I was under the impression that one of the aims of the new C&P was to curtail the murder-hobos and in this regard, going by the forums at least, it has failed. The worst thing that can happen to these types of players is their ship gets destroyed - so they have to pay the insurance and whatever extra that is required. But since it seems they all seem to be billionaires, credits aren't a problem to them.
What I would like to see is an extra penalty if the player exceeds a Notoriety of 7. Instead of his modules just becoming hot, upon ship destruction all modules and weapons, well the entire ship is replaced by a stock standard one, same as they would have got if they just bought one from the shipyard. All the modules/weapons etc that were on the ship are gone, including any that were modified.
At least this way, they are punished by the one commodity they can't buy - time, time it will take to get all those mats to get the ship back to G5 God mode again.
I know I will cop flak over this, probably even a little abuse, but there needs to be some mechanism in the game that gives consequences to actions, and so far we really don't have one that works.
What I would like to see is an extra penalty if the player exceeds a Notoriety of 7. Instead of his modules just becoming hot, upon ship destruction all modules and weapons, well the entire ship is replaced by a stock standard one, same as they would have got if they just bought one from the shipyard. All the modules/weapons etc that were on the ship are gone, including any that were modified.
At least this way, they are punished by the one commodity they can't buy - time, time it will take to get all those mats to get the ship back to G5 God mode again.
I know I will cop flak over this, probably even a little abuse, but there needs to be some mechanism in the game that gives consequences to actions, and so far we really don't have one that works.