I do play in Open but basically am a PvE guy.
The Top 10 Reasons getting shot at by NPCs is usually better than by Players :
1) NPCs aren't Youtube leeches and don't run Forum accounts to gloat about their kills with links to their glorious Video footage
2) NPCs aren't Salt Farmers
3) NPCs are often fairly reasonable, they even honor Mode Equality
4) NPCs don't usually jump Players in Grade 5 Top Engineered Ships or even MultiCrewed or in Wings of such Ships (except if you manage to trigger ATF)
5) NPCs always have a plausible reason for attacking, fitting the Game lore and the Galaxy
6) NPCs disappear after an Interdiction Evasion was won
7) NPCs don't camp Stations to ram the crap out of arriving or departing Traffic (although... Authority used to do that a while ago

... but hey, that was bugfixed)
8) NPCs don't camp Engineer bases or CG locations or Deep Space hotspots to jump arriving or departing Players just because they can
9) NPCs aren't known for suicide-ramming to ruin i.e. a Player running a CG
10) NPCs never tried to : Dumbfire-Missile-Instakill Players sitting on Pads, fire Missiles into the mailslot for Player traffic Point Defenses to aggro the Station, deploy Engineered Mines inside Stations to kill docking/undocking Traffic, boost Orcas into docking Station Traffic yelling "Orcas for everyone!", repeat-ram Players waiting in Docking Queue to death, push & block docking Players onto Pads to trigger Station Infractions, send offensive/foul language over Text comms, hover over Engineer Bases to attack landing traffic with impunity due to an Exploit/Hack, attack a Player without even a single line of text, while in a Wing turn around and kill other Wing Members at a random moment, kill a Player merely because the Ship contains a Docking Computer, felt offended by a Player operating "in the wrong Game mode", [...] (plus whatever I forgot)
11) NPCs were created, trained and are managed by none else than MoM(tm). Master of Minions. Someone you can trust.
Do these count?