Why does my 34th century spaceship have no autopilot OR how do you accept the hyperjump grind?

Well next time learn from your mistake. post real ideas instead of being very veg on an idea. And when people see a post like yours they have to fill in a blank. For me, Captcha fit your idea like a glove.

Wow... If you're not going to follow the conversation, then don't. Blanks have been filled already. Captcha fit like OJ Simpson's glove. I didn't mention it, it's nowhere in this thread, I didn't imply it, you just picked it up and threw it at me. Learn from my mistakes indeed...
 
I agree, the OP should find a different game to play, if they want to play an open world non-linear sandbox space sim.

On that count, i'd hasten to recommend any other version of Elite besides ED, but especially the last one, FFED3D - it's the version i play (i find ED utterly soul-destroying on every possible level) - it has actual proper flight assist that you can actually properly toggle on and off (actual proper 'FA-off', not ED's cursed wobble mode), with hold speed (any speed, you decide), hold heading, fly to destination and hold, or fly to destination and dock - likewise you can undock manually or on automatic - you can browse all the various status screens, maps and journals whilst AP's on or off, switch to external view, whatever - plus it has actual, proper spaceflight, so the ships move through space (rather than space moving around the ship per ED's warp guff), with 6DoF, no transitions, multiple saves and no restrictions. It has real gravity (a uniform acceleration squaring with proximity, not ED's ghastly mass-dependent-canned-FX-excuse-for-gravity), atmospheric worlds (aerodynamic drag with heat production), all motion is measured relative to frames of reference, instead of coordinate space itself like in ED (double-facepalm there - how could the budding designers of a 'premier' space game not be aware that space itself is not a reference frame? Beggars belief!), it has intense combat (instead of ED's 1-on-1 slow pitching contests) - it's basically the last faithful version of Elite, the very first game FD ever produced as a company, and fortuitously yanked from under their tootsies by the publishers before they could finish completely mangling the far superior FE2 code it was based upon (although it's still pretty mangled - but vastly more playable - and fun - than anything in ED, regardless).



ED is a different kind of game, for a different kind of player - people who like spacey games, but hate spaceflight (because it's boring and impossible). People who genuinely believe that stoically nudging a clumsy great HOTAS up a bit, left a bit, for hours on end is basically as good as it can possibly get - the very bleeding edge of the free-roam sandbox spacey game genre, no less - because 'space', apparently, "is big", a-derp. People who think that automating menial tasks (such as the up-a-bit, left-a-bit minigame) is tantamount to some kind of self-playing 'win' button"; that is to say, people with such extraordinarily planktonesque imaginations that to them, the up-a-bit, left-a-bit minigame is in fact the main attraction, and the very embodiment of all their spacey proclivities, turned up to '11'. Why, you'd be no more master and commander of your vessel than an Airbus pilot, and everyone knows they use joysticks anyway, only their fire buttons only do the walky-talkies, doubtless cos all their hardpoints are taken up with the many metric tonnes of clockwork machinery basically resembling a kind of steam-punk hybrid between George Boole's addition engine and the Antikythera mechanism that presumably comprises your average 'autopilot', at least if ED's docking computer is anything to go by.



Tsk... doesn't like the up-a-bit, left-a-bit minigame? What's not to like? You got your up-a-bit, and your left-a-bit; not one or the other, but both, together... at the same time! In the same game! With all vibrations and weird groaning sounds! It's got proper spacey backdrops, nitro boosts, irreplaceable boom scat deliveries, it handles like crippled submarines in custard - just like WWII fighter planes - is there no pleasing some people..?!
 
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Oh Lestat seems just salty about powerplay bots and uses them as an argument to shot any quality of life idea down. And of course mistakes travel with exploration, like many in this thread. Though I must admit, this is the most ridiculous anti-autopilot I heard in a while.

