PvP Why PvP is not popular in Elite Dangerous?

Status
Thread Closed: Not open for further replies.

Actually, this is a bit of misinformation. Braben wasn't against guilds, or factions, or whatever we want to call them.

He WAS against ossification of the galaxy, through player 'fort making'. His concern about any other behavior was not that much of a concern, since we have such a dystopian galaxy (if he WAS against factions, the BGS would have been an RNG spreadsheet, murderers would be instantly killed, etc) because the interactions between players was expected to cause problems (thus we have BGS wars and indirect PVP as the measure of conlict resolution).

Whaaaa? So Stigbob and rlsg couldn't even appeal to authority correctly? Go figure.
 
I agree with the audience grab bit, and frankly that's not a surprise because they aren't a charity. I think I'd have preferred this Squadrons thing to be a separate DLC package but I'm sure they'll sell a ton of paint packs for all the players wanting to wear their Squadron's uniform. Financially it makes sense.

Any new feature is going to fall short of expectation if people put it on a pedestal, multi-crew was a perfect example of this. Frankly I'm happy if a new feature doesn't break the existing game so any higher up the scale than that is a bonus ;)

This game having no subscription skews development priorities too much, I am afraid. I had voiced this a couple of times.
Fdev is a corporation. And I am afraid that none of the shareholders is concerned too much with playes' expiriences after initial purchase.
And I agree that all those hats with squadron logo are basically the same as a season pass, as they are not refundable.

Doing any polishing in these circumstances is not as financialy effective as to pile in additional concepts and implementing them to the minimal adequate point and with minimal expenses. And visuals being, I am quite sure about it, the highest expenditure on their part is beacause of the same advertising reasons.

So, IMO, it is some sort of scamming, and I am not really OK with that
 
so 182 pages later, 2,724 posts in, and still nobody has come to a conclusion on why PvP is not popular in this game. Okay.

It means that I do not see how your question/statement is valid. It is as if you have some answer for yourself already.
It was a comment about how we're this far, and still it doesn't seem like we have come to a valid conclusion. Therefore yes, it is a valid one.
 
It was a comment about how we're this far, and still it doesn't seem like we have come to a valid conclusion. Therefore yes, it is a valid one.

Well, given those numbers, conclusion might be that statement about pvp being unpopular is invalid...

This thread is full of conclusions, actually.
 
Last edited:
No, got in a bit too late for that. No economy and no clans was disencouraging enough to buy it. Hopes had went up when I had learned that powerplay is "in the game" though.

So you bought a game & presumably the Horizons expansion. How would giving you more stuff for free and offering optional paintjobs & clothes to buy a bad thing? Even if it doesn't do everything users want it's still going to be more than they currently have.

I bought the LEP, I paid quite a bit for the privilege of receiving all future premium content at no extra cost. You may have noticed there has not been any yet, since Horizons was launched. Fortunately I am patient but really I just want there to be more game, I don't feel I am being scammed, or ripped off.
 
So you bought a game & presumably the Horizons expansion. How would giving you more stuff for free and offering optional paintjobs & clothes to buy a bad thing? Even if it doesn't do everything users want it's still going to be more than they currently have.

I bought the LEP, I paid quite a bit for the privilege of receiving all future premium content at no extra cost. You may have noticed there has not been any yet, since Horizons was launched. Fortunately I am patient but really I just want there to be more game, I don't feel I am being scammed, or ripped off.

While quantity is important, and I want more stuff as well, quality have the same importance. With said PP being locked behind 11 months of waiting before you can really start to play it meaningfully, and having this inderect nature, PP might as well not be here.

I might be called selfish as well if they did finish some other part for money I had gave them. And that is not the case. And, as I had said and am afraid that I am right, any actual support of released feature is meaningless financially, at least in comparison to making new stuff.
 
