I wanted to rep you for this comment, but I can't.If they are going to advertise CGs, FD need to do something to fix the fact that many CGs don't even last the weekend. If you gave players 2 days notice of a bountyhunting CG, it's not unlikely that the CG itself would only run for 5 minutes.
Also... As soon as a CG is announced in advance, there are quite a few players who would immediately flock there to UA bomb and/or force the system into lockdown.
I can see this happening to an extent. If you tell people about the CG before it starts, they will just pre-game. They'll collect millions of bounties to hand in the instant it unlocks, or they'll already have a cutter (or maybe more than one) parked at the station, loaded up with the desired commodity, to turn in the instant it unlocks.
However, I don't think it would mean that CGs would finish in 5 minutes. What I do think is that it might just shift the timescale a bit. CGs might finish 2 days earlier on average since they (for all intents and purposes) started 2 days earlier. I don't forsee people putting much more effort into pre-gaming a CG than they would put into it had it been announced the moment it started.
The last part of your post is where I feel the real tangible change this might bring comes from. It would give people who oppose the CG (and perhaps just common salt miners) a chance to UA bomb the station or manipulate the BGS into an unfavorable position. Give the people who oppose the CG for whatever reason more opportunity to interrupt it.
For the OP, I think the only way to get people to "talk politics" about whether a CG is going to be worthy of support is to have two CGs that oppose each other. CGs are a way for players to earn rewards, and as such, the average player is going to participate regardless of if they agree with the lore behind the CG. For the community to show opposition to a CG by not doing it will never happen. There's no way in the current implementation that this CG will fail, regardless of how the community feels about it, because people are going to run on the treadmill for their millions of credits reward (and I couldn't blame them). The only way the community could legitimately shape the lore based on the outcome of CGs is if FD started implementing CGs in a way that two of them oppose each other, and whichever ends first (or has highest tier when time is up) wins.
But to be entirely honest, I'm not sure FD intend for us to shape the lore with CGs. They know people are going to participate, so this CG is just an "interactive vehicle" for their predetermined narrative.
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