Ahoy lads,
some of you think that the powerplant at 0% on NPCs should shut them down,
and that the current situation is existant due to a NPC behaviour bug.
I say it is a blessing, improves NPC threat and lessens the impression of
shooting fish in a barrel.
Piracy surely got more time intensive, but whoever rated piracy as an "easy" task clearly never pirated himself,
except for being in an impenetrable shield tank.
Here is proof, that piracy enables to use more than just hitpoint inflation tactics to be possible.
Enjoy (several scenes accelerated to skip waiting time):
[video=youtube;n5roNWhi21k]https://www.youtube.com/watch?v=n5roNWhi21k[/video]
some of you think that the powerplant at 0% on NPCs should shut them down,
and that the current situation is existant due to a NPC behaviour bug.
I say it is a blessing, improves NPC threat and lessens the impression of
shooting fish in a barrel.
Piracy surely got more time intensive, but whoever rated piracy as an "easy" task clearly never pirated himself,
except for being in an impenetrable shield tank.
Here is proof, that piracy enables to use more than just hitpoint inflation tactics to be possible.
Enjoy (several scenes accelerated to skip waiting time):
[video=youtube;n5roNWhi21k]https://www.youtube.com/watch?v=n5roNWhi21k[/video]