Last edited:
And despite that, there are some carriers with some squadrons do appear at quarter 4.
Well, technically he is right. In some regards, and in cases with some clans. And leaving extortion available as a game feature is up to Fdev...

Yep, we are getting executive control of cap ships. I absolutely guarantee you now that when they are implemented there's a meltdown because it's not a "proper guild system", it'll be a hand in mission tokens and vote on a destination system your player faction has a presence in or something similar. Maybe mobile resupply and hand things in to your chosen faction remotely.

It won't be EVE style territorial domination, or a step in it's direction.

I love how some of you on that side of the argument always fall back on an appeal to authority: High Commander Braben says PvPers & clans and guilds are wretched and deplorable, so therefore it must be so!

If I actually thought that David had more than a half a dozen hours playing his own game, I might have a little more respect for that:)

DBOBE when speaking about player guilds as they exist elsewhere is open in the fact that he doesn't want them or like the way players behave in them, it's an acknowledgement of his preference not an appeal to his authority. If we get guilds at some point, they will be his version of guilds with Mafioso style behaviors being deliberately limited. Actual territorial control and domination of other players won't be a feature accessing it from solo/group will be though. So probably best to keep your expectations realistic.

Talking of which DBOBE flies an asp explorer. Dev bashing is not cool.
 
Last edited:
And despite that, there are some carriers with some squadrons do appear at quarter 4.
Well, technically he is right. In some regards, and in cases with some clans. And leaving extortion available as a game feature is up to Fdev...
Squadrons and carriers do not necessarily mean guild mechanics in the PvP sense of the term.

Based on the way some PvPers post in these forums DBOBE is more than "technically right" - he is dead on the money, however distasteful that may seem. KOS lists for example.

Actually, this is a bit of misinformation. Braben wasn't against guilds, or factions, or whatever we want to call them.

He WAS against ossification of the galaxy, through player 'fort making'. His concern about any other behavior was not that much of a concern, since we have such a dystopian galaxy (if he WAS against factions, the BGS would have been an RNG spreadsheet, murderers would be instantly killed, etc) because the interactions between players was expected to cause problems (thus we have BGS wars and indirect PVP as the measure of conlict resolution).
Yet this is exactly what some seem to be expecting as a consequence of demands for certain kinds of PvP gameplay (at least to a degree). Especially when you consider the moans and groans from some quarters about gaming modes and the inability to stop other players affecting the universe state wrt their chosen minor or PP faction(s).

I believe you are however ignoring certain other points DBOBE has made specifically regarding his vision regarding PvP - something which KOS lists and certain "guild type" gaming practices fly in the faces off.
 
Last edited:
Squadrons and carriers do not necessarily mean guild mechanics in the PvP sense of the term.

Based on the way some PvPers post in these forums DBOBE is more than "technically right" - he is dead on the money, however distasteful that may seem. KOS lists for example.


Yet this is exactly what some seem to be expecting as a consequence of demands for certain kinds of PvP gameplay (at least to a degree). Especially when you consider the moans and groans from some quarters about gaming modes and the inability to stop other players affecting the universe state wrt their chosen minor or PP faction(s).

I believe you are however ignoring certain other points DBOBE has made specifically regarding his vision regarding PvP - something which KOS lists and certain "guild type" gaming practices fly in the faces off.

I love the response from the (for the sake of a label) pro-PvP crowd to this. It's all spot on. He knows exactly what the PvPers are up to and how they want to break his game to try and make it theirs so they can play big bosses, and their disgraceful reaction is why I'd just get the ban and refund hammer out

This small community of a few hundred would happily watch the game burn rather than accept what the vast majority and developers want. Nothing good can come out of pandering to it.
 

ALGOMATIC

Banned
I love the response from the (for the sake of a label) pro-PvP crowd to this. It's all spot on. He knows exactly what the PvPers are up to and how they want to break his game to try and make it theirs so they can play big bosses, and their disgraceful reaction is why I'd just get the ban and refund hammer out

This small community of a few hundred would happily watch the game burn rather than accept what the vast majority and developers want. Nothing good can come out of pandering to it.

