Where is the paid 'content' LEP holder get for 'free'

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Just for my info (not trying to challenge) where is the data about PC and JWE dev costs? Annual reports or some of the stock exchange releases?

Afaik cost of games are reported when they are launched in shareholder reports. I remember ED 1.0 costing 23M or so. I haven't seen recent reports though, so anyone can bring them up - please do so.

As for announcements - I think there won't be Frontier Expo this year, Ed confirmed it few days ago during stream, so Stuart is a bit overenthusiastic there I think. But I think they will have announcements during GamesCom as it is very important trade show for European gaming market. They will show more of Q4 and most likely will let us know when they will do smaller show in autumn about beyond Beyond.
 
Afaik cost of games are reported when they are launched in shareholder reports. I remember ED 1.0 costing 23M or so. I haven't seen recent reports though, so anyone can bring them up - please do so.

As for announcements - I think there won't be Frontier Expo this year, Ed confirmed it few days ago during stream, so Stuart is a bit overenthusiastic there I think. But I think they will have announcements during GamesCom as it is very important trade show for European gaming market. They will show more of Q4 and most likely will let us know when they will do smaller show in autumn about beyond Beyond.

It was never confirmed that there would be no expo this year. They said they would hold an Expo at an appropriate time when they had news to say. They never said there wasn't one coming this year.
 
Afaik cost of games are reported when they are launched in shareholder reports. I remember ED 1.0 costing 23M or so. I haven't seen recent reports though, so anyone can bring them up - please do so.

As for announcements - I think there won't be Frontier Expo this year, Ed confirmed it few days ago during stream, so Stuart is a bit overenthusiastic there I think. But I think they will have announcements during GamesCom as it is very important trade show for European gaming market. They will show more of Q4 and most likely will let us know when they will do smaller show in autumn about beyond Beyond.

Most likely be Jurassic based.
 
Try telling your landlord your rent check is coming. Try telling your bank your car payment is coming. Try telling your boss you work is coming.
How long 'till you don't have, a home, a car, or a job?

Done that loads of times and I always equate that to a computer game company .. it's worked every time.
 

Viajero

Volunteer Moderator
No, because FDev have never publicly stated what new announcements will be revealed at an upcoming Gamescom, ever. All they ever state is "news to come, soon".

This Gamescom is no different. We know they'll discuss bits of 3.2 (arriving 1 to 2 months later) and 3.3, and as the Content is coming this year (FDev haven't retracted that) they will use Gamescom to hype it.

Last year's "roadmap news will come at a special event later this year" (i.e. Beyond roadmap at FDevExpo) received a ton of flak for being an announcement of an announcement. FDev appear to have learned from that.

That is fine, so it is a guess. Makes a lot of sense though. Hope you are right, we ll see.


Ta.
 
Yep, that's right, take the most extreme example you can find. It's not like FD could limit the first implementation to +-20% of earth's: Gravity, atmo pressure, temperature, or radius. /s
I didn't choose an extreme example, I informed you of how many iterations would need to be designed around. Sure FDev could limit the iterations based on new criteria (like Horizons only included non-atmos), for example temperature/pressure extremes (until suitable Guardian suit tech is invented yadda yadda for the lore/immersion-focused).

Linking your own post for 'evidence' is not only invalid, but it's poor form too. Come back when you have actual evidence. Oh, wait, you can't... Because it doesn't exist yet... Which is the whole point of this thread...
I linked it just in case you missed it the first time round. I'm glad you've read it, and while it's unfortunate that you distrust my experience and knowledge on this topic, that's cool :)
 
It was never confirmed that there would be no expo this year. They said they would hold an Expo at an appropriate time when they had news to say. They never said there wasn't one coming this year.

Not really, but when asked again by me several days ago during midday stream, Ed basically said that "I think we with David ruing 3.1 launch stream confirmed no expo this year". So I really do not see it happening. If they say that at this point, there's not much time left for them to do 180 there.
 
Try telling your landlord your rent check is coming. Try telling your bank your car payment is coming. Try telling your boss you work is coming.
How long 'till you don't have, a home, a car, or a job?

