Powerplay should not be made Open-only. Here's why... [EDITED]

Then why are there NPC oppos? Why do you get missions to massacre the oppo NPCs? Surely if there was NEVER supposed to be NPCs, as you claim, in PP, why did they spend so much developer effort in making missions for PP factions that include NPCs as the target???

Because they add powerplay to solo, and presumably felt AI would be up to the task of providing the direct action? I kinda think at this point the options are leave the mechanics in a failed state so commanders can bask in the glory of successful stopping the developer, who will just move on to the next thing. Which will probably also then be blocked. Or maybe consider if that's not pointing a gun at feet.

I guess it depends on whether it means more to improve the game, or to win an argument?
 
And why should it remain in this state and never change? :rolleyes:

Because I don't find any problem in the way it is. If you don't like PP the way it is, don't play it. Nobody is taking it away from the game. Nobody is making you play it. No skin off my nose. Leave.

Because they add powerplay to solo,

Nope, they add powerplay to open too. You fight the opposing factions NPCs in open too, remember.
 

The Replicated Man

T
I guess we will just have to wait and see what happens. All this arguing on the forums is not getting anyone anywhere.
 

Robert Maynard

Volunteer Moderator
It was from 23.04.2015 and yes, Powerplay as it actually is designed right now WAS and IS working in solo and friends-only games. And here is actually the problem many people see in it.
How does it make PvP more intresting in these modes? And why should it remain in this state and never change? :rolleyes:

Indeed it was - and posting a pointer to the clarification was simply pointing out the inaccuracy of the contention.

Some players consider the pan-modal implementation of PowerPlay to be a problem to solve - just like the BGS being affected by all players. What the pan-modal implementation made clear, at that time, is that PowerPlay did not *require* a player to engage in direct PvP - although it allowed like-minded opposing players to do so.

For some, direct PvP is not interesting (or "fun") in the slightest - hence they are not overly concerned with it, being able to continue to play the game while not requiring to engage in it.

There are doubtless other ways that Frontier could encourage PvP - without resorting to PvP-gating existing content. We'll see if the proposal does, actually, end up being implemented - in due course.
 
Don't do it PG then. But because YOU find it boring is no reason to stop me doing it.

Give me a reason to support the change for your sake and I will. But oyu not liking the game just has me saying "so leave". I'll still be here playing in Solo.It's only Open that needs more than one person playing.

I don't have to give you a reason, its Fdev's game and they seem to feel similar otherwise they wouldn't be considering changing it. It's dull currently, so so dull.
 
No, the bot-runners will simply prevent their Open game client connectivity mode bots from connecting with other game clients. They'll still be playing in Open, but you'll simply not ever see them.

I don't know why the bot-runners never thought of that before - perhaps they already have and the bots which have been discovered, are just the tip of the iceberg.

true.

frontier could get around that possibly without fundamental change. they could ping and relay pings through peers, any peers systematically ignoring them would be suspicious. not ideal, i know.
 
It remains idle, Frontier likes to, eventually, straighten their creation from its original hybrid form into something containing imminent possibility of PvP.
 
Because I don't find any problem in the way it is. If you don't like PP the way it is, don't play it. Nobody is taking it away from the game. Nobody is making you play it. No skin off my nose. Leave.



Nope, they add powerplay to open too. You fight the opposing factions NPCs in open too, remember.

Yes they did. All modes the same. Right? Oh. Honestly at this point if people want to deep six a change just to win an argument I'm not sure what that really means for elite.

I think Sandro will struggle to gain any traction at all after this.
 
Yes they did. All modes the same. Right? Oh. Honestly at this point if people want to deep six a change just to win an argument I'm not sure what that really means for elite.

I think Sandro will struggle to gain any traction at all after this.

Fdev should offer them some cake to eat and just do it... constantly backing down from good moves like this because of the same old anti-change brigade will just strangle this game long-term.
 
Yes they did. All modes the same. Right? Oh. Honestly at this point if people want to deep six a change just to win an argument I'm not sure what that really means for elite.

I think Sandro will struggle to gain any traction at all after this.
It's the number one rule around here. Don't take anything away.
Why do you think they still haven't dealt with the insane shield-tank issues? Because taking that away would cause a player-base meltdown.
FD have to figure out how to improve the game by only adding stuff.
Good luck FD...
 
Yes they did. All modes the same. Right? Oh. Honestly at this point if people want to deep six a change just to win an argument I'm not sure what that really means for elite.I think Sandro will struggle to gain any traction at all after this.

[video=youtube;uJ15Tv1g4uU]https://www.youtube.com/watch?v=uJ15Tv1g4uU[/video]
 
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"But for me the best reward is how Powerplay changes combat," Lead Designer Sandro Sammarco says.


Yeah, also quoting as saying that PP in solo is countered by other PPing in solo. So, your point is you'll accept his word when it means those not in open get mugged, but not when it means they don't get mugged...

Got it.
 
Give me a reason why I should support your wish and I'll support it.

a vast majority seems to want it.

you know what's funny? i'm not even one of them, open pvp with the engineers crap is a no go for me, at least not until i have casually capped all my mat slots, and even then i doubt it. as a pvp lover, pvp is as much as dead for me in this game. it's possible i still go for some pp module, but i will do it while avoiding engineered ships and it's possibly even going to be some fun.

then again i do think this is a change in the right direction and worth supporting. because it's not just about me.

you didn't answer. how much do you powerplay?
 
It's the number one rule around here. Don't take anything away.

Well, yeah. When I take your car, it's bad BECAUSE I TOOK IT. Doesn't matter if you weren't using it. When I take your wallet, that's bad BECAUSE I TOOK IT. Doesn't matter if I can because I have the power.

Do you know what laws are? Do you connect from Somalia?
 
Fdev should offer them some cake to eat and just do it... constantly backing down from good moves like this because of the same old anti-change brigade will just strangle this game long-term.

I don't think Frontier can. They had a choice. Now it's either try, and work solutions in and accept they won't always work and that may well include the currently suggested ones, or they can accept they've lost the drivers seat.

The most important decisions are never easy. I hope Sandy can figure this one out.
 

Deleted member 110222

D
I didn't realize gathering another 5000 merits was completely free and easy.
In any event, if getting around in open is so safe and easy, then why such the uproar over making PP open-only?

Why the uproar? Probably because a lot of people don't want to make "compromises" to their flying cargo racks, because they want to continue "min-maxing" that sweet sweet cargo hold. Because Maker forbid you have to think about your survival strategy...
 
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