I don't give a rat's derrière about ELWs along the way from point A to point B because I am not exploring, I am travelling and I want to get from A to B as comfortable and as fast as possible. I like time investment needed to complete - this didn't change - and would gladly be locked out of the game until the journey completes (including logged-out mode) or is cancelled, either by me or random failure chance (because we can't have persistence servers). Ultimately I think this is much better idea than the stale gameplay we have now. And if anything - this is proof of the devs NOT playing their game or actually exploring - because they know there's nothing there to find, currently. Dbrn was spot on with that. Not that they didn't provide a lot of examples they don't understand the game (lead designer included), and because of that design things which sound good on paper, but are unbearable as a game mechanic.

<rant>It doesn't matter really, tbh. There are excellent points about keeping the user online (and in statistics), which apparently are FDev's priorities. Plus, they are so "afraid" of the community, they are decision-paralysed. Remember ship transfer? Shot down (I voted for delay for PP reasons, and now I regret because PP with solo mode is a joke anyway). Power play... remember power play open? Shot down. It's a pity they didn't shoot Engineers down along the process. Anyhow you can keep your broken status quo and hold progress as long as you can. Let's hope it will be demise of this game, and Braben is forced to make new one which, as always "is far off", currently. I will be playing other games waiting patiently till something in stale Elite changes, or a better, younger game seduces me. "Blaze your own trail, as long as you do it my way" crowd. Sigh.</rant>

Anyhow... If you want to see what "piloting" means, come over to free DCS version and try Su-25. Afterwards you'd think thrice before you call this mind-numbingly stupid travel mechanic "piloting your own ship". Because riding a three-wheeler is more engaging. And there is literally NOTHING to do on such long trips. Nothing. NULL. ZILCH. NADA. Again, I'm not talking exploration. I'm talking travel. Hunting non-landable ELWs is credits grind, nothing more - until we can land on them. On a trip, it would just delay me from reaching my target. So why should I be "forcibly" interested in a system along the way, when I specifically want to go to another area? It's simply stupid. It's like taking a taxi, and stoping at each bus stop, because reasons. But status quo defenders wouldn't understand anyway.

PS: I did the obligatory 5kLy for Palin... it was fun for 1-2kLy. Then it started to be so boring, that I searched the (of course external) neutron route planner just to speed up the process. And the return trip was awful, too. It's not good game design where a simple mechanic is so bad it makes you want to gouge your eyes out after seeing a "brightly colored ball" posing as a star for the umpteenth time. Yuck.
 

Lestat

Banned
Wow... If you're not going to follow the conversation, then don't. Blanks have been filled already. Captcha fit like OJ Simpson's glove. I didn't mention it, it's nowhere in this thread, I didn't imply it, you just picked it up and threw it at me. Learn from my mistakes indeed...
Well please next time put real info instead of letting people fill in your blank for you. I put Captcha because it one thing helps prevent Bots. You could have quoted one of the older ideas. Not everyone going to scan all 40+ pages to view your ideas or someone else idea.


Oh Lestat seems just salty about powerplay bots and uses them as an argument to shot any quality of life idea down. And of course mistakes travel with exploration, like many in this thread. Though I must admit, this is the most ridiculous anti-autopilot I heard in a while.
No here the most ridiculous fact about your post. You did not do more research on Elite dangerous bots. I only posted one Topic about it. Yes, it about Powerplay and bots. But people who do more research could find the bot software and use it for them self and guess what. The software I looking at has nothing to do with Powerplay.

The rest of your post is a waste of my time.
 
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Because in the 34th century, humankind has realised that doing things manually is what the human condition is about. If we just sit around being spoonfed easily digestible entertainment while everything that couldn't be thought of as fun by a challenged 4-year old is automated, we turn into the humans from Wall-E.

Take joy in the meditative repetitiveness of hyperspace travelling, enjoy the mindfulness of Supercruise navigation. And be glad you had a journey before you arrived at your destination, or your travel would not be complete.

:D S
 
Funny thing is they could add an autopilot module and those pilot 'purists' could simply choose to not install one, and continue to enjoy their manual journey across the galaxy. But who wants to bet this forum will still light up with attacks from those saying the addition somehow ruined the game for them, and that the other player(s) need to play their way and fly manually.

