack you.
 
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Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.
Personally I don't think and don't hope that there will be anything like a "no PvP" server at all. What even buggers me atm is that you can take your solo ships over into the open-for-all game. I wonder how mnay commanders think (or already are doing that) about farming a fully equipped Viper in solo mode and then bring it over to open-for-all, just to kick some butt.

I'm not much into PvP (yet, mwahahahaha), so right now I find myself solo'ing. BUT only for the reason to learn the game mechanics and learn how to act and react in certain situations (still havig trouble figuring out that heat sink/silent running stuff :rolleyes: )

When I'm ready I will stick to open-for-all gamemode and to be honest I am even thinking about starting a new save for that, just so I can feel the tension of being vulnerable at the start and not arrive in open play with a fully pimped Viper or Anaconda.

I think quite much of the fun of games is the tension you have by knowing that there can be something going very wrong ANYTIME thanks to player interaction.

Plus: I think fear of PK's is a bit overrated, at least when we reach the release version of the game. Imagine the millions of systems compared to the number of players (hey, I DO hope there will be millions of players going to play E: D, if not only because the dev team deserves some sweet income ;) ).

Me, I will be jumping the gun as soon as I tested the last two ships I didn't fly yet (Viper and Anaconda). And I really will start my online-open-for-all with a fresh save.

May that be very bold or very stupid... you decide :D
 
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@OP = This is extremely unlikely given that the servers don't handle combat, that is mostly done P2P, but I'm sure you've read up on the networking mechanics to inform yourself of the likely gameplay styles that can be achieved in the 400billion star populated galaxy....haven't you?

If not let me know and I'll fish a link out to an explanation.
 
I wonder how mnay commanders think (or already are doing that) about farming a fully equipped Viper in solo mode and then bring it over to open-for-all, just to kick some butt.

.
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so right now I find myself solo'ing. BUT only for the reason to learn the game mechanics and learn how to act and react in certain situations (still havig trouble figuring out that heat sink/silent running stuff :rolleyes: )

Devil's advocate:
How does what you're doing not considered the same as people farming in solo mode? You should have done all the learning in MP! Just like how PvPers want traders to trade only in MP!

:D
 
Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.

Do you mean "NPC" pirates or "PC" pirates, because you'll be meeting just as many NPCs no matter what mode you play in.

And no, almost certainly no PvE only areas, regardless of the network architecture. The game is inherently PvAll, with filtering to fence off PCs if desired. That's not quite the same as PvE, however it's as close as it gets.
 
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There's no PvP or PvE in ED. There's roles - piracy role, bounty hunting role, trader role, etc. etc. etc.

What's your client should not matter to you. NPC or PC - doesn't matter. If you are trader, you will be attacked - by NPCs of course mostly. And PCs in 'open play'.

There will be random NPCs attacking you without asking cargo too. Those will be rare, but still will be there.
 
What even buggers me atm is that you can take your solo ships over into the open-for-all game. I wonder how mnay commanders think (or already are doing that) about farming a fully equipped Viper in solo mode and then bring it over to open-for-all, just to kick some butt.

I'm not much into PvP (yet, mwahahahaha), so right now I find myself solo'ing. BUT only for the reason to learn the game mechanics and learn how to act and react in certain situations (still havig trouble figuring out that heat sink/silent running stuff :rolleyes: )

lol do you not see the hypocrisy there? :p ;)

you are against flipping, but are actually doing that yourself (sure you say you are considering starting from scratch but.............)

bottom line, whilst you have a point, there are plusses and minuses in allowing flipping, however that is the game you have backed, and was clear from the get go.

To change that now would be to screw over the people who actually liked (and possibly backed because of) that mechanic.
 
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THe only characters who can currently perform interdictions are NPC's. Even on a non-PvP server there'll still be NPC's so that's not going to help you much... however if it makes you feel better this isn't supposed to be a PvP game and the penalties for it will get greater not less as we get closer to release.
 
Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.

The solo game still has NPC pirates you know ;)
 
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THe only characters who can currently perform interdictions are NPC's. Even on a non-PvP server there'll still be NPC's so that's not going to help you much... however if it makes you feel better this isn't supposed to be a PvP game and the penalties for it will get greater not less as we get closer to release.

What must be said loud and clear that ED have PVP elements if you play 'open play', but there's in-game consequences for acting like a jerk - t.i. gameworld rules don't approve player killings. It doesn't forbid them, but also doesn't encourage.
 
I still don't understand why people think that having a fully kitted Anaconda makes you less vulnerable somehow.

It's just a bigger flying target, how do you get it has no importance at all, what will count will be here and now, your skill, friends, situation.
 
Title.

Will it happen? If it doesn't, will there be safe zones? I'm thinking that considering I get an interdiction attempt every time I jump, having NPC pirates sitting around like BF4 "snipers" will get lame quick.

Wondering if I'll be stuck playing solo mode until I upgrade a lot.


Wait... you want a place where you don't even get shot at by NPCs???

I weep for what has become of gamers these days.
 
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Wait... you want a place where you don't even get shot at by NPCs???

I weep for what has become of gamers these days.

LOL...Even Hello Kitty Online has NPC monsters that human players have to take out. I really don't know which MMOG is suitable for the OP.
 
Devil's advocate:
How does what you're doing not considered the same as people farming in solo mode? You should have done all the learning in MP! Just like how PvPers want traders to trade only in MP!

:D

Ok, so I created my own 'tutorial' by not jumping straight into open-for-all. Guilty on that account. Do you feel better now? :p ;)

Just saying: I've never played any space sim yet, and I did not know how much PvP will be in E: D in this state. So I chose to do my first steps in a rather safe surrounding (at a time where it was hard enough to get the basic stuff done, like docking and overall handling the ship). And just saying: the combat tutorial missions won't tell you how to do basic like docking or trading.

Anyways, I still am not a fan of being able to take your solo equip over to the open-for-all. My opinion, nothing more, nothing less.
 
I wonder how mnay commanders think (or already are doing that) about farming a fully equipped Viper in solo mode and then bring it over to open-for-all, just to kick some butt......I still am not a fan of being able to take your solo equip over to the open-for-all

This implies that getting into a fully equipped Viper will be significantly easier in solo than in open play. There is no evidence for that.

Nor is there any evidence open play will be a target rich environment for you to "kick some butt"

This is a fallacy in the anti mode switching arguments. The assumption that open play will be a bloodbath with PC barbarians camping choke points while solo will be be a safe and easy place to "farm".
 
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