Yes because the PVE content of this game is shining diamonds right? If not for PvP this game is basicslly space engine with NPCs, and space engine has atmospheric landings in unlimited number of galaxies.

Burn this game, thats funny, as if there was something to burn.
 
Yes because the PVE content of this game is shining diamonds right? If not for PvP this game is basicslly space engine with NPCs, and space engine has atmospheric landings in unlimited number of galaxies.

Burn this game, thats funny, as if there was something to burn.

be12ef4af34c50048a496b43c263843b.jpg
 
I love the response from the (for the sake of a label) pro-PvP crowd to this. It's all spot on. He knows exactly what the PvPers are up to and how they want to break his game to try and make it theirs so they can play big bosses, and their disgraceful reaction is why I'd just get the ban and refund hammer out

This small community of a few hundred would happily watch the game burn rather than accept what the vast majority and developers want. Nothing good can come out of pandering to it.

Squadrons and carriers do not necessarily mean guild mechanics in the PvP sense of the term.

Based on the way some PvPers post in these forums DBOBE is more than "technically right" - he is dead on the money, however distasteful that may seem. KOS lists for example.


Yet this is exactly what some seem to be expecting as a consequence of demands for certain kinds of PvP gameplay (at least to a degree). Especially when you consider the moans and groans from some quarters about gaming modes and the inability to stop other players affecting the universe state wrt their chosen minor or PP faction(s).

I believe you are however ignoring certain other points DBOBE has made specifically regarding his vision regarding PvP - something which KOS lists and certain "guild type" gaming practices fly in the faces off.

In fact, about each and every group of people is territorial, not just mafioso. Try to get inside some company's building without permission, let alone trying to have a picnic in the middle of any military dislocation, right on the parade ground. Every squadron will remain non-protective untill first biowaste shower of T9 scale would fall upon their pride and glory.

Each and every group of people is assembled in order to multiply their power. Concept of power is rather vague and have different meanings, but nature would still be same. And denial of said power or any applications of it will result in the feature.

Take a look around, whole bubble is already divided by PP factions. Do you feel any effect of it? And why some of squadron types cannot be PvP-oriented, military and pirate factions for instance? Which would fit into and finally revamp this PP thing?

Squadrons along with carriers avaliable will generate territorialism anyways, whether functionality is present or not. But, with no reasons or means to combat "pirate" factions, situation will be uncontrollable. Untill this feature will be gimped into nothing, that is.

And it does not have to be made . Unless Fdev's intention is not a dishonorable cashgrab, their decisions should allow every type of behavior. And stimulate desirable ones to fight undesirable ones, by winner gaining power, with desirables having more advantage, along with cause and therefore numbers. Same as goverments balancing things out with laws, while leaving any possible degree of freedom. And laws are not made to forbid anything, even if it were the original intent. All they do and can possibly do is to regulate things by encouraging or vice versa. Attempt of developers to play god too much will result in more unintuitive and unbelivable stuff.

Notions of PvP and Open mode activities to yield more result goes more along with lines of risk/reward. Amount of time spent on something should not be an only measure of difficulty. Seriously, it is a nonsence to hear words of defence of current state of things from the same people who talk about "instant gratification" stuff all the time.
I don't want to say that time should not be a factor. But thing is, with current state of things, skill and risk are not factored in at all.


This whole situation remainds me of Matrix. First versions were filled with bliss, but too much people could not take it because there was no natural strife present.

Any notions that this game was intended to be made like the first version only do not make state of thing for some people any better. For me, it would only have value as a screenshot generator.

Futhermore, this game have all functionality present to have all types of people to be satisfied
. And that is why such reasoning you apply is nothing but selfishness. I do not blame you, you have no reasons to change the current state of things. And reception you create for yourself with such reasoning do not help you in that.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom