Make the Imperial Clipper a Medium Sized Ship

It's pretty easy to see what the most popular ships in the game are. Aside from empirical evidence of playing open, you can see how many paintjobs are available for each model of ship on the Frontier Store:

https://www.frontierstore.net/game-extras/elite-dangerous-game-extras.html

Assumption: Frontier prioritise paintjobs for the most popular ships in the game.
Rationale: Frontier know that these will result in the highest volume of sales, and therefore offer the best return on investment.
Evidence: The number of paintjobs available per ship, in descending order of popularity, are:
  • Cobra Mk III: 54
  • Viper Mk III: 35
  • Eagle: 24
  • Sidewinder: 23
  • Anaconda: 21
  • Asp Explorer: 16
  • etc...
Conclusion: The Imperial Clipper, with just 4 paintjobs, is one of the least popular ships in the game.

And that's a shame, because it looks beautiful. Clearly a lot of time and effort went into it's design, so it feels like a waste of development and design effort for it to become so unpopular.

When you compare it to other large ships, it is totally outclassed in nearly every respect. Compared to other large ships:
  • It has a below average jump range.
  • It has nearly the weakest shields.
  • It has nearly the weakest armour.
  • It weighs the same as an Anaconda.
  • It has almost the lowest cargo capacity.

So, as a large trader, it is little better than an Orca (a luxury passenger liner), it is no good as a large explorer, and it lacks the offensive/defensive capabilities to be viable in combat against similar sized vessels.

So, why would anyone choose to use a Clipper? The evidence appears to speak for itself: they don’t.

If (hypothetically speaking) the Clipper was a medium sized ship, it starts to look a lot more viable:

  • It would have the 2nd highest cargo capacity of all the medium sized ships.
  • It would be an above average combat vessel.
  • It would be the fastest medium ship.

As a medium sized ship, the Clipper would become a serious contender to the reigning medium king: the Python. It would sacrifice cargo capacity for speed and agility, making it an ideal blockade runner and courier. Reduce it's hull mass a bit, and the resulting higher jump range would allow it to be used as a competent explorer (although still outclassed by the Asps and Python).

And it would be able to dock at outposts! Rejoice!

So, while it would still be outclassed in nearly every department by the Python, it would be a much closer contender, and offer players real choice.

Right now, the Clipper stats do not make sense for a large ship, especially when you compare it to the Python.

Make the Clipper a medium sized ship, and watch it surge in popularity among the player base.
 
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because it looks beautiful

And there is your problem. The design of the Imperial ships, is the reason why the clipper is a large ship. The wing's are just too big for a medium pad.


From what I found looking around the medium pad got the measurements 150x90 while the Clipper is 107x104. Everyship fit's for the two pictures I have linked here if you wish to check for yourself.
- the Beluga, but it's only the back wings that goes outside the allowed space. But it works because there's no landing gear on that wings, as there are on the clipper's.

*Not official tho*
http://www.janichsan.de/ED_Ship_Chart_V3_0.png
https://i.imgur.com/pqRS1HR.png
 
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To be fair, Mobediah is right. The Clipper's wing span is what makes it physically a large ship. I would like to see it become a Medium ship too. But I also think of the balance there... the Clipper is a well known PVP ship, and with good reason. The hardpoints alone are dangerous with 2 larges and 2 mediums, allowing for great combinations. Add in the fact that once it's engineered, it can be a great powerhouse and a straight line speedster.

Shrink the wings and the convergence on the large hardpoints would be almost overpowered. So, as much as I LOVE this idea, I don't know how well it would play out in the practical game.

...although the more I think about it... the more I want this to happen.

laughs in Imperial
 
The Clipper is pretty balanced where it is for the price. Nothing that is rank locked is necessarily better than anything else. However, I would argue that a fifth medium hardpoint on the nose of the Clipper wouldn't be amiss.
 
And there is your problem. The design of the Imperial ships, is the reason why the clipper is a large ship. The wing's are just too big for a medium pad.

To be fair, Mobediah is right. The Clipper's wing span is what makes it physically a large ship. I would like to see it become a Medium ship too.

Oh, I agree - the ship's model would need to be adjusted slightly.

Bring the nacelles in a bit tighter to the fuselage, and shave a metre off the height - bingo! You have a ship that now fits a medium sized pad.

I realise the difficulty associated with this is entirely dependent on the complexity of the model, but changing a ship's model is not unprecedented.

FDev's recent response to paintjob deficiencies on the model suggest that it is not financially viable to change it. This suggests to me that no one's buying the paintjob, because why buy a paintjob for a ship that no one uses?

And if you have a ship that no one uses, why bother having the ship in the first place?

Shrink the wings and the convergence on the large hardpoints would be almost overpowered.

Why would it be overpowered? It would still be outgunned by the Python, and out-manoeuvred by the Federal Assault Ship and Chieftain.
 
Beyond Ship livery numbers do you have any figures that no one is flying them?

Nope. Only FDev have that.

I only have personal experience, empirical evidence (i.e. you almost never see one in Open), and the aforementioned livery/paintjob analysis.

I'm not attempting to validate such claims in this thread. I'm simply asking to give the ship a wider potential use-case.

Similarly, I also think the Type-7 Transporter should be a medium sized ship, but I don't have enough personal experience with it to say for sure.
 
sorry but only because YOU have never seen any in open, doesn't mean nobody flies it. I have seen plenty of CMDRs using it, a lot in PvP too.

So no, I don't think it's as unpopular as you think.

But what do I care, I am a fed and fly a Vulture :D
 
So you want to give it multi-purpose status but be the most agile fighting ship? Uh No. Get a multi-pupose ship if that's what you like. I almost got my butt kicked the other day in my fully engineered python by a clipper with his fancy shield disrupter. Seems he wanted the bounty money from my support of my faction. One reason why these community goals are a load of crap. There is no community in deep space...just a bunch of space thugs.
 
So you want to give it multi-purpose status but be the most agile fighting ship? Uh No. Get a multi-pupose ship if that's what you like. I almost got my butt kicked the other day in my fully engineered python by a clipper with his fancy shield disrupter. Seems he wanted the bounty money from my support of my faction. One reason why these community goals are a load of crap. There is no community in deep space...just a bunch of space thugs.

Allowing the Clipper to land on a medium pad would not change it's agility, so my proposal would not change your experience in any way.

Furthermore, the following ships are all Medium sized, and are all more agile than the Clipper:

  • Alliance Chieftain
  • Asp Explorer
  • Asp Scout
  • Federal Assault Ship
  • Fer-de-Lance
  • Keelback
  • Type-6 Transporter

Edit: I just realised I specified that the Clipper would be the fastest *and* most agile ship in my original post. This is incorrect, as there are clearly more agile ships, so I have corrected my original post accordingly.
 
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Unpopular? I have two. 1 as a science vessel out near maia. The 2nd is my engineer ship for gathering anything. Great jump range, great handling, incredibly fast.
Hmmm What do I know.
 
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It's pretty easy to see what the most popular ships in the game are. Aside from empirical evidence of playing open, you can see how many paintjobs are available for each model of ship on the Frontier Store:

https://www.frontierstore.net/game-extras/elite-dangerous-game-extras.html

Assumption: Frontier prioritise paintjobs for the most popular ships in the game.
Rationale: Frontier know that these will result in the highest volume of sales, and therefore offer the best return on investment.
Evidence: The number of paintjobs available per ship, in descending order of popularity, are:
  • Cobra Mk III: 54
  • Viper Mk III: 35
  • Eagle: 24
  • Sidewinder: 23
  • Anaconda: 21
  • Asp Explorer: 16
  • etc...
Conclusion: The Imperial Clipper, with just 4 paintjobs, is one of the least popular ships in the game.

And that's a shame, because it looks beautiful. Clearly a lot of time and effort went into it's design, so it feels like a waste of development and design effort for it to become so unpopular.

When you compare it to other large ships, it is totally outclassed in nearly every respect. Compared to other large ships:
  • It has a below average jump range.
  • It has nearly the weakest shields.
  • It has nearly the weakest armour.
  • It weighs the same as an Anaconda.
  • It has almost the lowest cargo capacity.

So, as a large trader, it is little better than an Orca (a luxury passenger liner), it is no good as a large explorer, and it lacks the offensive/defensive capabilities to be viable in combat against similar sized vessels.

So, why would anyone choose to use a Clipper? The evidence appears to speak for itself: they don’t.

If (hypothetically speaking) the Clipper was a medium sized ship, it starts to look a lot more viable:

  • It would have the 2nd highest cargo capacity of all the medium sized ships.
  • It would be an above average combat vessel.
  • It would be the fastest medium ship.

As a medium sized ship, the Clipper would become a serious contender to the reigning medium king: the Python. It would sacrifice cargo capacity for speed and agility, making it an ideal blockade runner and courier. Reduce it's hull mass a bit, and the resulting higher jump range would allow it to be used as a competent explorer (although still outclassed by the Asps and Python).

And it would be able to dock at outposts! Rejoice!

So, while it would still be outclassed in nearly every department by the Python, it would be a much closer contender, and offer players real choice.

Right now, the Clipper stats do not make sense for a large ship, especially when you compare it to the Python.

Make the Clipper a medium sized ship, and watch it surge in popularity among the player base.

I have had the Clipper for a while and loved flying it, but I did away with it because of its huge drawback: needing large pads.
Once I had access to the Python, I just could not see a use for the Clipper anymore. I have the Python for medium transport and the FDL for medium combat. and when I want to use a large ship, the Clipper certainly is not on my list either, because the Cutter is then much more capable. The Clipper is not a competitive ship. Once you can afford other ships, the Clipper is dumped by most cmdrs I guess.

Nevertheless I do not think FDev should change the Clipper into a medium ship. It is what it is, and has been so for too long now.

But what I would expect Fdev to add, is an Imperial competitor for the Python. To me it is very weird that the Empire has no high capacity transport ship that can use medium pads.
It just does not make sense.

I still do expect to see some Imperial competition for the Python appear someday.
 
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