No Man's Sky recent success is good sign for Elite and future Space games/sims

Not only it shows how *thirsty* people are for space exploration games (especially a good one) by the huge player numbers on Steam in recent week, but also Elite will get some healthy competition and hopefully other new titles and developers will create something new. Especially if it's multiplayer.

The first developer that creates a true MMO space sim might possibly see success of Star Citizen level, that's all of my friends really wanted when they first heard/tried Elite/Star Citizen, but quickly lost interest due to instancing or just not in release yet.

I'll guess we will wait and see what Elite has in store for the new free and paid content, and if FD is on par with NMS development speed and can reinvigorate players' interest in the game. It really doesn't need to be that much, I think the huge chunk of players would return to Elite with one really good update.
 
Different games, different development scopes.

Do not expect overpassing 'do everything' type of MMO, not gonna happen. ED is closest thing and remains of closest thing you can have in genre.

Instancing? Cost of doing networking.

Also it is not success per se. NMS got hyped beyond hope to ever cash in that cheque, now they got on level where they gan start to regain trust. I checked NEXT videos, still very.....crafty grindy game. Still Minecraft in space. Not my bag.
 
Competition is healthy, it gives an impetus to innovate and develop to ensure market share.

I am enjoying NMS, but Elite is still my no. 1 game!
 
Scam citizen is vaporware so it's out of the question, we'll literally have real life antigravity before it launches. NMS NEXT wipes the floor with ED:H in every department except flight/astronomic accuracy, and totally obliterates it in the departments in which ED doesn't even exist(base building, space legs, crafting, terrain manipulation, procedural life forms). The only thing now is for ED to play catchup, but i doubt it since NMS have put out 4 bug fix patches in 6 days, fdevs can't keep up.
 
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Scam citizen is vaporware so it's out of the question, we'll literally have real life antigravity before it launches. NMS NEXT wipes the floor with ED:H in every department except flight/astronomic accuracy, and totally obliterates it in the departments in which ED doesn't even exist(base building, space legs, crafting, terrain manipulation, procedural life forms). The only thing now is for ED to play catchup, but i doubt it since NMS have put out 4 bug fix patches in 6 days, fdevs can't keep up.

I disagree. I have NMS and find it to be a boring forced grind. For me ED is far superior. Each to their own.

They are different games for different people.
 
Space exploration in NMS is almost non existent, I really do not understand how it can in anyway be compared to Elite either, two vastly different games.

I'm not sure, to me they are pretty much the same, because of the procedural generation. One is more cartoony, one is more realistic, but in mechanical gameplay, I don't see much of a difference other than style.
 
Space exploration in NMS is almost non existent, I really do not understand how it can in anyway be compared to Elite either, two vastly different games.

What is this ''space exploration'' ? Jumping from system to system to honk again and again and again ? Oh wait..your'e gonna tell me to visit each and every station to check out the mission boards ? Why would that be exploration ?
Also how is it space exploration if it resembles the actual Milkyway galaxy ? The only thing left to ''explore'' are the planets which for the 99.9% of case are made up nonsense since you don't get systems in real life liek in ED with 20 gas giants in a row and planets with 30 moons twice or trice in the same system, or a planet the size of Jupiter all the way in out there at 5 times Pluto's distance.
 
I thinks NMS recent success is good for NMS.
With the effort that has obviously been put in over the last 2 years, plus the speed that they are patching in updates now.
NMS is going to be good for NMS!

If only there was another software house nearby... that would take note of all this :)
 
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There is also little exploration in ED, all we have is honk & scoop tourism; no real exploration here yet. ( hoping Q4 of this year will see a positive change, but we ain't there yet. )

And this is still vastly more and infinitely superior to NMS in which you cannot visit the star (singular) in a system, nor do planets orbit it.

Imagine for a moment that Elite added NMS levels of grind for fuel...
 
Space exploration in NMS is almost non existent, I really do not understand how it can in anyway be compared to Elite either, two vastly different games.

.. to be fair, in Elite exploration consists of pressing a button for 10 seconds on arrival somewhere, to charge one scanner, and then moving within <arbitrary range here> of a planet (as long as you are directly looking at it) to see what the planet is. That's not a very high bar to exceed.

The games are different, yes. So is the experience. Competition is good for Frontier. So is choice. Choice is good.
 
For me ED is far superior. Each to their own.

They are different games for different people.

No. it doesn't work like that. You're saying that having no terrain manipulation makes ED superior ? Also no space legs makes ED superior ? Also no base building mkes ED superior ? No crafting makes ED superior ? No procedural generation creatures and plants makes ED superior ? No relics to be dug out from the terrain makes ED superior ?
So a VW Golf not having a Lambo's speed and acceleration or luxury interior makes the Golf superior ?

And this is still vastly more and infinitely superior to NMS in which you cannot visit the star (singular) in a system, nor do planets orbit it.

Imagine for a moment that Elite added NMS levels of grind for fuel...

So you're gonna pretend the planetary exploration doesn't count ? It counts and overcompensates for the lack of astronomical accuracy. It wipes the floor with ED planetary content which is just ridiculous at something like 0.0000000001% of NMS's planetary content waiting to be explored.
You can't ignore it, Horizons was made to give players planets to explore. That's just insane given the lack of stuff to be found anywhere !!!
 
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Imagine for a moment that Elite added NMS levels of grind for fuel...

.. or NMS had engineering like ED. This is a silly argument. They are different; but Frontier being challenged to improve on how mechanics are connected (something NMS has become vastly better at) is not a bad thing. Frontier have owned the road for a while. The problem of being the only show in town, is that that doesn't really drive innovation and improvement.

Frontier being challenged, is a good thing. Arguing that everything else is clearly inferior ignores that not everything actually is. Choice is good. It'll nudge Frontier. Both games will probably gain more value from each other's existence.
 
No. it doesn't work like that. You're saying that having no terrain manipulation makes ED superior ? Also no space legs makes ED superior ? Also no base building mkes ED superior ? No crafting makes ED superior ? No procedural generation creatures and plants makes ED superior ? No relics to be dug out from the terrain makes ED superior ?
So a VW Golf not having a Lambo's speed and acceleration or luxury interior makes the Golf superior ?

It does work like that, simply as its personal preference.
 
.. or NMS had engineering like ED. This is a silly argument. They are different; but Frontier being challenged to improve on how mechanics are connected (something NMS has become vastly better at) is not a bad thing. Frontier have owned the road for a while. The problem of being the only show in town, is that that doesn't really drive innovation and improvement.

Frontier being challenged, is a good thing. Arguing that everything else is clearly inferior ignores that not everything actually is.

It's not an argument, simply a statement.
 
It's not an argument, simply a statement.

You are arguing a point of view; one that concludes another game is not relevant or serious enough; which ignores any actual merit in comparison. Ignoring that the team working on it, spent two years completely rebuilding the experience and the player engagement level has shot up accordingly. By a pretty staggering amount.

Frontier needs competition. It hasn't had it. Choice is good. So is some healthy competition. Regardless of whether one values it or not. The OP makes a good point; engaging and attracting more players into the same genre elite is in (space and sci) will also be a positive thing.
 
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You are arguing a point of view; one that concludes another game is not relevant or serious enough. Ignoring that the team working on it, spent two years completely rebuilding the experience and the player engagement level has shot up accordingly. By a pretty staggering amount.

Frontier needs competition. It hasn't had it. Choice is good. So is some healthy competition. Regardless of whether one values it or not.

I'm doing no such thing, you're reading way too much into my comments.
 
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