Game's future

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I assume you're referring to this section of the newsletter?

We do intend to release small, free updates after launch, but expansions that include significant new features and content will be charged for separately. For example, our current roadmap is to add (in no particular order):

  • Landing/ driving / prospecting on airless rocky planets, moons & asteroids
  • Walking around interiors and combative boarding of other ships
  • Combat and other interactions with other players and AIs in the internal areas of star ports
  • Accessing richly detailed planetary surfaces
  • Availability of giant ‘executive control’ ships to players


If so, I believe we still intend to have such features in the future. Especially when technology can properly handle such content.

And here you have the Basis for all the discussions in the last years since release.

You say:Especially when tech can handle it.
The Newsletter sais: We have a clear Roadmap.
The normal customers understand: BUT YOU PROMISED …. IT HAS TO COME, NO QUESTION
The whiteknight says: FD IS TEH GREATEST LOOK WHAT THEY HAVE PLANNED OMG TAKE MY MONEY, ED/TJ I WANT A CHILD FROM YOU

And you really wonder why your mod and CM-Team has to manage expectations 24/7?

Fact: 4 out of 5 of Features on this list are not implemented (yet).
 
So...what tech cannot handle walking around on planets? Is it your game engine? Your back end servers? Because its not your players PC's and consoles. Huge open land masses are not exactly revolutionary tech. And its not like you have to load the whole planet just because we are walking on a part of it.

So you have basically admitted what I suspected all along: Your tech isnt capable of delivering on the things you promised you could deliver. Which means you either:

A. Knowingly lied, OR
B. Made a bunch of promises without first ascertaining your technological capacity for delivery (which means you still basically lied)

I'm not trying to be offensive here. I really am not. But this feels like being told, "Sorry, we know we promised, or at least continually expressed interest in, delivering these sorts of things, but...you know, that was before we bothered to discover that we, you know, couldn't.

"Oops. Sorry about that. Here's some RNG grind while we continue to researching dinosaur movements."

Entirely depends on which part of the content is being referred to. Detailed to scale earth like planets? At the moment they're not possible in the way Frontier want them done. If that's the reference then nobody expected them anytime soon anyway.
 
Unfortunately, I cannot give such numbers of our player base. Not exactly privy to such data.

As for Lifetime Expansion Pass content, that sort of news will generally come from Ed and people higher up the chain than I.



I assume you're referring to this section of the newsletter?



If so, I believe we still intend to have such features in the future. Especially when technology can properly handle such content.

Hi Brett thanks for taking the time to respond, Silence could be sometime frustrating so it's really cool.
When you talk about technology are you thinking about Hardware or Software? I 'd understand if you can't be more specific.
 
So...what tech cannot handle walking around on planets? Is it your game engine? Your back end servers? Because its not your players PC's and consoles. Huge open land masses are not exactly revolutionary tech. And its not like you have to load the whole planet just because we are walking on a part of it.

So you have basically admitted what I suspected all along: Your tech isnt capable of delivering on the things you promised you could deliver. Which means you either:

A. Knowingly lied, OR
B. Made a bunch of promises without first ascertaining your technological capacity for delivery (which means you still basically lied)

I'm not trying to be offensive here. I really am not. But this feels like being told, "Sorry, we know we promised, or at least continually expressed interest in, delivering these sorts of things, but...you know, that was before we bothered to discover that we, you know, couldn't.

"Oops. Sorry about that. Here's some RNG grind while we continue to researching dinosaur movements."
Read a little deeper into what he said and compare it to what we know is coming with 3.3 regarding Guardian SLFs.

Oh great we are doing one of these threads again. ED is fine, its notgoing anywhere anytime soon. Stop trying to spread this doom and gloom . As for development time, do remember that the Horizons expansion started development before ED was out. Its almost as if complexity of the stellar forge means that things take time to create! Whoda thunk it! Not to mention that something like space legs involves fd basically making a new game on top of the old one.

No one is spreading doom and gloom. The posters here are simply discussing the future of the game and what they believe that to look like. At the end of the day, you're not entitled to a forum experience free of negativity or criticism.
 
Given our pc's are very well okay, we now must assume its the cobra engine, or consoles!
Your tiny PC is no match for a fully functional planet.

As for stupid things the engine allows, may I refer you to this little gem:

[video=youtube_share;_6l0tt0zPX4]https://youtu.be/_6l0tt0zPX4[/video]
 
And here you have the Basis for all the discussions in the last years since release.

