Answered by sleutelbos I see, which I don't need to add to...
And yet still see fit to bring it up.
As it is, that you see the quote as "vilification" and I do not is proof that it is subjective.
The truth is...the argument that referring to the Star Citizen community AS A WHOLE somehow infers a degree of specificity as regards individuals is wrong
The Star Citizen community...as a group...is toxic and cultish. That isn't just my opinion, but the opinion of others. It is a big reason why many backers pull out...the community is seen as hostile to critics and newbies.
Does the mean every Star Citizen player is hostile or toxic or engages in cultish behaviour?
No. It does not. The majority of the backers probably don't even read the various forums. But the community is defined by those who are most vocal, by those most ardent in its defence, by those who are seen as the communities leaders.
I am sure most individual Star Citizen backers, for example, would be horrified at the threats made to SidAlpha and his daughter.
But the visible "leaders" of the community...the most vocal defenders...took the opportunity not to simply condemn those threats but to throw out wild conspiracy theories and some even blamed SidAlpha.
What type of sick twisted person makes death threats against a child because her father published an opinion about a GAME?!
What sort of person then posts that it was SidAlphas fault and something he should have expected simply by publishing a video. Just look at Montoyas video on the subject and then come back and tell me his response is acceptable. An "apology" or condemnation followed by conspiracy theories and victim blaming is NOT an apology or a true condemnation. It is an attempt to deflect attention. That Montoya - and others - could not simply condemn the threats but had to throw out "False Flag" theories and more is one of the reasons the COMMUNITY - again, not individual backers - is seen as toxic. Because it is THEIR behaviour which taints that community simply because they are vocal, they are loud and they make sure everyone can hear them.
Most people, when reading the word "community", would not assume that it literally referred to "everyone" who makes up that community. That isn't how English works. Such literalness is usually to be found only with those who are, for whatever reason, defensive. As it is, sure...other groups have their share of crazies. But few groups appear as accepting of such behaviour as Star Citizen and it's vocal leaders and high profile "celebrities".
And yes...the balance may be shifting. Criticism may be more tolerated as more people (appear to) wise up about the game and its' true state. But that doesn't change that SCs community is seen as hostile, toxic and cultish or that they engage in actions which perpetuate those descriptors. It doesn't mean every or even most backers fit that description...but it only takes a few to taint the community. These people have engaged in death threats, deflection, victim blaming, conspiracy theories and more. They deny evidence and throw out wild guesses and unlikely scenarios in an attempt to avoid facing the truth about he game head on. That behaviour is, in the popular vernacular, cultish and toxic and because these people are vocal and loud and visible, they are the ones who define the community and how it is seen.
And these are also the people we expect to play with, to group with. And I'd prefer not to even be in the same instance as them. That that is the nature of the community is important. You can avoid the bad players easily in a single player game. Its less easy in an MMO.
As it is, if you feel something is "vilification", report it. If you feel the issue wasn't handled correctly...escalate. Just don't expect your subjective idea of what vilification is to be the yardstick by which posts are deleted or moderated.
Yes, you've made yourself clear. You hate SC. You'd prefer to see 1M+ backers lose their money and any hope for a decent game. Nice.
I think any hope that CIG will release the game, at least, as promised, is gone. And I regret that 1 million backers will lose their money. I for one would LOVE to play Star Citizen....as it was supposed to be.
But...we aren't going to get that. We aren't going to get anything close to it. CIG will need years simply to add the promised content and thats not counting the gameplay, mechanics and whatever else was promised.
Never mind addressing the lack of design, the lack of a working engine and so on.
I am sure people will point out 3.2 as evidence CIG are making progress. Unfortunately, progress isn't what the game needs.
It needs a working viable engine tied to a decent design.
And it doesn't have that nor any sign it is going to get one.
I am going to be sad when SC finally sinks. But I don't expect that anytime soon. The only question I have is if CIG will stick around long enough to release some semblance of a game - and I think it will.
And as much as I regret that 1 million+ backers will lose their money, as much as I regret that I wouldn't be playing the game that was promised, I cannot say I think I will feel much pity for the toxic backers of the Star Citizen community who made the failure inevitable by refusing to hold CIG to account. They had their chance to pull out, they received lots of warnings, they were told time and time again that the game that CIG promised was not the game that CIG were going to deliver.
The game COULD have been delivered. That it now cannot be delivered, at least as promised, is due mainly to the mismanagement of Chris Roberts. Assuming it wasn't deliberate.
I still hope that I am wrong. That the hope in my heart is right, even while the sceptic of my mind is telling me it isn't. But unless major, major changes are made to how SC is being developed, the game you and I were looking for is dead. Anyone investing in this, anyone preordering items and paying hundreds or thousands of dollars for the privilege of letting Chris Roberts act as a director or giving Sandy her chance at stardom either needs to write it off or seek a refund (or try).
Because, I suppose, in a way, Star Citizen did fulfil its promise and did make dreams come true. Just the dreams of a very select handful of people, paid for by everyone else.