I see that a lot of commanders go for the progression route of bigger and bigger ships. The Python seems to be a decent stop off point as it can access the medium pad max outposts, but without that, I'm sure a Conda or bigger would be a better choice.
Why aren't there a lot of situations where smaller ships, or even specific ships are required? What about an outpost that will only allow Sidewinders or Vipers in - anything else can't dock?
With a large spread of these specific outposts, and missions that require small ships, wouldn't that allow for specialisation that doesn't just work up the scale of ships? If someone wanted to run a Cobra, there is a specific path for them that REQUIRES a cobra. Likewise, specific situations where a Conda or larger is needed - not just 'more' (cargo / firepower), but actually the physical size is required, like a variable magnetic field from a landing site / asteroid base that will scramble the electronics in anything smaller than a python.
For the future, if they allow more landable planets and gas giant play, I hope this kind of mechanism is employed to enrich the spread of ships. I don't see many commanders flying a sidewinder, but with the right outposts and missions, maybe a sidewinder is what's required.
This would also bring up the idea that you should be able to upgrade a sidey to compete with a cutter, on maneuverability grounds, or hard to 'get a lock' grounds for beams and whatnot. I don't think anyone is surprised that a modern fighter can take down a battleship in the right conditions.
Why aren't there a lot of situations where smaller ships, or even specific ships are required? What about an outpost that will only allow Sidewinders or Vipers in - anything else can't dock?
With a large spread of these specific outposts, and missions that require small ships, wouldn't that allow for specialisation that doesn't just work up the scale of ships? If someone wanted to run a Cobra, there is a specific path for them that REQUIRES a cobra. Likewise, specific situations where a Conda or larger is needed - not just 'more' (cargo / firepower), but actually the physical size is required, like a variable magnetic field from a landing site / asteroid base that will scramble the electronics in anything smaller than a python.
For the future, if they allow more landable planets and gas giant play, I hope this kind of mechanism is employed to enrich the spread of ships. I don't see many commanders flying a sidewinder, but with the right outposts and missions, maybe a sidewinder is what's required.
This would also bring up the idea that you should be able to upgrade a sidey to compete with a cutter, on maneuverability grounds, or hard to 'get a lock' grounds for beams and whatnot. I don't think anyone is surprised that a modern fighter can take down a battleship in the right conditions.