Samsung Odyssey - An Elite Player Review - 3/10

However one of the things that clinched it for me was how much easier it was to setup the Rift sensors than the Vive lighthouses. With the Rift just plug them into the PC and place them on opposite sides of my desk. With the Vive I need to mount them in the corners of my room (what?! yeah, my wife's gonna love that ... not) and somehow get power to them?

That's the ideal setup, but it's not actually necessary to do that. The Vive will actually work with just a single lighthouse, and the lighthouses even have a special mode setting for working in a single lighthouse setting, but you might run into tracking issues, especially if you're playing a room scale game. Two will work at any position relative to you, provided they can detect each other, and should even work if they can't, provided they're close enough to each other to connect via the optional cable you get that plugs in the back of them. As an example, my Vive setup has one of them on top of a small bookcase to the left of my monitor, angled down to point at where I normally sit/stand by simply propping up the back with a book, and another sitting on top of the printer I almost never use, which is on my computer desk, at about a 90 degree angle from the first. This is nothing like the ideal setup, but it works perfectly fine.
 
Well sadly I'm returning my Oculus this week, I just couldn't get text to a point where I could use the headset for more than 45 min to an hour. I always had to take it off and let my eyes rest because of the strain from trying to read. The immersion factor is really the only reason I even kept it this long and tried to make it work, that feeling you get when you first get the thing setup and sit in your cockpit and see how far out your dash is and the holo aspects of the dash not being flat images is something else! Flying around and seeing depth to stars and what not as well.... But I want that effect for more than 45-60 min at a time. Generally I play for hours at a time.

So I'm not sure what I'll do at this point, maybe I just won't get anything. I was interested in grabbing the Oddysey just to see if maybe I could live with it's short comings, but re-reading this thread has sort of made me feel like the answer is probably not. I've hard the business version of the pimax 4k is pretty good, it uses OLED instead of LCD. Could wait for the vive pro but I have a bad feeling its' going to be very expensive.
 
I dont know why you think pimax 4k is utter crap.
I am using pimax 4k and I find it absolutely fantastic. The colors are great, not washed out when I added some vibrance, contrast...The resolution is fantastic, the sense of scale is very good, it runs without stutters. Most of my ingame settings set to ultra. The text is super clear and sharp.
 
Well sadly I'm returning my Oculus this week, I just couldn't get text to a point where I could use the headset for more than 45 min to an hour. I always had to take it off and let my eyes rest because of the strain from trying to read. The immersion factor is really the only reason I even kept it this long and tried to make it work, that feeling you get when you first get the thing setup and sit in your cockpit and see how far out your dash is and the holo aspects of the dash not being flat images is something else! Flying around and seeing depth to stars and what not as well.... But I want that effect for more than 45-60 min at a time. Generally I play for hours at a time.

So I'm not sure what I'll do at this point, maybe I just won't get anything. I was interested in grabbing the Oddysey just to see if maybe I could live with it's short comings, but re-reading this thread has sort of made me feel like the answer is probably not. I've hard the business version of the pimax 4k is pretty good, it uses OLED instead of LCD. Could wait for the vive pro but I have a bad feeling its' going to be very expensive.

That's a real shame. Do you wear glasses normally? (I just wondered whether getting lens inserts might help?)

I assume you've tinkered with the IPD setting, turned down the gamma and HUD brightness and picked a different set of HUD colours to try and get things as clear as possible?
 
I haven't written a specific comparison between the Rift and the Vive but to me it's a very very simple choice. The Rift is $200 cheaper (sometimes $250), its ~20% lighter, far less bulky, far better controllers, more software choices (without hacking which I would never rely on) as it support Steam VR AND Oculus exclusives, better audio quality and far less cumbersome cable. IMHO the only thing that the Vive has that's "better" are the lighthouses are easier to setup as you don't have to home run them to your PC via USB. As I've said that's never been a concern or interest of mine as I really do only play seated sims. Honestly the only reason I'd see buying a Vive is the Rift isn't offered in your region (have a friend in Sweden who didn't have much of a choice) or, uh, that's the only reason I can come up with as I see nothing it does better or even as good as the Rift. When first released and the Rift didn't have controllers sure but that's been over a year ago.

