Wow - if that's how much stuff you need on a smallish park I think those planning huge masterpieces are going to have their work cut out![]()
Here have some rep.. Best comment today
Wow - if that's how much stuff you need on a smallish park I think those planning huge masterpieces are going to have their work cut out![]()
Looks nice. Anyone else find it weird how the Dinosaurs keep charging in one direction and skidding on the floor to look around aimlessly for a few seconds? They seem to do it a lot. Just seems a bit robotic to me. PLEASE DON'T CRUCIFY ME FOR "COMPLAINING". I'm just mentioning it.
Giving me goosebumps and nausea as well~~! Nice! ! :OI have only seen it for a few minutes and it already looks pretty nice. But for some reason with that storm and sunset lighting it reminds me of Doom 2016.
I'm not wrong too. Dr. Ian confirms the butterfly effect - Dino have bad behaviors in bad weather. Anyways, I like to see Dr. Malcolm get chased in bad storms. XDOwen Grady in the game!
If you see how many tasks your ranger team have to do, it's normal they are invulnerable.
Looks nice. Anyone else find it weird how the Dinosaurs keep charging in one direction and skidding on the floor to look around aimlessly for a few seconds? They seem to do it a lot. Just seems a bit robotic to me. PLEASE DON'T CRUCIFY ME FOR "COMPLAINING". I'm just mentioning it.
Cool look at how to recover from storms and fighting dinosaurs.
We have been wondering which Asian stegosaur was going to be in the game, Now we know - it is Huayangosaurus.
It really seems like the triceratops horn should have gone straight through the ceratosaurs neck. I think in real life there is no way a ceratosaur would take on a triceratops. It wouldn't even try. And it seemed like the Triceratops just keeled over and died way too easy. If it got bit on the face like that it would tear loose and drive its horns through the ceratosaurs neck. Maybe not with a Tyrannosaur that had enough mass to its body, but a triceratops vastly outweighed a ceratosaur in real life. It would be really great if there was a greater level of gore. I really want to see horns and spike puncture flesh. Also, the confrontations do seem robotic. It's an exchange of the same "attack moves" until one dies, like in Medieval Total War or something. I know I am going to get chastised for complaining; but I am just pointing a few things out that seem they could be improved upon. Of course there are many good things as well. I know its dev build.
I wonder if it is possible for carnivorous dinosaurs to walk away from a confrontation? Or do all confrontations end in one dinosaur dying?
Also, I hope ranger tasks can be automatically assigned without having to micro-manage them every single time.
I wonder if it is possible for carnivorous dinosaurs to walk away from a confrontation? Or do all confrontations end in one dinosaur dying?
Also, I hope ranger tasks can be automatically assigned without having to micro-manage them every single time.
It really seems like the triceratops horn should have gone straight through the ceratosaurs neck. I think in real life there is no way a ceratosaur would take on a triceratops. It wouldn't even try. And it seemed like the Triceratops just keeled over and died way too easy. If it got bit on the face like that it would tear loose and drive its horns through the ceratosaurs neck.
Sorry, I know this is going to ruffle some proto-feathers, but this video screams "wait for reviews" instead of "preorder now."
Sorry, I know this is going to ruffle some proto-feathers, but this video screams "wait for reviews" instead of "preorder now."
Sorry, I know this is going to ruffle some proto-feathers, but this video screams "wait for reviews" instead of "preorder now."