That is not the same situation and just laughable using that as comparison.

By using that as a comparison you are saying that fdev should have had all those updates already made when you bought the LEP but they are just sitting on them for reasons.

Look at it as an investment for the future that will hopefully mean you will be better off after all the DLCs have been released.
 
Not really, but when asked again by me several days ago during midday stream, Ed basically said that "I think we with David ruing 3.1 launch stream confirmed no expo this year". So I really do not see it happening. If they say that at this point, there's not much time left for them to do 180 there.

Yes I watched it and no they didn't rule it out for this year. They said they had nothing to announce on that at the moment. It maybe later this year or early next year.
 
I did something similar with my MEF thread and actually did enjoy that part of the game, but much of that time I spent wasn't really efficient in terms of contributing to game progression.

I don't care about "efficiency." If being efficient means I don't have fun, I'll choose fun every time.

Which is, I suppose, the key difference between our two philosophies towards this game.

That being said, I do have a few ships that are very efficient at performing the parts of the game I most enjoy. Emerald's Dawn remains the flagship of Stevenson's Whirlwind Adventures for a reason.

"Stevenson's Whirlwind Adventures, we define adventure the old fashioned way: someone far from the comforts of home, about to have a very bad day. Our motto: if you're not willing to trash your ship, you're not really in a hurry. Come visit our main office at MacKenzie Relay above Emerald, and book your very own customized Adventure."

Stevenson's Whirlwind Adventures is not responsible for loss of property, limbs, or life during your Adventure. Please check with your physician, to ensure you're fit enough to engage in hazardous activity. Please be aware that internal temperatures over 50oC, billowing clouds of smoke, and sudden accelerations up to 10G are perfectly normal events during your Adventure, and Commander Stevenson knows what she's doing.

So are you basically telling me that you essentially didn't do much Engineering before Beyond launched? If so that is basically my point here. A massive amount of the grind I've done has been to collect mats and Engineer my fleet of 30 ships. If you didn't do that grind, well, then you didn't do that grind. It doesn't mean the grind wasn't there.

I did plenty of Engineering before Beyond launched. I simply didn't do the whole "spend 20 hours to get enough mats for 100 G5 rolls, in the vague hope of getting one 'god mod' " thing. I discovered quite early that G1 and G2 "god mods" were, IMO, more fit for purpose than many regular G5 mods, and the mats for those were easily obtained.

The issue here is that we had no indication that FD was going to completely invalidate the prior Engingeering mods. If anything they successively nerfed the power of those mods throughout Horizons since 2.1 launched, claiming they were "too powerful". There was every expectation that putting that grind into Engineering at the time was "endgame" content. Then with Beyond they dialed the Engineering mods back up to 11 and attached an entirely new grind to it. Anyone who chose not to grind earlier was basically choosing to not play that part of the game because we had absolutely no indication FD would do that.

You mean, besides Frontier's long history of introducing new game mechanics in a "Nintendo Hard" state, then dialing them back when the player base complains?

I mean, here's a short, and by no means exhaustive, list of things whose relative difficulty and/or effort has been decreased:
  • Economic Sim - Neutered, IIRC, in Alpha 5, due to players complaining they don't want to "haul biowaste to buy tea." As a result, most of the cheaper economies might as well not be there, because their original purpose was effectively commented out, causing trading profits from trading to skyrocket.
  • Supercruise - Due to players using the "forum recommended technique," or, as I like to call it, "How to waste time and get repeatedly interdicted on your way to the station," mass shadows were heavily nerfed. This had the effect of reducing the amount of time the least efficient Supercruise technique took, but also paradoxically increased the amount of time those of us who used good technique took.
  • Powerplay - Again due to players complaining about getting interdicted, NPC Powerplay raiders were effectively removed from the game, allowing players.
  • Material Gathering - IIRC, after Horizons were released, not only did the amount of materials from meteorites and other nodes increase, but so did the frequency.
  • Finding Materials - You don't need to land and take surface samples to find out the material distribution. This is a tragedy IMO, even though I agreed that such data shouldn't require a spreadsheet to retain.
  • Monty Haul Campaign - A gradual increase of credit rewards, from the first days where you legitimately worried about not making enough money to cover fuel and maintenance costs, to today's mission rewards that continually trip my "You could buy your own ship for that!" detector.

