After more than 30 weeks of play I feel a bit bored too. Three and a half years after release we are still facing dull, rocky planets with no atmosphere, no clouds, no trees, no cities and no life. When Horizons arrived I really hoped the game will be on the right path.
But instead, we got Horizons with not a lot of horizons. Except rocky planets. The great vision of David Braben can still be found in the kickstarter videos but rarely in the game even today. The "Thargoids", well, these jellyfish flowers are nonsense and don't add anything great to the game.
The incredible amount if engineering stuff turned things upside down, replacing a nice fight with the attempt to disable your opponent with your magic effects first instead.
And don't ask the explorers how exciting it is to press the scan-this-stellar-body-button thousands of times in a row only to end up with nothing than a few more Credits you can still not buy anything for to build up your own home on a suitable earth-like planet...
But instead, we got Horizons with not a lot of horizons. Except rocky planets. The great vision of David Braben can still be found in the kickstarter videos but rarely in the game even today. The "Thargoids", well, these jellyfish flowers are nonsense and don't add anything great to the game.
The incredible amount if engineering stuff turned things upside down, replacing a nice fight with the attempt to disable your opponent with your magic effects first instead.
And don't ask the explorers how exciting it is to press the scan-this-stellar-body-button thousands of times in a row only to end up with nothing than a few more Credits you can still not buy anything for to build up your own home on a suitable earth-like planet...