and there I thought that it was actually reasonable to not let notoriety decay while docked... nevermind, not that important ;-)
and there I thought that it was actually reasonable to not let notoriety decay while docked... nevermind, not that important ;-)
im quite looking forward to going on a murder spree upto 10 notoriety then leaving my ship docked over night
im quite looking forward to going on a murder spree upto 10 notoriety then leaving my ship docked over night
But is "docked" and "offline" the same thing? Did notoriety before now not decay when online, but in a station?
Stability Fixes
- Fixed a server error that could occur when trying to apply an experimental effect to a module that was originally modified by another Engineer
Weapons & Modules
- Human and Guardian Tech Broker blueprint requirements have been reduced
Has the spawning of targets in massacare missions (both legal/illegal) being fixed? There are so many NPC's appearing of the correct faction but not labelled as a mission target that the missions are now nearly impossible to complete.
You'll have to leave the game on
Thought so.
So not very different from what people were doing up until now, just leaving the ship in deep space SC somewhere.
Great patch-notes as always but a 9 hour downtime makes me wonder if there may be the odd undocumented surprise waiting for us when we do get back online. Hmmmm
Thank goodness. I was afraid this was "working as intended." Oh well, the last CGs were in the Pleiades anyway, so I brought my whole fleet out there for Palin to fix with his apparently unique wrench.
Hooray!!!
Great patch-notes as always but a 9 hour downtime makes me wonder if there may be the odd undocumented surprise waiting for us when we do get back online. Hmmmm
Yeah. It's an issue. It looks like from the list that they extended the time required. I suspect that the RNG has two different spawn methods. One for the regular pirate in the system an one for the mission target pirates, and that's what causing the mix of both.Has the spawning of targets in massacare missions (both legal/illegal) being fixed? There are so many NPC's appearing of the correct faction but not labelled as a mission target that the missions are now nearly impossible to complete.