I have actually played a bit of Lone Echo and while it was great, as is Robo Recall and Space Pirate Trainer they just aren't my kind of game. My cockpit is setup in a smaller room and as such I can't really do roomscale without moving everything to my living room and while that's not all that hard I just don't do it. If you have a look at my cockpit in the links in my signature you'll get why I pretty much only play sim games.

~X

I find that odd, Sweden is fully in the EU, whereas me in Norway is not, so we have added further issues with imports etc.

But I had no problems ordering my rift, and later touch controllers directly from Oculus, and the charged price includes both VAT and shipping, the unit was at my door inside a week.
Heck Sweden is right there in the dropdown.
 
Last edited:
Hi, Having tried Rift and Odessy I can safely say the Odessey is far better for me, THe band fits nicely round the back of my head
prefer the audio of the headphones over the Rift and the screen door effect is far better in the Odessy

I couldn't play Elite in the the Rift it was just too pixilated, the Odyssey is not perfect but much better.

I suppose its all subjective as were all different, Head shape, Eye, Focal distance etc.

Given I play Elite with a HOTAS the controllers and room scaling are all irrelevant to me
I also play on a gaming Laptop and USB ports are a premium, so no extra sensors is a major bonus for me

And given the software only went mainstream in November 2017 and an update is "imminent" I have high hopes for the interface improving

o7
 
That's a real shame. Do you wear glasses normally? (I just wondered whether getting lens inserts might help?)

I assume you've tinkered with the IPD setting, turned down the gamma and HUD brightness and picked a different set of HUD colours to try and get things as clear as possible?

Generally I only need glasses for night time driving, I had different HUD colors and turned gamma all the way down. and so on. Tinkered with everything I could find info about on the forums.
 
Generally I only need glasses for night time driving, I had different HUD colors and turned gamma all the way down. and so on. Tinkered with everything I could find info about on the forums.

I'm looking all over and I can't find an IPD setting at all. My IPD appears to be around 65mm though and I read that the oculus reports by default at 64mm. So I imagine this wouldn't make a ton of difference?
 
Well sadly I'm returning my Oculus this week...

Yeah, my guess is you didn't have things setup properly. I've helped a number of commanders who've gotten one and said the same things to me - 10 minutes later with proper settings universally they've said "holy crap, wow, now it actually works!".

I dont know why you think pimax 4k is utter crap.
I am using pimax 4k and I find it absolutely fantastic. The colors are great, not washed out when I added some vibrance, contrast...The resolution is fantastic, the sense of scale is very good, it runs without stutters. Most of my ingame settings set to ultra. The text is super clear and sharp.

Clearly you've never used a Rift - when you compare the Rift, Vive, PSVR and Pimax you realize they are ranked in that order with the Pimax being WAY at the bottom. IMHO of course.

Hi, Having tried Rift and Odessy I can safely say the Odessey is far better for me...

....I suppose its all subjective as were all different, Head shape, Eye, Focal distance etc.

Given I play Elite with a HOTAS the controllers and room scaling are all irrelevant to me

Wow, that's pretty shocking to me as I can't possibly see how someone would choose the Odyssey over a Rift - but as you say to each their own, either way it's cool you're in VR. I too play with HOTAS seated so room scale didn't factor in - the huge bulk, terrible headphones (IMHO) and horrible uncomfortableness (again IMHO) killed it for me. Add the super buggy software, which as you said could/should get better, and I was out in under an hour.

Bring on Rift 2.0

I'm looking all over and I can't find an IPD setting at all. My IPD appears to be around 65mm though and I read that the oculus reports by default at 64mm. So I imagine this wouldn't make a ton of difference?

If you search there's a thread on adjusting the in-game IPD with players claiming it changed the game for them - with IMHO is absolutely placebo. I did a bunch of testing and couldn't measure any difference at all with my IPD at 61. My gut says you didn't have the right combination of settings, if you still own it and wanna jump in Discord with me just PM me and I'll get you a link to the Discord I admin and we can chat. I've helped many commander go from hating it and wanting to return to not being able to pry it from their cold dead hands.
 
Nice review, thanks. The recent price drop made me look for ED reviews to see if maybe it's an upgrade from the Rift and worth going for it while I wait for my pimax 5k. But sounds like for sure it's not worth it.