You say:Especially when tech can handle it.
The Newsletter sais: We have a clear Roadmap.
The normal customers understand: BUT YOU PROMISED …. IT HAS TO COME, NO QUESTION
The whiteknight says: FD IS TEH GREATEST LOOK WHAT THEY HAVE PLANNED OMG TAKE MY MONEY, ED/TJ I WANT A CHILD FROM YOU

And you really wonder why your mod and CM-Team has to manage expectations 24/7?

Fact: 4 out of 5 of Features on this list are not implemented (yet).

Before Frontier pitched the kickstarter there was no planetary landing tech at all. They were listed as appearing later in the development. It was then developed and put into the game in 2015.

Rinse and repeat with other features.
 
So...what tech cannot handle walking around on planets? Is it your game engine? Your back end servers? Because its not your players PC's and consoles. Huge open land masses are not exactly revolutionary tech. And its not like you have to load the whole planet just because we are walking on a part of it.

It is not a tech, but gameplay and content. FD paused their evolution of planetary side things after lukewarm Horizons preoders. Fact there are still people complaining they have to get Horizons (which are 10€ on sale usually) indicates they might still want to stick with space. They are just priorities. You might not like them, but people seem not that keen on space legs to arrive.

I'm not trying to be offensive here. I really am not.

Yes, you are. That's stupid to deny. You just accused developers of lying.

But this feels like being told, "Sorry, we know we promised, or at least continually expressed interest in, delivering these sorts of things, but...you know, that was before we bothered to discover that we, you know, couldn't.

"Oops. Sorry about that. Here's some RNG grind while we continue to researching dinosaur movements."

Where FD says they can't? They didn't. In fact, I fully trust they can.

Issue however is time, resources, planning. ED is huge game. There's tons to do without space legs and atmospheres. And that's the whole bag - people vote with their interests and while we might have interest in space legs, there's lot of people out there who even DON'T KNOW Elite has SRV! Or planets. Or Thargoids.
 
And here you have the Basis for all the discussions in the last years since release.

You say:Especially when tech can handle it.
The Newsletter sais: We have a clear Roadmap.
The normal customers understand: BUT YOU PROMISED …. IT HAS TO COME, NO QUESTION
The whiteknight says: FD IS TEH GREATEST LOOK WHAT THEY HAVE PLANNED OMG TAKE MY MONEY, ED/TJ I WANT A CHILD FROM YOU

And you really wonder why your mod and CM-Team has to manage expectations 24/7?

Fact: 4 out of 5 of Features on this list are not implemented (yet).

Realistic expectations are always a good thing, buy games for what they are when you get them.
 
Realistic expectations are always a good thing, buy games for what they are when you get them.
Yeah, there's that thing where customers get stuck between marketing and reality.

"Realistically", what would the Kickstarter description have looked like? "We're going to build a game where you fly a spaceship and do stuff. And then, time and money permitting, we'll go more or less wild, here's some concept art and David talking, try not to get hypnotised. Risks: may go terribly wrong in every way, and there's every chance we'll fold before the thing gets out the door."

Would you have bought into it? :D
 
I'm always tickled by people who say things like "you should have realistic expectations" or "manage your hype." What they're really saying is, "Don't listen to the developers when they talk about what the game will be."

Also it's hard to have precise expectations about game's future when we don't know about : Premium content for 2018, 2019 content...
 
oh and yes i know im right from amount of REP im recieving for first post

tenor.gif


POTY
 
I'm always tickled by people who say things like "you should have realistic expectations" or "manage your hype." What they're really saying is, "Don't listen to the developers when they talk about what the game will be."

Listen to them by all means, just listen to all of it don't blank out things like "we plan" "we intend" or "we would like".

Make your decision based on the game itself as it exists. Space legs and atmo would be nice, but they were not in the game I bought they are just planned future additions. I'd like them if it proves possible but it's not really a big deal either way.

Also it's hard to have precise expectations about game's future when we don't know about : Premium content for 2018, 2019 content...

Which is why you base them on what the game is, not what you want it to be.
 
I assume you're referring to this section of the newsletter?

We do intend to release small, free updates after launch, but expansions that include significant new features and content will be charged for separately. For example, our current roadmap is to add (in no particular order):

  • Landing/ driving / prospecting on airless rocky planets, moons & asteroids
  • Walking around interiors and combative boarding of other ships
  • Combat and other interactions with other players and AIs in the internal areas of star ports
  • Accessing richly detailed planetary surfaces
  • Availability of giant ‘executive control’ ships to players

If so, I believe we still intend to have such features in the future. Especially when technology can properly handle such content.

Note it thx ;)
 
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