Play as a visitor?

All I know is that I am glad Frontier is showing us Dinosaurs, the islands/play areas, buildings important to the main idea of the game and vehicles. Cause I really wouldn't want to just see trash cans, benches, fountains and different kinds of lights.
 
This!
I can see this game 2-3 years from now, with several updates and dlc's.
To bad many people don't see it that way, they want everything in it at launch.

Sorry for stepping back in for a moment, I supposed to remain silence.

If there’s any hope remaining, this is it!

I just wish they will value customer’s feedback ESPECIALLY after the customers bought it and play the game themselves.

To be honest, I’ve never given a single feedback after years of gaming (as I mostly more than satisfied with every game I bought. Maybe I’m lucky) so I really have no idea how that works in practical world…

I knew that they mentioned they will remain supportive for years but I do not know what they mean by “supportive”. Is it only dealing with bugs? Or are they willing to change fundamental features (such as this) if significant numbers of the feedbacks say so?

I’m going back to silent mode now. ;)
 
Not asking for the moon, here. Don't get me wrong, I'm thrilled to be getting a legit JP builder at all, and I don't expect "everything at launch." This game is shaping up to be a real gem. But I can't deny that there are a handful of no-brainers that seem to be missing from this game with no hint that they are even in the works. "Playing as a visitor" might be overstating it, but it would be nice to get a visitor's view of the park. You know, snap the camera to a visitor and zoom in to first person? No need to take control of the character - just let me see what they see. Remember ZooTycoon? You could fully control the zookeeper, running around on foot, looking at every enclosure. Heck, remember Jurassic Park Operation Genesis? A game that came out 15 years ago? You could snap to visitors and employees and "enter" every attraction (not the interior of the buildings, but you could see what the view was from inside). Some of the coolest moments in that game (for me) were entering a Viewing Dome and watching a T. rex go lumbering by with a goat squealing in its mouth. You felt like you were there. Some of you will complain that this is just whining, or that people like me should just go back to JPOG. Maybe you're right. But I don't see any harm in pointing out the features we wish were coming, even in the hopes that they may yet be added. Just saying. I love this fan base - not trying to get on anyone's nerves!
 
This!
I can see this game 2-3 years from now, with several updates and dlc's.
To bad many people don't see it that way, they want everything in it at launch.

That is one reason I am not worried. This is a very hard working company that cares about its products. We are not dealing with EA.
 
Having read through this thread, I have an honest question.

Given that the interiors of buildings were probably not modeled, what is the difference between Visitor's Eye View, and Jeep's Eye View? Other than the jeep moves around much quicker? You are still down at eye level, boogeying around the grounds between and around buildings, taking pictures, and now you can go off road and into paddocks and get chased by dinosaurs. I would prefer a free-roaming jeep to walking on the paths on foot. What would being a single slow body add to the experience?
 
Having read through this thread, I have an honest question.

Given that the interiors of buildings were probably not modeled, what is the difference between Visitor's Eye View, and Jeep's Eye View? Other than the jeep moves around much quicker? You are still down at eye level, boogeying around the grounds between and around buildings, taking pictures, and now you can go off road and into paddocks and get chased by dinosaurs. I would prefer a free-roaming jeep to walking on the paths on foot. What would being a single slow body add to the experience?

For me, it would add a whole lot. It's about immersion. Seeing the park through a guest's eyes. Not to keep comparing, but in Operation Genesis (2003), you could tool around in a vehicle and snap photos. You could also plop any attraction, select the building (no interior models), and take in the view it offered. You might realize you needed to raise or lower terrain, dig out drinking holes closer to the attraction, clear some trees to give a better view. You could place feeders in front of them and watch the animals approach. It was just a classic Jurassic Park vibe, getting down to that level. Call me crazy, but it's a feature that I'll sorely miss, even if I end up loving Evolution.
 
All I know is that I am glad Frontier is showing us Dinosaurs, the islands/play areas, buildings important to the main idea of the game and vehicles. Cause I really wouldn't want to just see trash cans, benches, fountains and different kinds of lights.

I'll never understand your beef with park customization...
 
For me, it would add a whole lot. It's about immersion. Seeing the park through a guest's eyes. Not to keep comparing, but in Operation Genesis (2003), you could tool around in a vehicle and snap photos. You could also plop any attraction, select the building (no interior models), and take in the view it offered. You might realize you needed to raise or lower terrain, dig out drinking holes closer to the attraction, clear some trees to give a better view. You could place feeders in front of them and watch the animals approach. It was just a classic Jurassic Park vibe, getting down to that level. Call me crazy, but it's a feature that I'll sorely miss, even if I end up loving Evolution.

I loved looking through the domes at the Dinosaurs. Add a hell of a lot of immersion into the game. Was really hoping this game would deliver similar things.
 
