There is sharp and then there is sharpened.
Supersampling does the latter.
And as I state before.
And no real detail is actually added to the game since regardless of how high a resolution you render at.
It will be scaled back down to the panels native resolution before you see it.
Any amount of it. adds false sharpening, that I loathe.
And extra scaling steps add moire patterns that I find disgusting.
On top of this the performance penalty is massive.
I'll render at a higher res when we have panels that can display it.
Supersampling does the latter.
And as I state before.
And no real detail is actually added to the game since regardless of how high a resolution you render at.
It will be scaled back down to the panels native resolution before you see it.
Any amount of it. adds false sharpening, that I loathe.
And extra scaling steps add moire patterns that I find disgusting.
On top of this the performance penalty is massive.
I'll render at a higher res when we have panels that can display it.