FDev: make an autopilot so those that want it will be happy. No harm will come.
 
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Funny thing is they could add an autopilot module and those pilot 'purists' could simply choose to not install one, and continue to enjoy their manual journey across the galaxy. But who wants to bet this forum will still light up with attacks from those saying the addition somehow ruined the game for them, and that the other player(s) need to play their way and fly manually.

FDev: make an autopilot so those that want it will be happy. No harm will come.

Except it'll trivialize travel...
 
So why does my 34th centuray spacecraft have no autopilot where i punch in the star system i want to go to and then the entire jump, fuel scoop mini-game is repeated hundreds of times automatically?

Dude, the grind is the game. What you suggest above might be the thin end of the wedge. If you start finding ways to get rid of the grind you might end up getting rid of the game.
 
Wonder how many of those that are pro autopilot for travel are against, or look down, on anyone who uses a docking computer?
 
I agree, the OP should find a different game to play, if they want to play an open world non-linear sandbox space sim.

On that count, i'd hasten to recommend any other version of Elite besides ED, but especially the last one, FFED3D - it's the version i play (i find ED utterly soul-destroying on every possible level)..

I need to check that out. Tell me I can find FFED3D somewhere (legit) at all? Because it might scratch an itch whilst I await Frontier to have an epiphany that maybe the degree in which content becomes increasingly esoteric and disproportionate has a direct correlation with take up and growth (ie, remember why they built the game in the first place) and shake the tree a bit.
 
I need to check that out. Tell me I can find FFED3D somewhere (legit) at all? Because it might scratch an itch whilst I await Frontier to have an epiphany that maybe the degree in which content becomes increasingly esoteric and disproportionate has a direct correlation with take up and growth (ie, remember why they built the game in the first place) and shake the tree a bit.

Yeah, the galaxy and the sci-fi spaceship pilot interface and setting are what do it for me in this game. The actual intended but seemingly tacked on "gameplay" progression, not so much.
 
No here the most ridiculous fact about your post. You did not do more research on Elite dangerous bots. I only posted one Topic about it. Yes, it about Powerplay and bots. But people who do more research could find the bot software and use it for them self and guess what. The software I looking at has nothing to do with Powerplay.

The rest of your post is a waste of my time.

Well, you can tell me more of how do bots affect me in Solo :) The rest of your posts is just pure entertainment value, so this should be good as well :p
 
Wonder how many of those that are pro autopilot for travel are against, or look down, on anyone who uses a docking computer?

I, StarLightPL, Duke of the Empire, am of the meaning that my luxurious ship is to be docked by either slaves or machine. For pure convenience [out of character: and immersion] reasons. Of course a Duke knows how to pilot his Cutter (for FUN):
[video=youtube;yqF1SZWkBfU]https://www.youtube.com/watch?v=yqF1SZWkBfU[/video]
And I have engaged in other fun activities, like docking a Conda sideways [before VR!]. Yet I don't fret on people using Docking Computer, moreso I am outraged by the fact that there is no outdocking computer!

Never really understood the gripe with them, really. I have a very fast car IRL, that doesn't mean I look down upon people using tempomats - in fact I love to use tempomat on the highway, just cruising along.

PS: Yes I know, I could give 4 pips to engines earlier, sue me ;-)
 
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I think Obsidian Ant noticed our thread (and especially the whole travel vs exploration conundrum), because lo and behold: [video=youtube;zgsnTVfdGvM]https://www.youtube.com/watch?v=zgsnTVfdGvM[/video] :p
 

Lestat

Banned
Well, you can tell me more of how do bots affect me in Solo :) The rest of your posts is just pure entertainment value, so this should be good as well :p
The Entertainment part is your lack of knowledge of bots and how they affect the gameplay for other people. Maybe do your research before you posting again and we really don't care about your fast car. My guess it a Pimped out pinto.
 
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