So we can't walk around the park as a visitor. Okay, but can we zoom right down to the visitor's level and slowly move the camera around, similar to Planet Coaster?
 
I'll never understand your beef with park customization...

I have no problem with it. I have planet coaster. But planet coaster is a PC exclusive. Expecting any kind of involved park customization in a game that is also on consoles is a waste of time. It would be nice if this game was a PC exclusive and we had Planet Coaster levels of customization but we won't. It will probably be the most basic kind of customization, like things that automatically appear when paths are put down.

If it was the late 90's or early 2000's they might have just shoe horned in some park customization/decorative items. But most devs know now that it doesn't work well with console controllers. You would have people whining about how having to place everything is too hard and how they don't use it cause they can't get it in the exact place they want it.

Also Frontier said that isn't what this game is all about. It's about park management. Not just building a really nice looking park.
 
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I have no problem with it. I have planet coaster. But planet coaster is a PC exclusive. Expecting any kind of involved park customization in a game that is also on consoles is a waste of time. It would be nice if this game was a PC exclusive and we had Planet Coaster levels of customization but we won't. It will probably be the most basic kind of customization, like things that automatically appear when paths are put down.

If it was the late 90's or early 2000's they might have just shoe horned in some park customization/decorative items. But most devs know now that it doesn't work well with console controllers. You would have people whining about how having to place everything is too hard and how they don't use it cause they can't get it in the exact place they want it.

Also Frontier said that isn't what this game is all about. It's about park management. Not just building a really nice looking park.

You keep bringing up controllers like that's the definite excuse, but I've never once heard anyone complain about using controllers in similar games. EVER.
 
You keep bringing up controllers like that's the definite excuse, but I've never once heard anyone complain about using controllers in similar games. EVER.

That's probably because they had no other choice. Once you play a game like Planet Coaster on PC with a keyboard and mouse you will understand. Like I said before, it's doable. If all you have as a console is an option you can force yourself to suffer with it. It's just not very good. I was playing Theme Hopsital on my PS Vita and the controls for placing items in the hospital are garbage and I can't even use the thumb/analog sticks.

Better yet go play a shooting game on a PC and then play one on a console with a controller.
 
That's probably because they had no other choice. Once you play a game like Planet Coaster on PC with a keyboard and mouse you will understand. Like I said before, it's doable. If all you have as a console is an option you can force yourself to suffer with it. It's just not very good. I was playing Theme Hopsital on my PS Vita and the controls for placing items in the hospital are garbage and I can't even use the thumb/analog sticks.

Better yet go play a shooting game on a PC and then play one on a console with a controller.

I'm pretty sure an avid Console player would be fine and find no issue with it. Shooter games are completely irrelevant due to their considerably different play style.
 
I'm pretty sure an avid Console player would be fine and find no issue with it. Shooter games are completely irrelevant due to their considerably different play style.

No they aren't. They rely on precision. Which is why a lot of shooters on consoles have auto aim, even after it's turned off in the menus. Yes some people would just suffer with the clunky miserable controls. But a lot of people wouldn't. Do you see how many people whine and complain about this game constantly? They would be complaining that the controls are terrible. I am pretty sure there will be some decorative items in the game. Just don't expect a whole lot and don't expect the kind of details you would get in a game like Planet Coaster. It will be something simplified for consoles.

The fact that this game will also be on consoles is something that isn't going to change or get fixed.
 
No they aren't. They rely on precision. Which is why a lot of shooters on consoles have auto aim, even after it's turned off in the menus. Yes some people would just suffer with the clunky miserable controls. But a lot of people wouldn't. Do you see how many people whine and complain about this game constantly? They would be complaining that the controls are terrible. I am pretty sure there will be some decorative items in the game. Just don't expect a whole lot and don't expect the kind of details you would get in a game like Planet Coaster. It will be something simplified for consoles.

The fact that this game will also be on consoles is something that isn't going to change or get fixed.

I already mentioned this in another thread, but it isn't relevant because shooters are completely different and require competitive reactions. Jurassic world: Evolution does not. Controllers aren't an excuse. I don't even play on console anymore and I can guarentee I'd have no problem placing down items if it's anything like the Sims, and even if it were quite difficult, there's no rush because I wouldn't be playing in a competitive gaming environment.
 
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That's probably because they had no other choice. Once you play a game like Planet Coaster on PC with a keyboard and mouse you will understand. Like I said before, it's doable. If all you have as a console is an option you can force yourself to suffer with it. It's just not very good. I was playing Theme Hopsital on my PS Vita and the controls for placing items in the hospital are garbage and I can't even use the thumb/analog sticks.

Better yet go play a shooting game on a PC and then play one on a console with a controller.

Not necessarly true. I have played Planet Coaster and sims both on PC, I have also played Sims, Tropico and other games like that and had no issues on either controls. I have also played first person shoots on both and frankly they are horrible on PC.
 
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