dayrth
Volunteer Moderator
So 1 player (who paid) equals 30 (who didn't) and you somehow try to provide this as an example that its NOT pay to win? /confused
Just to clarify
So 1 player (who paid) equals 30 (who didn't) and you somehow try to provide this as an example that its NOT pay to win? /confused
So 1 player equals 30 and you somehow try to provide this as an example that its NOT pay to win? /confused
Let's theorycraft a little more.
Assuming (BIG ASK!) that SC will be able to host lots of players in the same 'instance' concurrently (most unlikely), then P2W advantage might not mean much, if you have more players.
Things could get like EVE, where GOONS/CODE get many players in cheap ships to gank an expensive ship. Imagine 30 Auroras all on one Idris. Idris wouldn't stand a chance up to greater numbers. This would negate any P2W, if the game can handle lots of players at one time.
P2W:
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and the other has a fully engineered and fully exploration equiped ASP Explorer, which he has bought with ingame currency during alpha/beta testing.
P2W:
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and the other has a fully engineered and fully exploration equiped ASP Explorer, which he has bought with ingame currency during alpha/beta testing.
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and the other has a fully engineered and fully combat eqipped Imperial Cutter, which he has bought with ingame currency during alpha/beta testing.
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and the other has a fully engineered and fully cargo eqipped Type 9 Heavy, which he has bought with ingame currency during alpha/beta testing.
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and the other has a fully engineered and fully Passenger transport equipped Beluga/Orca, which he has bought with ingame currency during alpha/beta testing.
Lets say there are 2 players at the launch of ED, the one has a stock starter Sidey and no money and the other can easily pay all repairs, fuel, NPC crew and so on and so forth, because he has a huge amount of ingame currency bought with real dollars during alpha/beta testing.
You don't really gonna tell me that poor sod in the stock Sidey has no disadvantage, do you?
So 1 player equals 30 and you somehow try to provide this as an example that its NOT pay to win? /confused
This wasn't saying X isn't Y. My point is P2W is only valid on a 1 on 1 situation. Force of numbers even with cheap ships will always beat a single better class ship.
…and that has nothing to do with, and in no way nullifies, P2W.I'm saying force of numbers > how great one ship is. Force of numbers will always win.
Your point is incorrect, and you example illustrates this perfectly.This wasn't saying X isn't Y. My point is P2W is only valid on a 1 on 1 situation.
…and that has nothing to do with, and in no way nullifies, P2W.
Your point is incorrect, and you example illustrates this perfectly.
P2W is valid in any situation where one party gets an advantage because they paid over another party who did not.
By requiring 20 people to take him down. That is the very definition of P2W. Again, you example only serves to disprove your point.And your point just goes to show the opposite? How can the Idris person (who has "PAID TO WIN") beat 20 auroras? (in theory)?
And your point just goes to show the opposite? How can the Idris person (who has "PAID TO WIN") beat 20 auroras? (in theory)?
By requiring 20 people to take him down. That is the very definition of P2W. Again, you example only serves to disprove your point.
It's the same smokescreen as the “skill gap” excuse. Just because one guy can beat a less skilled guy who bought a better ship does not mean that the act of buying does not impart an advantage — that it is not P2W. What if he hadn't been less skilled? Just because one guy can be defeated by a more numerous foe even though he bought a better ship does not mean that the act of buying does not impart an advantage — that it is not P2W. What if his side had also had been more numerous? Same thing.
The numbers inequality or the skill gap does not remove or nullify the P2W — they only highlight that it exists and why it causes such huge problematic imbalances.
P2W is valid in any situation where one party gets an advantage because they paid over another party who did not.
Well clearly not in my example.
Very clearly in your example. THEY HAD TO USE 20 GUYS TO TAKE HIM OUT.
That is an absolutely insane advantage, and it doesn't even stop there.
And the solution?
The solution is to not allow people to pay for that advantage. It should be pretty darn obvious.
Then there is no solution.