Curious, why do you think the 5k/8k will fail? Also, why do you say the 8k will fail like the 4k and 5k have, the 5k is just an 8k with different screen and neither are released yet so I don't understand what you mean in saying the 5k has failed, ie in the past. The reviews of the v5 8k prototypes seem pretty positive, overall, although it sounds like there are kinks yet to end worked out but it's mostly working and reviewers seem mostly impressed except for some tracking bugs.

I backed a 5k because at the time I simply couldn't afford an 8k and the 5k should still be a significant improvement in resolution and FOV compared to the Rift. But I guess we will see, pimax is doing their closed beta now and supposedly will finalize and ship maybe middle of this year.
 
Last edited:
I messed with tons of different settings and stuff, so I don't think it would of gotten any better. The issue was the resolution imo, because using the Odyssey I could see things way clearer and the experience was much more enjoyable. In the end I felt it still wasn't as good as I'd like it to be though, granted it was pretty close to something I could live with. I didn't experience any of the software issues you or others had in the earlier reviews. My complaints with the Odyssey are more about tracking and what not. Granted I still wish they'd use better optics in any of these headsets, fresnel is not the future imo.
 
Quick question.

I have the Odyssey. I'm pretty impressed at how well it head tracks considering there's no sensors/base stations.. for about 5 minutes. I've tried sufficient lighting, putting up beach towels with designs to help with tracking and nothing seems to work. It stinks because it actually tracks head movements pretty well outside of the occasional re-centering the camera to slight left or right when ever I'm looking up (ceiling having less shades of grey. Camera's work with black and white contrast) My question is, how did you go about re-centering your hmd on the fly. I've tried re-binding the key in Elite and that doesn't seem to work. I've cleared the environment data and then have to start from scratch again and that's a pain in the derriere..

Edit: Never mind. Refunded the Odyssey. It was pretty decent when it worked.. but the lack of lateral head movement (none) really killed the immersion for me.
 
Last edited:
Generally I only need glasses for night time driving, I had different HUD colors and turned gamma all the way down. and so on. Tinkered with everything I could find info about on the forums.

Flying in space IS nighttime driving! :)
I'd be lost without my lens inserts!
Game changer

Edit: really had my heart set on a resolution bump but refuse to buy the Vive pro on principle of price extortion. Managed to find someone to ship an odyssey from USA over to Saudi. Looking forward to seeing how it fares myself - so many mixed reviews but I hope it will serve as a stopgap until rift 2.0 or my Pimax 8k ever gets built!
 
Last edited:
Ugh, sucks this isn't fixed. Really tempted to buy an odyssey as an upgrade for the Rift and to mess with windows MR while I wait for my pimax. Thought about comparing Rift, pimax and the odyssey and just keeping whichever one is best overall. But if the odyssey sucks for ED, then it's a non starter. ED is probably 60% of what I play in VR.

Let's just hope pimax tracking is smooth when it arrives, I refuse to spend that much for a vive pro, especially given its not really any wider FOV, but I'm so ready for an upgrade from the Rift image quality and FOV.

Edit - was at microcenter and said screw it I'm gonna try an Odyssey. Performance in ED sucked at first. It was a juddery mess at vr medium (1080ti and i6700k).

But then I did two things. Set oculus to run as administrator so it doesn't fire up, and installed the experimental reprojection in steam VR. Now it seems to run pretty darned good. Not quite oculus smooth, but smooth enough to be enjoyable.

There's a weird artifact where the comms meny text shws a weird flickering, not too noticeable but it's there. Is Frontier working to optimize for WMR hardware? There are a ton of these hmd put there now, it would be wise to ensure ED runs well on them.

Edit - it's really running good now, installed the windows MR steam app and always launch that first. It starts steam vr using from what I understand a lightweight version of the Wmr portal, which is less of a drain on resources. Granted I have a 1080ti, but it seems that the Wmr hardware is nearly there in terms of having things patched by valve and windows to allow good gaming performance. I played Fallout 4 for a while tonight in the odyssey and it was really good, tracking seemed fine to me and the controllers worked well. I never got into it with the Rift due to lack of good support for touch. And being able to set up room scale without screwing with the cameras was working default.
 
