I recall you've mentioned you are involved with code debugging or bug reports. But do you really rate a small bug as this as a blanket judgement of incompetance on Frontier's part?
not at all! bugs happen, we're human. that's what qa is for ... oh wait!
no, as i also explained it's the recurrence of these sort of bugs that hints at incompetence. this is very basic stuff, so i'm not implying devs are complete idiots, they are actually quite capable, it's just that they collectively (architects, implementors and qa experts) fail to ensure very basic universal software requirements and practices. that's ... incompetence.
Or are you just biased in favor of some other competiting firm or entity with their own software or game. How about NMS? Mass Effect: Andromeda? with their own myriad of apparent often occuring bugs. How is Frontier such a mess. Sounds like rubbish to blow it out of proportion. From the sound of it, Frontier made their own UI working with their own engine probably with their own frameworks from the ground up. Much more ambitious than many run of the mill games which license an engine, or outsource whatever other frameworks and still have thousands of bugs such as SC alpha x.x year after year. Fine, yes, they could put in some more traps in the code that said "client x lost connection; trying to reconnect" blah. But they probably have a prioirty of other bugs they need to work on. From the enjoyment of myriad of players who've spent hours playing the game , most got their money's worth and then some despite the supposed hypochondriac trolling of minor irritations of a few bugs that hardly ever occur within a year of gameplay.
i've not implied anything of the sort. also, building your own engine doesn't excuse broken transactions. how about your bank tells you that next time you have to move money around and it gets lost?
you seem to take this very emotionally. be my guest, but i'm being quite objective and neutral. i could comb the bug reports and patch notes and fish out all transaction related bugs for you, the ones i've been reading for years (with a mix of giggles and facepalms) so you get a picture but ... i'm not going to do that, i hope you understand. :x
i'll give you one thing: from the description it is not really clear if this particular bug is a mishandled transaction, probably not. it could be bad ui component design or just a refresh bug, or that the 'transfer' option was just mashed together by a junior ina hurry who didn't really understand the ui logic. could be anything. still, it's broadly in the same category.
so other games are similarly buggy? well, then from a software engineering viewpoint they're incompetent too! what do you want me to say?