PvP For the love of....

Sounds good, I think this does, or used to take place already.
I'd still get my butt served, but raw dogfighting is something I'd like to do.
 
i think so, but i'm not really in the loop and not the kind of guy that would organize something like that ... much less alone. not to mention i'm nobody pvp-wise. but i would be totally in for it.
 

AP Birdman

Banned
Shields are fine the way they are and so are scb's. Just get good at taking down shields and if you don't like sbc's then get some feedback cascade rails. I don't see what the problem is.
It sounds to me like an issue of getting good and learning how to properly build a ship for pvp.

I wonder how popular a "stock" mode would be with the masses?

Isn't that what cqc is? I don't even know what cqc is because it's so unpopular on Xbox you can't even get enough people for a match.
 
Shields are fine the way they are and so are scb's. Just get good at taking down shields and if you don't like sbc's then get some feedback cascade rails. I don't see what the problem here is.
It sounds to me like an issue of getting good and learning how to properly build a ship for pvp.



Isn't that what cqc is? I don't even know what cqc is because it's so unpopular on Xbox you can't even get enough people for a match.

Case and point: 4 highly engineered PvP vessels could not kill one cutter, even with Feedback, without running out of ammo. (Last night) Shields are broken, there is a general consensus on that. Mr evident SB/SCB stacker ;)
 
Generally I ignore Cutters because you're just wasting ammunition. Drive off or kill their friends and the Cutter will wake all the same.

That should tell you something.
 
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