Many of the changes to Engineering in Beyond, especially the material exchange, seemed inevitable in my eyes, so I felt it was a safe bet to not use my G5 materials unless I had a very good reason to.

Again, that's basically choosing to not do the Naval Rank grind. We had no indication whatsoever that FD would change this to the point that the earlier grind was going to be made dramatically easier with Beyond and doing that grind was the only way to get a Corvette or Cutter. Choosing not to do that grind does not make it "not a grind". You didn't get the "endgame" rank-locked ships by having "fun", you simply accepted that you were not going to get them.

See above. Choosing fun over efficiency is a perfectly legitimate alternative to grinding, and given Frontier's overall trend of making the game easier in general, I had very little motive to put my nose to the proverbial grindstone, when there were more fun things to do. And as with almost all things in this game, it's not a question of if, but when​ I'd get that naval rank.

How many Engineers did you unlock having "fun" exactly? I've unlocked a total of 18 Engineers and have used 12 of them for the Grade 5 mods required for Engineering my ships so far. I had to specifically accomplish certain tasks to unlock them, their unlock requirements did not just "happen". I couldn't have obtained the Engineering mods I needed without doing that which, again, was a form of grind that was required for game progression.

All but Ishmaak, Tarquin, Dekker, Jameson, the Sarge, and Turner, which are, coincidentally, those who are unlocked by gaining ranks with the Federation (which I won't do), via combat (which I don't particularly enjoy), or via the Alliance (who I don't have any particular reason to work against, and thus get friendly with them).

My issue here is that the we don't need more shallow grindy game loops. We need more actual content and the playerbase apparently needs to continually put pressure on FD to actually develop space legs and atmospheric planetary landings even in a rudimentary form because otherwise all we will get is more delays and disappointment. Until I can walk around my cockpit and set foot on a planet's surface the game is not going to provide sufficient immersion because there's only so long you can look at a ship HUD or station menu. Until I can land on an Earth-like world I discovered and see basic flora and fauna there isn't much point in going back out exploring just to see a planet from orbit. Elite needs new game mechanics that expand the scope of gameplay, not just new grinds to waste more of our time on.

I agree with you here. At the very least, I want to be able to land on atmospheric planets, primarily because they'll provide a novel environment to fly my ship in, and flying a wide variety of ships in a wide variety of environments is why I play this game in the first place. And I'd also love to get out of my ship's cockpit and visit shady bars to meet contacts that don't use the Pilots' Federation's vetted bulletin board system, either for an off the books mission, or just to not pay the Pilots' Federation a cut of my income.

But if certain segments of the player base act true to form, after they've learned the new game mechanics, they'll once again deride them as "shallow grindy game loops," because apparently anything that can be done more than a few times is, by their definition, a "grind."
 
Try telling your landlord your rent check is coming. Try telling your bank your car payment is coming. Try telling your boss you work is coming.
How long 'till you don't have, a home, a car, or a job?

Because all those have strong resemblance of transaction we did with FD when bought into LEP.

Yes I watched it and no they didn't rule it out for this year. They said they had nothing to announce on that at the moment. It maybe later this year or early next year.

Yes, during launch stream it was unclear, but Ed words during Monday stream basically confirmed no Expo this year.

People can still hold out hope but I think it was quite clear. Releases just does not lined up this year so I guess FX might happen next year spring.
 
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*WAH*That's not the same *WAH*
Nice 4-year-old logic.

By using that as a comparison you are saying that fdev should have had all those updates already made when you bought the LEP but they are just sitting on them for reasons.
Right, like how you're expected to pay an entire lifetime of rent in one go, or how the bank wants you to pay your car in one go, or how your employer wants you to do a lifetime of work in a single month... /s

Look at it as an investment for the future that will hopefully mean you will be better off after all the DLCs have been released.
Do you know what an investment is that you never get something back from is called? A SCAM.
 
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