Last edited:
Good to know that they are making improvements to the software as while last time I used it a few weeks ago it still wasn't close to the smoothness of the Rift experience but certainly better than my first go. That said all the other issues, specifically the bulk and significant discomfort compared to the Rift is still a huge deal breaker for me.

It's been interesting to see the first round of Vive Pro reviews as it seems I was dead on that it's much bulkier and heavier than the original Vive - the Linus Tech Tips review was spot on what I thought it would be. As for those hanging their hats on the Pimax 8k I predict you will be sorely disappointed - CQC or Multicrew levels of disappointment. The 4K was just a total POS and with them using LCDs and the continuing delays given the huge amount of issues the current testers have reported I'd bet real money it will also be junk. Don't get me wrong, I too want 200 degree FOV and 4K but given that 4K is stretched over basically double the area given the wider FOV it's certainly not going to "cure" SDE - at least that's what everything I've seen/read is reporting.

It sure will be nice 5 years from now won't it? Full FOV, zero SDE or godrays and butter smooth 90 fps with GPUs 2-3 generations from now. Any thoughts on how many years it will be until near Matrix levels of immersion? 10? I mean damn, just think of this in 20 years. Compare Elite in the 80s to Elite now - it'll be a much larger jump.

As for current VR I'll happily continue to use my Rift, I'm actually on my second as after 2000+ hours in my first it was so "used" that it was time for a new one. A little bummer that after 2 years on the market even with other headsets out there IMHO it is BY FAR the best option. Either way I think we can all agree on one simple thing - Elite in VR is just stunning.

~X
 
Good to know that they are making improvements to the software as while last time I used it a few weeks ago it still wasn't close to the smoothness of the Rift experience but certainly better than my first go. That said all the other issues, specifically the bulk and significant discomfort compared to the Rift is still a huge deal breaker for me.

It's been interesting to see the first round of Vive Pro reviews as it seems I was dead on that it's much bulkier and heavier than the original Vive - the Linus Tech Tips review was spot on what I thought it would be. As for those hanging their hats on the Pimax 8k I predict you will be sorely disappointed - CQC or Multicrew levels of disappointment. The 4K was just a total POS and with them using LCDs and the continuing delays given the huge amount of issues the current testers have reported I'd bet real money it will also be junk. Don't get me wrong, I too want 200 degree FOV and 4K but given that 4K is stretched over basically double the area given the wider FOV it's certainly not going to "cure" SDE - at least that's what everything I've seen/read is reporting.

It sure will be nice 5 years from now won't it? Full FOV, zero SDE or godrays and butter smooth 90 fps with GPUs 2-3 generations from now. Any thoughts on how many years it will be until near Matrix levels of immersion? 10? I mean damn, just think of this in 20 years. Compare Elite in the 80s to Elite now - it'll be a much larger jump.

As for current VR I'll happily continue to use my Rift, I'm actually on my second as after 2000+ hours in my first it was so "used" that it was time for a new one. A little bummer that after 2 years on the market even with other headsets out there IMHO it is BY FAR the best option. Either way I think we can all agree on one simple thing - Elite in VR is just stunning.

~X

How is the rift with people like me who use glasses ? :)
(not size,as mine fits within specs,meant ease of use,comfort etc)
 
Last edited:
How is the rift with people like me who use glasses ? :)
(not size,as mine fits within specs,meant ease of use,comfort etc)

Are you long or short sighted? If long sighted (i.e. glasses for reading) then you won't need them (it's a miracle! I can read in VR). If short then small framed glasses will fit inside the headset (my wife needs them) but it can be a bit fiddly getting the headset on and off. Also, be VERY careful that your lenses aren't touching the Rift lenses, otherwise you can scratch them. If it's a major issue for you then VR lens lab sell lens inserts.
 
Last edited:
Are you long or short sighted? If short sighted (i.e. glasses for reading) then you won't need them (it's a miracle! I can read in VR). If long then small framed glasses will fit inside the headset (my wife needs them) but it can be a bit fiddly getting the headset on and off. Also, be VERY careful that your lenses aren't touching the Rift lenses, otherwise you can scratch them. If it's a major issue for you then VR lens lab sell lens inserts.

You have that the wrong way round. If you need reading glasses you are long sighted. I am short sighted and need glasses to use the rift.
 
Back
Top Bottom