The problem with bonus weekends, every single one of them in every other game, is that they immediately make aware the "video game" mechanics that developers use that only work against players. Just spend a few seconds considering *why* bonus weekends are fun, and what the experience of playing any game is like before and after the weekend is over.
There always is some developer serving feedback loop involved, either attached to money, bloated game time, or both in the worst cases. The parameters that get relief during these weekends always highlight these.
So coming to elite, i was a bit floored to see this..
- I never considered engineers a grind before now. Honestly i never did. But now there's this massive red sign telling me there's nothing sacred at all in the experience, its nothing more than a progression mechanic. Are we getting paid bonus passes in the store next?
- The other games that do this are in a different league to elite, both in positive and negative aspects. I honestly wouldn't recommend going there. While their business practices are far shadier, their games are also orders of magnitude more complete than elite is. As a simulator sandbox, elite scores 110/100. As just another cheap video game, the same elite scores 15/100. Trying to be like and pulling in those players *before* elite is swtor or star citizen is really strange intent? I don't understand.
And this comes right after the powerplay open event. What's ultimately sad about that isn't powerplay, or open, or players, its the fact that frontier are again, completely out of touch with the player base. The fact that the majority of players have spent hundreds or thousands of hours building up their game experiences *avoiding* open they're just completely unable to perceive. I get the designers are really busy people, but owning player metrics should be part of that role.
Just disappointing. /actual sigh
There always is some developer serving feedback loop involved, either attached to money, bloated game time, or both in the worst cases. The parameters that get relief during these weekends always highlight these.
So coming to elite, i was a bit floored to see this..
- I never considered engineers a grind before now. Honestly i never did. But now there's this massive red sign telling me there's nothing sacred at all in the experience, its nothing more than a progression mechanic. Are we getting paid bonus passes in the store next?
- The other games that do this are in a different league to elite, both in positive and negative aspects. I honestly wouldn't recommend going there. While their business practices are far shadier, their games are also orders of magnitude more complete than elite is. As a simulator sandbox, elite scores 110/100. As just another cheap video game, the same elite scores 15/100. Trying to be like and pulling in those players *before* elite is swtor or star citizen is really strange intent? I don't understand.
And this comes right after the powerplay open event. What's ultimately sad about that isn't powerplay, or open, or players, its the fact that frontier are again, completely out of touch with the player base. The fact that the majority of players have spent hundreds or thousands of hours building up their game experiences *avoiding* open they're just completely unable to perceive. I get the designers are really busy people, but owning player metrics should be part of that role.
Just disappointing. /actual sigh