Ah I see - thanks for the clarification. So its a probably good thing that the BGS is designed to reduce the impact of BUGs (Background Sim Unaware Grinders - stolen with pride from a source I cannot credit since I forgot who it was).
What I still can't see is why that is relvant to this discussion. Oh and....CZ missions, stackable or not, don't affect influence btw. Just credits and rep.
the discussion if it didn't already took an off route is about the modes and WHY it should be open mode or not.
lets stick with this example, while the stacking itself is not affecting anything, its shooting down the ships of a specific faction. Many people do this (or did depending on how FD rebalancs missions) because of the money not caring about the BGS.
and its should be open because:
only then a faction attached group can even see who is doing what.
only then can this grooup influence thes people doing it.
only then can they ither shoot them, tell them what their actions do, or even ask them for help. In most cases when those people are after money they dont care for which faction they stack those missions. And if someone nicely aks, they even may simply choose the one working for the BGS.
But as long as this is hidden in PvE no oen knows who does what for which reason. And those working in defense of someonn can only act reactionary. You do not see if some people delivered waste, you cannot see how many ships in a CZ were shot down. You can also not see if someoen just destroyed 150 Systems ecurity vessels.
And even less can these people influence anything, because they don't even know who does what, nor who to talk with and take dimplomatic actions. The worst case is the BGS has made a step (like expanding to the wrong System) and the PvE crowd makes that expansion happen, even if its unwanted.
major reason for this is, that FD never made real playermader goups, and they are just handpicked minor factiosn with a player decided nametag floating in the BGS isntead of being controlled by a player group. Putting this BGS into the solo and PVE mode is just giving massively powerfull tools into the hands of ninjas and dedicated trolls in an environment that affects everyone. And especially in terms of PMF is this not good as the point why FD made those groups is that Players play with the BGS and their PMF. But what hapens is basically playing a game with dices where the rolls stay are hidden.
In open people of both sides can at least observe and estimate whats going on and reason with others up until of course the last option of murdering.
And then we come to the other why's:
Why is it not in open mode where both, PvE and PvP can happen.
Why are PVP people not allowed to force others to PvP in terms of BGS?
Why are PvE people allowed to force others to PvE in terms of BGS?
It just seems not to be desigend well that way. And either both should be allowed to force others to their plytsyle, or none of both. Anything else isn't exactly fair in my opinion.