It's NDA covered so I can't share any game stats (performance or screenshots or other data....) but damn, it's fun.
The pre-alpha is out and currently there's max inventory of all craftables for bug testing.
DU distinguishes between Atmospheric and Space flight so "amphibious" craft need two sets of engines, thrusters etc...
Built my own 100m Battle Cruiser, built a monster skyscraper about 200+ M high... Launched my ship from the landing deck in said skyscraper...
Anyway, managed to fly my ship to a few moons and landed safely..
All round epic stuff..
However, the best best thing about DU is that it is entirely LUA programming based. You can program your commander's station, you can add programming boards anywhere. They have proper IO, internet connection (for in game browsers).. You can program terminals to take input from sensors and make decisions to control output..
With LUA code, your ship truly becomes ours. and there even real engineers creating much improved PIR based flight control software already!!!!
Pretty much everything except decorations are linkable to LUA in game.
There are even "database" widgets which can store actual in game data which can be transferred or even hacked/stolen. LOL.
Check their youtube videos...
Sorry, not able to tell you much else... can't wait for the game to move into Alpha.
The pre-alpha is out and currently there's max inventory of all craftables for bug testing.
DU distinguishes between Atmospheric and Space flight so "amphibious" craft need two sets of engines, thrusters etc...
Built my own 100m Battle Cruiser, built a monster skyscraper about 200+ M high... Launched my ship from the landing deck in said skyscraper...
Anyway, managed to fly my ship to a few moons and landed safely..
All round epic stuff..
However, the best best thing about DU is that it is entirely LUA programming based. You can program your commander's station, you can add programming boards anywhere. They have proper IO, internet connection (for in game browsers).. You can program terminals to take input from sensors and make decisions to control output..
With LUA code, your ship truly becomes ours. and there even real engineers creating much improved PIR based flight control software already!!!!
Pretty much everything except decorations are linkable to LUA in game.
There are even "database" widgets which can store actual in game data which can be transferred or even hacked/stolen. LOL.
Check their youtube videos...
Sorry, not able to tell you much else... can't wait for the game to move into Alpha.
Last edited: