When I first heard people asking for a random island generator I was initially dismissive. I then gave it some thought and it just makes intuitive sense.
On Nublar, you have a finite play area of a particular shape. With a finite play area, there is literally only so many combinations of exhibit and path placements etc. That means, eventually you will literally run out of new ways to build a park. With a random island generator there is, by definition, unlimited ways to play the game.
I'm aware you can alter the terrain etc but the play area on Nublar will still fundamentally remain the same. Lifting the ground up and down will only go so far and after a while we will need something new.
I guess an argument can be made that since you aren't playing on the whole island, the shape and size of the island doesn't really matter. However, if you play on the same island with the same backdrop, of the same size and shape, after a while it will get repetitive. At least with a random island it really would feel like a fresh start.
That being said I'm certainly not unhappy with being able to build on Nublar; it's been a dream of mine since I was a child. My concerns are mainly regarding the longevity of the game with only one sandbox map.
What do you guys think?
Edit: what I mean by 'random' island generator isn't really random. I was referring to a system analogous to JPOGs where the player is able to control what geographic features the island posesses. (I understand a fair amount of work would go into something like this and it certainly isn't an urgently necessary feature)
On Nublar, you have a finite play area of a particular shape. With a finite play area, there is literally only so many combinations of exhibit and path placements etc. That means, eventually you will literally run out of new ways to build a park. With a random island generator there is, by definition, unlimited ways to play the game.
I'm aware you can alter the terrain etc but the play area on Nublar will still fundamentally remain the same. Lifting the ground up and down will only go so far and after a while we will need something new.
I guess an argument can be made that since you aren't playing on the whole island, the shape and size of the island doesn't really matter. However, if you play on the same island with the same backdrop, of the same size and shape, after a while it will get repetitive. At least with a random island it really would feel like a fresh start.
That being said I'm certainly not unhappy with being able to build on Nublar; it's been a dream of mine since I was a child. My concerns are mainly regarding the longevity of the game with only one sandbox map.
What do you guys think?
Edit: what I mean by 'random' island generator isn't really random. I was referring to a system analogous to JPOGs where the player is able to control what geographic features the island posesses. (I understand a fair amount of work would go into something like this and it certainly isn't an urgently necessary feature)
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